33,915 research outputs found

    Timing Measurement Platform for Arbitrary Black-Box Circuits Based on Transition Probability

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    A comparison of classical scheduling approaches in power-constrained block-test scheduling

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    Classical scheduling approaches are applied here to overcome the problem of unequal-length block-test scheduling under power dissipation constraints. List scheduling-like approaches are proposed first as greedy algorithms to tackle the fore mentioned problem. Then, distribution-graph based approaches are described in order to achieve balanced test concurrency and test power dissipation. An extended tree growing technique is also used in combination with these classical approaches in order to improve the test concurrency having assigned power dissipation limits. A comparison between the results of the test scheduling experiments highlights the advantages and disadvantages of applying different classical scheduling algorithms to the power-constrained test scheduling proble

    Longest path distance in random circuits

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    We study distance properties of a general class of random directed acyclic graphs (DAGs). In a DAG, many natural notions of distance are possible, for there exists multiple paths between pairs of nodes. The distance of interest for circuits is the maximum length of a path between two nodes. We give laws of large numbers for the typical depth (distance to the root) and the minimum depth in a random DAG. This completes the study of natural distances in random DAGs initiated (in the uniform case) by Devroye and Janson (2009+). We also obtain large deviation bounds for the minimum of a branching random walk with constant branching, which can be seen as a simplified version of our main result.Comment: 21 pages, 2 figure

    Fast Parallel Fixed-Parameter Algorithms via Color Coding

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    Fixed-parameter algorithms have been successfully applied to solve numerous difficult problems within acceptable time bounds on large inputs. However, most fixed-parameter algorithms are inherently \emph{sequential} and, thus, make no use of the parallel hardware present in modern computers. We show that parallel fixed-parameter algorithms do not only exist for numerous parameterized problems from the literature -- including vertex cover, packing problems, cluster editing, cutting vertices, finding embeddings, or finding matchings -- but that there are parallel algorithms working in \emph{constant} time or at least in time \emph{depending only on the parameter} (and not on the size of the input) for these problems. Phrased in terms of complexity classes, we place numerous natural parameterized problems in parameterized versions of AC0^0. On a more technical level, we show how the \emph{color coding} method can be implemented in constant time and apply it to embedding problems for graphs of bounded tree-width or tree-depth and to model checking first-order formulas in graphs of bounded degree

    qTorch: The Quantum Tensor Contraction Handler

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    Classical simulation of quantum computation is necessary for studying the numerical behavior of quantum algorithms, as there does not yet exist a large viable quantum computer on which to perform numerical tests. Tensor network (TN) contraction is an algorithmic method that can efficiently simulate some quantum circuits, often greatly reducing the computational cost over methods that simulate the full Hilbert space. In this study we implement a tensor network contraction program for simulating quantum circuits using multi-core compute nodes. We show simulation results for the Max-Cut problem on 3- through 7-regular graphs using the quantum approximate optimization algorithm (QAOA), successfully simulating up to 100 qubits. We test two different methods for generating the ordering of tensor index contractions: one is based on the tree decomposition of the line graph, while the other generates ordering using a straight-forward stochastic scheme. Through studying instances of QAOA circuits, we show the expected result that as the treewidth of the quantum circuit's line graph decreases, TN contraction becomes significantly more efficient than simulating the whole Hilbert space. The results in this work suggest that tensor contraction methods are superior only when simulating Max-Cut/QAOA with graphs of regularities approximately five and below. Insight into this point of equal computational cost helps one determine which simulation method will be more efficient for a given quantum circuit. The stochastic contraction method outperforms the line graph based method only when the time to calculate a reasonable tree decomposition is prohibitively expensive. Finally, we release our software package, qTorch (Quantum TensOR Contraction Handler), intended for general quantum circuit simulation.Comment: 21 pages, 8 figure

    The Complexity of Bisimulation and Simulation on Finite Systems

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    In this paper the computational complexity of the (bi)simulation problem over restricted graph classes is studied. For trees given as pointer structures or terms the (bi)simulation problem is complete for logarithmic space or NC1^1, respectively. This solves an open problem from Balc\'azar, Gabarr\'o, and S\'antha. Furthermore, if only one of the input graphs is required to be a tree, the bisimulation (simulation) problem is contained in AC1^1 (LogCFL). In contrast, it is also shown that the simulation problem is P-complete already for graphs of bounded path-width

    On the design of state-of-the-art pseudorandom number generators by means of genetic programming

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    Congress on Evolutionary Computation. Portland, EEUU, 19-23 June 2004The design of pseudorandom number generators by means of evolutionary computation is a classical problem. Today, it has been mostly and better accomplished by means of cellular automata and not many proposals, inside or outside this paradigm could claim to be both robust (passing all the statistical tests, including the most demanding ones) and fast, as is the case of the proposal we present here. Furthermore, for obtaining these generators, we use a radical approach, where our fitness function is not at all based in any measure of randomness, as is frequently the case in the literature, but of nonlinearity. Efficiency is assured by using only very efficient operators (both in hardware and software) and by limiting the number of terminals in the genetic programming implementation
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