43 research outputs found

    New trends on digitisation of complex engineering drawings

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    Engineering drawings are commonly used across different industries such as oil and gas, mechanical engineering and others. Digitising these drawings is becoming increasingly important. This is mainly due to the legacy of drawings and documents that may provide rich source of information for industries. Analysing these drawings often requires applying a set of digital image processing methods to detect and classify symbols and other components. Despite the recent significant advances in image processing, and in particular in deep neural networks, automatic analysis and processing of these engineering drawings is still far from being complete. This paper presents a general framework for complex engineering drawing digitisation. A thorough and critical review of relevant literature, methods and algorithms in machine learning and machine vision is presented. Real-life industrial scenario on how to contextualise the digitised information from specific type of these drawings, namely piping and instrumentation diagrams, is discussed in details. A discussion of how new trends on machine vision such as deep learning could be applied to this domain is presented with conclusions and suggestions for future research directions

    Reconstructing historical 3D city models

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    Historical maps are increasingly used for studying how cities have evolved over time, and their applications are multiple: understanding past outbreaks, urban morphology, economy, etc. However, these maps are usually scans of older paper maps, and they are therefore restricted to two dimensions. We investigate in this paper how historical maps can be ‘augmented’ with the third dimension so that buildings have heights, volumes, and roof shapes. The resulting 3D city models, also known as digital twins, have several benefits in practice since it is known that some spatial analyses are only possible in 3D: visibility studies, wind flow analyses, population estimation, etc. At this moment, reconstructing historical models is (mostly) a manual and very time-consuming operation, and it is plagued by inaccuracies in the 2D maps. In this paper, we present a new methodology to reconstruct 3D buildings from historical maps, we developed it with the aim of automating the process as much as possible, and we discuss the engineering decisions we made when implementing it. Our methodology uses extra datasets for height extraction, reuses the 3D models of buildings that still exist, and infers other buildings with procedural modelling. We have implemented and tested our methodology with real-world historical maps of European cities for different times between 1700 and 2000

    18th SC@RUG 2020 proceedings 2020-2021

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    18th SC@RUG 2020 proceedings 2020-2021

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    18th SC@RUG 2020 proceedings 2020-2021

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    18th SC@RUG 2020 proceedings 2020-2021

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    18th SC@RUG 2020 proceedings 2020-2021

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