1,643 research outputs found

    On the realization of discrete cosine transform using the distributed arithmetic

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    An FPGA Implementation of HW/SW Codesign Architecture for H.263 Video Coding

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    Chapitre 12 http://www.intechopen.com/download/pdf/pdfs_id/1574

    Data compression techniques applied to high resolution high frame rate video technology

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    An investigation is presented of video data compression applied to microgravity space experiments using High Resolution High Frame Rate Video Technology (HHVT). An extensive survey of methods of video data compression, described in the open literature, was conducted. The survey examines compression methods employing digital computing. The results of the survey are presented. They include a description of each method and assessment of image degradation and video data parameters. An assessment is made of present and near term future technology for implementation of video data compression in high speed imaging system. Results of the assessment are discussed and summarized. The results of a study of a baseline HHVT video system, and approaches for implementation of video data compression, are presented. Case studies of three microgravity experiments are presented and specific compression techniques and implementations are recommended

    Low power VLSI implementation schemes for DCT-based image compression

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    Energy efficient hardware acceleration of multimedia processing tools

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    The world of mobile devices is experiencing an ongoing trend of feature enhancement and generalpurpose multimedia platform convergence. This trend poses many grand challenges, the most pressing being their limited battery life as a consequence of delivering computationally demanding features. The envisaged mobile application features can be considered to be accelerated by a set of underpinning hardware blocks Based on the survey that this thesis presents on modem video compression standards and their associated enabling technologies, it is concluded that tight energy and throughput constraints can still be effectively tackled at algorithmic level in order to design re-usable optimised hardware acceleration cores. To prove these conclusions, the work m this thesis is focused on two of the basic enabling technologies that support mobile video applications, namely the Shape Adaptive Discrete Cosine Transform (SA-DCT) and its inverse, the SA-IDCT. The hardware architectures presented in this work have been designed with energy efficiency in mind. This goal is achieved by employing high level techniques such as redundant computation elimination, parallelism and low switching computation structures. Both architectures compare favourably against the relevant pnor art in the literature. The SA-DCT/IDCT technologies are instances of a more general computation - namely, both are Constant Matrix Multiplication (CMM) operations. Thus, this thesis also proposes an algorithm for the efficient hardware design of any general CMM-based enabling technology. The proposed algorithm leverages the effective solution search capability of genetic programming. A bonus feature of the proposed modelling approach is that it is further amenable to hardware acceleration. Another bonus feature is an early exit mechanism that achieves large search space reductions .Results show an improvement on state of the art algorithms with future potential for even greater savings

    DESIGN AND IMPLEMENTATION OF LIFTING BASED DAUBECHIES WAVELET TRANSFORMS USING ALGEBRAIC INTEGERS

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    Over the past few decades, the demand for digital information has increased drastically. This enormous demand poses serious difficulties on the storage and transmission bandwidth of the current technologies. One possible solution to overcome this approach is to compress the amount of information by discarding all the redundancies. In multimedia technology, various lossy compression techniques are used to compress the raw image data to facilitate storage and to fit the transmission bandwidth. In this thesis, we propose a new approach using algebraic integers to reduce the complexity of the Daubechies-4 (D4) and Daubechies-6 (D6) Lifting based Discrete Wavelet Transforms. The resulting architecture is completely integer based, which is free from the round-off error that is caused in floating point calculations. The filter coefficients of the two transforms of Daubechies family are individually converted to integers by multiplying it with value of 2x, where, x is a random value selected at a point where the quantity of losses is negligible. The wavelet coefficients are then quantized using the proposed iterative individual-subband coding algorithm. The proposed coding algorithm is adopted from the well-known Embedded Zerotree Wavelet (EZW) coding. The results obtained from simulation shows that the proposed coding algorithm proves to be much faster than its predecessor, and at the same time, produces good Peak Signal to Noise Ratio (PSNR) at very low bit rates. Finally, the two proposed transform architectures are implemented on Virtex-E Field Programmable Gate Array (FPGA) to test the hardware cost (in terms of multipliers, adders and registers) and throughput rate. From the synthesis results, we see that the proposed algorithm has low hardware cost and a high throughput rate

    VLSI Implementation of Reversible Watermarking Algorithm

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    This paper presents VLSI design approach and implementation of Lifting based Reversible Watermarking Algorithm. 5 by 3 Lifting based Discrete Wavelet Transform based image watermarking algorithm is proposed. It is attractive algorithm because of easier understanding and implement. Main feature of Lifting based scheme is that all constructions are derived in the spatial domain. Therefore it does not require complex mathematical calculations that are required in traditional method. This algorithm is mainly applicable in Military application as well as Medical application where reconstruction of original image and watermarking data (or image) is essential from the watermarked image after serving intended purpose. In this algorithm, image is decomposed into four sub bands LL, LH, HL, and HH using Lifting based DWT Algorithm. Then watermarking data (or image) is embedded into any of three high frequency sub bands. The interesting point of this algorithm is that original image can be exactly restored from the watermarked image. The architecture of Lifting based DWT Algorithm has been coded in verilog HDL on Xilinx platform and the target FPGA device used is Virtex-IV family. DOI: 10.17762/ijritcc2321-8169.15058

    Adaptive Latency Insensitive Protocols

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    Latency-insensitive design copes with excessive delays typical of global wires in current and future IC technologies. It achieves its goal via encapsulation of synchronous logic blocks in wrappers that communicate through a latency-insensitive protocol (LIP) and pipelined interconnects. Previously proposed solutions suffer from an excessive performance penalty in terms of throughput or from a lack of generality. This article presents an adaptive LIP that outperforms previous static implementations, as demonstrated by two relevant cases — a microprocessor and an MPEG encoder — whose components we made insensitive to the latencies of their interconnections through a newly developed wrapper. We also present an informal exposition of the theoretical basis of adaptive LIPs, as well as implementation detail
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