33,570 research outputs found
Finite state verifiers with constant randomness
We give a new characterization of as the class of languages
whose members have certificates that can be verified with small error in
polynomial time by finite state machines that use a constant number of random
bits, as opposed to its conventional description in terms of deterministic
logarithmic-space verifiers. It turns out that allowing two-way interaction
with the prover does not change the class of verifiable languages, and that no
polynomially bounded amount of randomness is useful for constant-memory
computers when used as language recognizers, or public-coin verifiers. A
corollary of our main result is that the class of outcome problems
corresponding to O(log n)-space bounded games of incomplete information where
the universal player is allowed a constant number of moves equals NL.Comment: 17 pages. An improved versio
Multi-Head Finite Automata: Characterizations, Concepts and Open Problems
Multi-head finite automata were introduced in (Rabin, 1964) and (Rosenberg,
1966). Since that time, a vast literature on computational and descriptional
complexity issues on multi-head finite automata documenting the importance of
these devices has been developed. Although multi-head finite automata are a
simple concept, their computational behavior can be already very complex and
leads to undecidable or even non-semi-decidable problems on these devices such
as, for example, emptiness, finiteness, universality, equivalence, etc. These
strong negative results trigger the study of subclasses and alternative
characterizations of multi-head finite automata for a better understanding of
the nature of non-recursive trade-offs and, thus, the borderline between
decidable and undecidable problems. In the present paper, we tour a fragment of
this literature
On the descriptional complexity of iterative arrays
The descriptional complexity of iterative arrays (lAs) is studied. Iterative arrays are a parallel computational model with a sequential processing of the input. It is shown that lAs when compared to deterministic finite automata or pushdown automata may provide savings in size which are not bounded by any recursive function, so-called non-recursive trade-offs. Additional non-recursive trade-offs are proven to exist between lAs working in linear time and lAs working in real time. Furthermore, the descriptional complexity of lAs is compared with cellular automata (CAs) and non-recursive trade-offs are proven between two restricted classes. Finally, it is shown that many decidability questions for lAs are undecidable and not semidecidable
Operations on Automata with All States Final
We study the complexity of basic regular operations on languages represented
by incomplete deterministic or nondeterministic automata, in which all states
are final. Such languages are known to be prefix-closed. We get tight bounds on
both incomplete and nondeterministic state complexity of complement,
intersection, union, concatenation, star, and reversal on prefix-closed
languages.Comment: In Proceedings AFL 2014, arXiv:1405.527
Sublinearly space bounded iterative arrays
Iterative arrays (IAs) are a, parallel computational model with a sequential processing of the input. They are one-dimensional arrays of interacting identical deterministic finite automata. In this note, realtime-lAs with sublinear space bounds are used to accept formal languages. The existence of a proper hierarchy of space complexity classes between logarithmic anel linear space bounds is proved. Furthermore, an optimal spacc lower bound for non-regular language recognition is shown. Key words: Iterative arrays, cellular automata, space bounded computations, decidability questions, formal languages, theory of computatio
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