24,840 research outputs found
On the Size and the Approximability of Minimum Temporally Connected Subgraphs
We consider temporal graphs with discrete time labels and investigate the
size and the approximability of minimum temporally connected spanning
subgraphs. We present a family of minimally connected temporal graphs with
vertices and edges, thus resolving an open question of (Kempe,
Kleinberg, Kumar, JCSS 64, 2002) about the existence of sparse temporal
connectivity certificates. Next, we consider the problem of computing a minimum
weight subset of temporal edges that preserve connectivity of a given temporal
graph either from a given vertex r (r-MTC problem) or among all vertex pairs
(MTC problem). We show that the approximability of r-MTC is closely related to
the approximability of Directed Steiner Tree and that r-MTC can be solved in
polynomial time if the underlying graph has bounded treewidth. We also show
that the best approximation ratio for MTC is at least and at most , for
any constant , where is the number of temporal edges and
is the maximum degree of the underlying graph. Furthermore, we prove
that the unweighted version of MTC is APX-hard and that MTC is efficiently
solvable in trees and -approximable in cycles
Dynamic Facility Location via Exponential Clocks
The \emph{dynamic facility location problem} is a generalization of the
classic facility location problem proposed by Eisenstat, Mathieu, and Schabanel
to model the dynamics of evolving social/infrastructure networks. The
generalization lies in that the distance metric between clients and facilities
changes over time. This leads to a trade-off between optimizing the classic
objective function and the "stability" of the solution: there is a switching
cost charged every time a client changes the facility to which it is connected.
While the standard linear program (LP) relaxation for the classic problem
naturally extends to this problem, traditional LP-rounding techniques do not,
as they are often sensitive to small changes in the metric resulting in
frequent switches.
We present a new LP-rounding algorithm for facility location problems, which
yields the first constant approximation algorithm for the dynamic facility
location problem. Our algorithm installs competing exponential clocks on the
clients and facilities, and connect every client by the path that repeatedly
follows the smallest clock in the neighborhood. The use of exponential clocks
gives rise to several properties that distinguish our approach from previous
LP-roundings for facility location problems. In particular, we use \emph{no
clustering} and we allow clients to connect through paths of \emph{arbitrary
lengths}. In fact, the clustering-free nature of our algorithm is crucial for
applying our LP-rounding approach to the dynamic problem
Network constraints on learnability of probabilistic motor sequences
Human learners are adept at grasping the complex relationships underlying
incoming sequential input. In the present work, we formalize complex
relationships as graph structures derived from temporal associations in motor
sequences. Next, we explore the extent to which learners are sensitive to key
variations in the topological properties inherent to those graph structures.
Participants performed a probabilistic motor sequence task in which the order
of button presses was determined by the traversal of graphs with modular,
lattice-like, or random organization. Graph nodes each represented a unique
button press and edges represented a transition between button presses. Results
indicate that learning, indexed here by participants' response times, was
strongly mediated by the graph's meso-scale organization, with modular graphs
being associated with shorter response times than random and lattice graphs.
Moreover, variations in a node's number of connections (degree) and a node's
role in mediating long-distance communication (betweenness centrality) impacted
graph learning, even after accounting for level of practice on that node. These
results demonstrate that the graph architecture underlying temporal sequences
of stimuli fundamentally constrains learning, and moreover that tools from
network science provide a valuable framework for assessing how learners encode
complex, temporally structured information.Comment: 29 pages, 4 figure
Hierarchical path-finding for Navigation Meshes (HNA*)
Path-finding can become an important bottleneck as both the size of the virtual environments and the number of agents navigating them increase. It is important to develop techniques that can be efficiently applied to any environment independently of its abstract representation. In this paper we present a hierarchical NavMesh representation to speed up path-finding. Hierarchical path-finding (HPA*) has been successfully applied to regular grids, but there is a need to extend the benefits of this method to polygonal navigation meshes. As opposed to regular grids, navigation meshes offer representations with higher accuracy regarding the underlying geometry, while containing a smaller number of cells. Therefore, we present a bottom-up method to create a hierarchical representation based on a multilevel k-way partitioning algorithm (MLkP), annotated with sub-paths that can be accessed online by our Hierarchical NavMesh Path-finding algorithm (HNA*). The algorithm benefits from searching in graphs with a much smaller number of cells, thus performing up to 7.7 times faster than traditional A¿ over the initial NavMesh. We present results of HNA* over a variety of scenarios and discuss the benefits of the algorithm together with areas for improvement.Peer ReviewedPostprint (author's final draft
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