339 research outputs found
Which point sets admit a k-angulation?
For k >= 3, a k-angulation is a 2-connected plane graph in which every
internal face is a k-gon. We say that a point set P admits a plane graph G if
there is a straight-line drawing of G that maps V(G) onto P and has the same
facial cycles and outer face as G. We investigate the conditions under which a
point set P admits a k-angulation and find that, for sets containing at least
2k^2 points, the only obstructions are those that follow from Euler's formula.Comment: 13 pages, 7 figure
Vector Graphics Complexes
International audienceBasic topological modeling, such as the ability to have several faces share a common edge, has been largely absent from vector graphics. We introduce the vector graphics complex (VGC) as a simple data structure to support fundamental topological modeling operations for vector graphics illustrations. The VGC can represent any arbitrary non-manifold topology as an immersion in the plane, unlike planar maps which can only represent embeddings. This allows for the direct representation of incidence relationships between objects and can therefore more faithfully capture the intended semantics of many illustrations, while at the same time keeping the geometric flexibility of stacking-based systems. We describe and implement a set of topological editing operations for the VGC, including glue, unglue, cut, and uncut. Our system maintains a global stacking order for all faces, edges, and vertices without requiring that components of an object reside together on a single layer. This allows for the coordinated editing of shared vertices and edges even for objects that have components distributed across multiple layers. We introduce VGC-specific methods that are tailored towards quickly achieving desired stacking orders for faces, edges, and vertices
Induced Ramsey-type results and binary predicates for point sets
Let and be positive integers and let be a finite point set in
general position in the plane. We say that is -Ramsey if there is a
finite point set such that for every -coloring of
there is a subset of such that and have the same order type
and is monochromatic in . Ne\v{s}et\v{r}il and Valtr proved
that for every , all point sets are -Ramsey. They also
proved that for every and , there are point sets that are
not -Ramsey.
As our main result, we introduce a new family of -Ramsey point sets,
extending a result of Ne\v{s}et\v{r}il and Valtr. We then use this new result
to show that for every there is a point set such that no function
that maps ordered pairs of distinct points from to a set of size
can satisfy the following "local consistency" property: if attains
the same values on two ordered triples of points from , then these triples
have the same orientation. Intuitively, this implies that there cannot be such
a function that is defined locally and determines the orientation of point
triples.Comment: 22 pages, 3 figures, final version, minor correction
Generating spherical multiquadrangulations by restricted vertex splittings and the reducibility of equilibrium classes
A quadrangulation is a graph embedded on the sphere such that each face is
bounded by a walk of length 4, parallel edges allowed. All quadrangulations can
be generated by a sequence of graph operations called vertex splitting,
starting from the path P_2 of length 2. We define the degree D of a splitting S
and consider restricted splittings S_{i,j} with i <= D <= j. It is known that
S_{2,3} generate all simple quadrangulations.
Here we investigate the cases S_{1,2}, S_{1,3}, S_{1,1}, S_{2,2}, S_{3,3}.
First we show that the splittings S_{1,2} are exactly the monotone ones in the
sense that the resulting graph contains the original as a subgraph. Then we
show that they define a set of nontrivial ancestors beyond P_2 and each
quadrangulation has a unique ancestor.
Our results have a direct geometric interpretation in the context of
mechanical equilibria of convex bodies. The topology of the equilibria
corresponds to a 2-coloured quadrangulation with independent set sizes s, u.
The numbers s, u identify the primary equilibrium class associated with the
body by V\'arkonyi and Domokos. We show that both S_{1,1} and S_{2,2} generate
all primary classes from a finite set of ancestors which is closely related to
their geometric results.
If, beyond s and u, the full topology of the quadrangulation is considered,
we arrive at the more refined secondary equilibrium classes. As Domokos,
L\'angi and Szab\'o showed recently, one can create the geometric counterparts
of unrestricted splittings to generate all secondary classes. Our results show
that S_{1,2} can only generate a limited range of secondary classes from the
same ancestor. The geometric interpretation of the additional ancestors defined
by monotone splittings shows that minimal polyhedra play a key role in this
process. We also present computational results on the number of secondary
classes and multiquadrangulations.Comment: 21 pages, 11 figures and 3 table
Fixing the functoriality of Khovanov homology
We describe a modification of Khovanov homology (math.QA/9908171), in the
spirit of Bar-Natan (math.GT/0410495), which makes the theory properly
functorial with respect to link cobordisms.
This requires introducing `disorientations' in the category of smoothings and
abstract cobordisms between them used in Bar-Natan's definition.
Disorientations have `seams' separating oppositely oriented regions, coming
with a preferred normal direction. The seams satisfy certain relations (just as
the underlying cobordisms satisfy relations such as the neck cutting relation).
We construct explicit chain maps for the various Reidemeister moves, then
prove that the compositions of chain maps associated to each side of each of
Carter and Saito's movie moves (MR1238875, MR1445361) always agree. These
calculations are greatly simplified by following arguments due to Bar-Natan and
Khovanov, which ensure that the two compositions must agree, up to a sign. We
set up this argument in our context by proving a result about duality in
Khovanov homology, generalising previous results about mirror images of knots
to a `local' result about tangles. Along the way, we reproduce Jacobsson's sign
table (math.GT/0206303) for the original `unoriented theory', with a few
disagreements.Comment: 91 pages. Added David Clark as co-author. Further detail on
variations of third Reidemeister moves, to allow treatment of previously
missing cases of movie move six. See changelog section for more detai
ARTMAP-IC and Medical Diagnosis: Instance Counting and Inconsistent Cases
For complex database prediction problems such as medical diagnosis, the ARTMAP-IC neural network adds distributed prediction and category instance counting to the basic fuzzy ARTMAP system. For the ARTMAP match tracking algorithm, which controls search following a predictive error, a new version facilitates prediction with sparse or inconsistent data. Compared to the original match tracking algorithm (MT+), the new algorithm (MT-) better approximates the real-time network differential equations and further compresses memory without loss of performance. Simulations examine predictive accuracy on four medical databases: Pima Indian diabetes, breast cancer, heart disease, and gall bladder removal. ARTMAP-IC results arc equal to or better than those of logistic regression, K nearest neighbor (KNN), the ADAP perceptron, multisurface pattern separation, CLASSIT, instance-based (IBL), and C4. ARTMAP dynamics are fast, stable, and scalable. A voting strategy improves prediction by training the system several times on different orderings of an input set. Voting, instance counting, and distributed representations combine to form confidence estimates for competing predictions.National Science Foundation (IRI 94-01659); Office of Naval Research (N00014-95-J-0409, N00014-95-0657
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