23,219 research outputs found
A process algebra for synchronous concurrent constraint programming
Concurrent constraint programming is classically based on asynchronous communication via a shared store. This paper presents new version of the ask and tell primitives which features synchronicity. Our approach is based on the idea of telling new information just in the case that a concurrently running process is asking for it.
An operational and an algebraic semantics are defined. The algebraic semantics is proved to be sound and complete with respect to a compositional operational semantics which is also presented in the paper
On Asynchrony and Choreographies
Choreographic Programming is a paradigm for the development of concurrent
software, where deadlocks are prevented syntactically. However, choreography
languages are typically synchronous, whereas many real-world systems have
asynchronous communications. Previous attempts at enriching choreographies with
asynchrony rely on ad-hoc constructions, whose adequacy is only argued
informally. In this work, we formalise the properties that an asynchronous
semantics for choreographies should have: messages can be sent without the
intended receiver being ready, and all sent messages are eventually received.
We explore how out-of-order execution, used in choreographies for modelling
concurrency, can be exploited to endow choreographies with an asynchronous
semantics. Our approach satisfies the properties we identified. We show how our
development yields a pleasant correspondence with FIFO-based asynchronous
messaging, modelled in a process calculus, and discuss how it can be adopted in
more complex choreography models.Comment: In Proceedings ICE 2017, arXiv:1711.1070
Programming with process groups: Group and multicast semantics
Process groups are a natural tool for distributed programming and are increasingly important in distributed computing environments. Discussed here is a new architecture that arose from an effort to simplify Isis process group semantics. The findings include a refined notion of how the clients of a group should be treated, what the properties of a multicast primitive should be when systems contain large numbers of overlapping groups, and a new construct called the causality domain. A system based on this architecture is now being implemented in collaboration with the Chorus and Mach projects
Connectors meet Choreographies
We present Cho-Reo-graphies (CR), a new language model that unites two
powerful programming paradigms for concurrent software based on communicating
processes: Choreographic Programming and Exogenous Coordination. In CR,
programmers specify the desired communications among processes using a
choreography, and define how communications should be concretely animated by
connectors given as constraint automata (e.g., synchronous barriers and
asynchronous multi-casts). CR is the first choreography calculus where
different communication semantics (determined by connectors) can be freely
mixed; since connectors are user-defined, CR also supports many communication
semantics that were previously unavailable for choreographies. We develop a
static analysis that guarantees that a choreography in CR and its user-defined
connectors are compatible, define a compiler from choreographies to a process
calculus based on connectors, and prove that compatibility guarantees
deadlock-freedom of the compiled process implementations
Preserving Liveness Guarantees from Synchronous Communication to Asynchronous Unstructured Low-Level Languages
In the implementation of abstract synchronous communication in asynchronous unstructured low-level languages, e.g. using shared variables, the preservation of safety and especially liveness properties is a hitherto open problem due to inherently different abstraction levels. Our approach to overcome this problem is threefold: First, we present our notion of handshake refinement with which we formally prove the correctness of the implementation relation of a handshake protocol. Second, we verify the soundness of our handshake refinement, i.e., all safety and liveness properties are preserved to the lower level. Third, we apply our handshake refinement to show the correctness of all implementations that realize the abstract synchronous communication with the handshake protocol. To this end, we employ an exemplary language with asynchronous shared variable communication. Our approach is scalable and closes the verification gap between different abstraction levels of communication
The Paths to Choreography Extraction
Choreographies are global descriptions of interactions among concurrent
components, most notably used in the settings of verification (e.g., Multiparty
Session Types) and synthesis of correct-by-construction software (Choreographic
Programming). They require a top-down approach: programmers first write
choreographies, and then use them to verify or synthesize their programs.
However, most existing software does not come with choreographies yet, which
prevents their application.
To attack this problem, we propose a novel methodology (called choreography
extraction) that, given a set of programs or protocol specifications,
automatically constructs a choreography that describes their behavior. The key
to our extraction is identifying a set of paths in a graph that represents the
symbolic execution of the programs of interest. Our method improves on previous
work in several directions: we can now deal with programs that are equipped
with a state and internal computation capabilities; time complexity is
dramatically better; we capture programs that are correct but not necessarily
synchronizable, i.e., they work because they exploit asynchronous
communication
On Asynchronous Session Semantics
This paper studies a behavioural theory of the π-calculus with session types under the fundamental principles of the practice of distributed computing — asynchronous communication which is order-preserving inside each connection (session), augmented with asynchronous inspection of events (message arrivals). A new theory of bisimulations is introduced, distinct from either standard
asynchronous or synchronous bisimilarity, accurately capturing the semantic nature of session-based asynchronously communicating processes augmented with
event primitives. The bisimilarity coincides with the reduction-closed barbed congruence. We examine its properties and compare them with existing semantics.
Using the behavioural theory, we verify that the program transformation of multithreaded into event-driven session based processes, using Lauer-Needham duality,
is type and semantic preserving
Comparing the expressive power of the Synchronous and the Asynchronous pi-calculus
The Asynchronous pi-calculus, as recently proposed by Boudol and,
independently, by Honda and Tokoro, is a subset of the pi-calculus which
contains no explicit operators for choice and output-prefixing. The
communication mechanism of this calculus, however, is powerful enough to
simulate output-prefixing, as shown by Boudol, and input-guarded choice, as
shown recently by Nestmann and Pierce. A natural question arises, then, whether
or not it is possible to embed in it the full pi-calculus. We show that this is
not possible, i.e. there does not exist any uniform, parallel-preserving,
translation from the pi-calculus into the asynchronous pi-calculus, up to any
``reasonable'' notion of equivalence. This result is based on the incapablity
of the asynchronous pi-calculus of breaking certain symmetries possibly present
in the initial communication graph. By similar arguments, we prove a separation
result between the pi-calculus and CCS.Comment: 10 pages. Proc. of the POPL'97 symposiu
- …