4,258 research outputs found
Computing largest circles separating two sets of segments
A circle separates two planar sets if it encloses one of the sets and its
open interior disk does not meet the other set. A separating circle is a
largest one if it cannot be locally increased while still separating the two
given sets. An Theta(n log n) optimal algorithm is proposed to find all largest
circles separating two given sets of line segments when line segments are
allowed to meet only at their endpoints. In the general case, when line
segments may intersect times, our algorithm can be adapted to
work in O(n alpha(n) log n) time and O(n \alpha(n)) space, where alpha(n)
represents the extremely slowly growing inverse of the Ackermann function.Comment: 14 pages, 3 figures, abstract presented at 8th Canadian Conference on
Computational Geometry, 199
An elementary algorithm for digital arc segmentation
International audienceThis paper concerns the digital circle recognition problem, especially in the form of the circular separation problem. General fundamentals, based on classical tools, as well as algorithmic details are given (the latter by providing pseudo-code for major steps of the algorithm). After recalling the geometrical meaning of the separating circle problem, we present an incremental algorithm to segment a discrete curve into digital arcs
Deconstructing Approximate Offsets
We consider the offset-deconstruction problem: Given a polygonal shape Q with
n vertices, can it be expressed, up to a tolerance \eps in Hausdorff distance,
as the Minkowski sum of another polygonal shape P with a disk of fixed radius?
If it does, we also seek a preferably simple-looking solution P; then, P's
offset constitutes an accurate, vertex-reduced, and smoothened approximation of
Q. We give an O(n log n)-time exact decision algorithm that handles any
polygonal shape, assuming the real-RAM model of computation. A variant of the
algorithm, which we have implemented using CGAL, is based on rational
arithmetic and answers the same deconstruction problem up to an uncertainty
parameter \delta; its running time additionally depends on \delta. If the input
shape is found to be approximable, this algorithm also computes an approximate
solution for the problem. It also allows us to solve parameter-optimization
problems induced by the offset-deconstruction problem. For convex shapes, the
complexity of the exact decision algorithm drops to O(n), which is also the
time required to compute a solution P with at most one more vertex than a
vertex-minimal one.Comment: 18 pages, 11 figures, previous version accepted at SoCG 2011,
submitted to DC
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