17 research outputs found

    Combinatorial aspects of extensions of Kronecker modules

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    Let kK be the path algebra of the Kronecker quiver and consider the category of finite dimensional right modules over kK (called Kronecker modules). We prove that extensions of Kronecker modules are field independent up to Segre classes, so they can be described purely combinatorially. We use in the proof explicit descriptions of particular extensions and a variant of the well known Green formula for Ringel-Hall numbers, valid over arbitrary fields. We end the paper with some results on extensions of preinjective Kronecker modules, involving the dominance ordering from partition combinatorics and its various generalizations.Comment: 11 page

    Matrix convex verbatim enumeration functions are graphical

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    We give a relation between verbatim generating functions of what we call Pythagorean languages and matrix convexity. Namely, several multivariate matrix convex functions occurring in the existing matrix analysis literature arise naturally in a combinatorial way. We give a Gelfand type formula for the numerical radius

    Author index for volumes 101–200

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    Graph Clustering by Flow Simulation

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    Lexicographic allocations and extreme core payoffs: the case of assignment games

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    We consider various lexicographic allocation procedures for coalitional games with transferable utility where the payoffs are computed in an externally given order of the players. The common feature of the methods is that if the allocation is in the core, it is an extreme point of the core. We first investigate the general relationships between these allocations and obtain two hierarchies on the class of balanced games. Secondly, we focus on assignment games and sharpen some of these general relationships. Our main result shows that, similarly to the core and the coalitionally rational payoff set, also the dual coalitionally rational payoff set of an assignment game is determined by the individual and mixed-pair coalitions, and present an efficient and elementary way to compute these basic dual coalitional values. As a byproduct we obtain the coincidence of the sets of lemarals (vectors of lexicographic maxima over the set of dual coalitionally rational payoff vectors), lemacols (vectors of lexicographic maxima over the core) and extreme core points. This provides a way to compute the AL-value (the average of all lemacols) with no need to obtain the whole coalitional function of the dual assignment game

    Research in the general area of non-linear dynamical systems Final report, 8 Jun. 1965 - 8 Jun. 1967

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    Nonlinear dynamical systems research on systems stability, invariance principles, Liapunov functions, and Volterra and functional integral equation

    Convex Mathematical Programs for Relational Matching of Object Views

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    Automatic recognition of objects in images is a difficult and challenging task in computer vision which has been tackled in many different ways. Based on the powerful and widely used concept to represent objects and scenes as relational structures, the problem of graph matching, i.e. to find correspondences between two graphs is a part of the object recognition problem. Belonging to the field of combinatorial optimization graph matching is considered to be one of the most complex problems in computer vision: It is known to be NP-complete in the general case. In this thesis, two novel approaches to the graph matching problem are proposed and investigated. They are based on recent progress in the mathematical literature on convex programming. Starting out from describing the desired matchings by suitable objective functions in terms of binary variables, relaxations of combinatorial constraints and an adequate adaption of the objective function lead to continuous convex optimization problems which can be solved without parameter tuning and in polynomial time. A subsequent post-processing step results in feasible, sub-optimal combinatorial solutions to the original decision problem. In the first part of this thesis, the connection between specific graph-matching problems and the quadratic assignment problem is explored. In this case, the convex relaxation leads to a convex quadratic program , which is combined with a linear program for post-processing. Conditions under which the quadratic assignment representation is adequate from the computer vision point of view are investigated, along with attempts to relax these conditions by modifying the approach accordingly. The second part of this work focuses directly on the matching of subgraphs -- representing a model -- to a considerably larger scene graph. A bipartite matching is extended with a quadratic regularization term to take into account relations within each set of vertices. Based on this convex relaxation, post-processing and the application to computer vision are investigated and discussed. Numerical experiments reveal both the power and the limitations of the approach. For problems of sizes which occur in applications the approach is quite reasonable and often the combinatorial optimal solution is found. For larger instances the intrinsic combinatorial nature of the problem comes out and leads to sub-optimal solutions which, however, are still good

    Graph clustering by flow simulation

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    Dit proefschrift heeft als onderwerp het clusteren van grafen door middel van simulatie van stroming, een probleem dat in zijn algemeenheid behoort tot het gebied der clusteranalyse. In deze tak van wetenschap ontwerpt en onderzoekt men methoden die gegeven bepaalde data een onderverdeling in groepen genereren, waarbij het oogmerk is een onderverdeling in groepen te vinden die natuurlijk is. Dat wil zeggen dat verschillende data-elementen in dezelfde groep idealiter veel op elkaar lijken, en dat data-elementen uit verschillende groepen idealiter veel van elkaar verschillen. Soms ontbreken zulke groepjes helemaal; dan is er weinig patroon te herkennen in de data. Het idee is dat de aanwezigheid van natuurlijke groepjes het mogelijk maakt de data te categoriseren. Een voorbeeld is het clusteren van gegevens (over symptomen of lichaamskarakteristieken) van patienten die aan dezelfde ziekte lijden. Als er duidelijke groepjes bestaan in die gegevens, kan dit tot extra inzicht leiden in de ziekte. Clusteranalyse kan aldus gebruikt worden voor exploratief onderzoek. Verdere voorbeelden komen uit de scheikunde, taxonomie, psychiatrie, archeologie, marktonderzoek en nog vele andere disicplines. Taxonomie, de studie van de classificatie van organismen, heeft een rijke geschiedenis beginnend bij Aristoteles en culminerend in de werken van Linnaeus. In feite kan de clusteranalyse gezien worden als het resultaat van een steeds meer systematische en abstracte studie van de diverse methoden ontworpen in verschillende toepassingsgebieden, waarbij methode zowel wordt gescheiden van data en toepassingsgebied als van berekeningswijze. In de cluster analyse kunnen grofweg twee richtingen onderscheiden worden, naar gelang het type data dat geclassificeerd moet worden. De data-elementen in het voorbeeld hierboven worden beschreven door vectoren (lijstjes van scores of metingen), en het verschil tussen twee elementen wordt bepaald door het verschil van de vectoren. Deze dissertatie betreft cluster analyse toegepast op data van het type `graaf'. Voorbeelden komen uit de patroonherkenning, het computer ondersteund ontwerpen, databases voorzien van hyperlinks en het World Wide Web. In al deze gevallen is er sprake van `punten' die verbonden zijn of niet. Een stelsel van punten samen met hun verbindingen heet een graaf. Een goede clustering van een graaf deelt de punten op in groepjes zodanig dat er weinig verbindingen lopen tussen (punten uit) verschillende groepjes en er veel verbindingen zijn in elk groepje afzonderlijk
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