4,452 research outputs found

    An Approach for Solving Multiple Travelling Salesman Problem using Ant Colony Optimization

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    Ant Colony Optimization (ACO) is a heuristic algorithm which has been proven a successful technique and applied to a number of combinatorial optimization (CO) problems. The traveling salesman problem (TSP) is one of the most important combinatorial problems. Multiple traveling salesman problem (MTSP) is a typical computationally complex combinatorialOptimization problem, which is an extension of the famous traveling salesman problem (TSP). The paper proposed an approach to show how the ant colony optimization (ACO) can be applied to the MTSP with ability constraint. There are several reasons for the choice of the TSP as the problem to explain the working of ACO algorithms: it is an important NP-hard optimization problem that arises in several applications; it is a problem to which ACO algorithms are easily applied; it is easily understandable, so that the algorithm behavior is not obscured by too many technicalities; and it is a standard test bed for new algorithmic ideas as a good performance on the TSP is often taken as a proof of their usefulness. Keywords— Ant colony optimization, Traveling salesman proble

    Parallel ACO with a Ring Neighborhood for Dynamic TSP

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    The current paper introduces a new parallel computing technique based on ant colony optimization for a dynamic routing problem. In the dynamic traveling salesman problem the distances between cities as travel times are no longer fixed. The new technique uses a parallel model for a problem variant that allows a slight movement of nodes within their Neighborhoods. The algorithm is tested with success on several large data sets.Comment: 8 pages, 1 figure; accepted J. Information Technology Researc

    Towards a multilevel ant colony optimization

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    Masteroppgave i Informasjons- og kommunikasjonsteknologi IKT590 Universitetet i Agder 2014Ant colony optimization is a metaheuristic approach for solving combinatorial optimization problems which belongs to swarm intelligence techniques. Ant colony optimization algorithms are one of the most successful strands of swarm intelligence which has already shown very good performance in many combinatorial problems and for some real applications. This thesis introduces a new multilevel approach for ant colony optimization to solve the NP-hard problems shortest path and traveling salesman. We have reviewed different elements of multilevel algorithm which helped us in construction of our proposed multilevel ant colony optimization solution. We for comparison purposes implemented our own multi-threaded variant Dijkstra for solving shortest path to compare it with single level and multilevel ant colony optimization and reviewed different techniques such as genetic algorithms and Dijkstra’s algorithm. Our proposed multilevel ant colony optimization was developed based on the single level ant colony optimization which we both implemented. We have applied the novel multilevel ant colony optimization to solve the shortest path and traveling salesman problem. We show that the multilevel variant of ant colony optimization outperforms single level. The experimental results conducted demonstrate the overall performance of multilevel in comparison to the single level ant colony optimization, displaying a vast improvement when employing a multilevel approach in contrast to the classical single level approach. These results gave us a better understanding of the problems and provide indications for further research

    An ACO-Inspired, Probabilistic, Greedy Approach to the Drone Traveling Salesman Problem

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    In recent years, major companies have done research on using drones for parcel delivery. Research has shown that this can result in significant savings, which has led to the formulation of various truck and drone routing and scheduling optimization problems. This paper explains and analyzes a new approach to the Drone Traveling Salesman Problem (DTSP) based on ant colony optimization (ACO). The ACO-based approach has an acceptance policy that maximizes the usage of the drone. The results reveal that the pheromone causes the algorithm to converge quickly to the best solution. The algorithm performs comparably to the MIP model, CP model, and EA of Rich & Ham (2018), especially in instances with a larger number of stops

    Scaling Ant Colony Optimization with Hierarchical Reinforcement Learning Partitioning

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    This paper merges hierarchical reinforcement learning (HRL) with ant colony optimization (ACO) to produce a HRL ACO algorithm capable of generating solutions for large domains. This paper describes two specific implementations of the new algorithm: the first a modification to Dietterich’s MAXQ-Q HRL algorithm, the second a hierarchical ant colony system algorithm. These implementations generate faster results, with little to no significant change in the quality of solutions for the tested problem domains. The application of ACO to the MAXQ-Q algorithm replaces the reinforcement learning, Q-learning, with the modified ant colony optimization method, Ant-Q. This algorithm, MAXQ-AntQ, converges to solutions not significantly different from MAXQ-Q in 88% of the time. This paper then transfers HRL techniques to the ACO domain and traveling salesman problem (TSP). To apply HRL to ACO, a hierarchy must be created for the TSP. A data clustering algorithm creates these subtasks, with an ACO algorithm to solve the individual and complete problems. This paper tests two clustering algorithms, k-means and G-means. The results demonstrate the algorithm with data clustering produces solutions 20 times faster with 5-10% decrease in solution quality due to the effects of clustering

    A Swarm-Intelligence Based Algorithm for Solving Traveling Salesman Problem

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    The traveling salesman problem (TSP) plays an important role in the field of physical distribution and logistics. This problem is generally defined as the problem for dete11nining the sequence of the cities to be visited by a traveling salesman such that the operational cost of the traveling is minimized. I n recent two decades, the swarm-intelligence ph ilosophy has been emerging into some optimization algorithms such as ant colony optimization (ACO) and iL variants, also particle swarm optimization (PSO) and its variants. Both ACO and PSO, despite their strengths and weaknesses, are reported successfully being applied to solve the TSP. This paper tries 10 develop a new solution methodology for solving the travel ing salesman problem using different point of view on the swarm-intelligence philosophy in the form of a new proposed algorithm.The expectations of the new proposed algorithm are reducing the weakness and increasing the strength of its application. The performanc.e of the proposed algorithm is then evaluated usi11g severa l benchmark datasets for the traveling salesman problem. The computacional results show chat che proposed algorithm using specific settings is able to find good solution of the corresponding traveling salesman problem instance. It is also sti ll possible to improve the result by fine tuning the algorithm and add ing an effe.ctive local search method

    Scaling Ant Colony Optimization with Hierarchical Reinforcement Learning Partitioning

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    This research merges the hierarchical reinforcement learning (HRL) domain and the ant colony optimization (ACO) domain. The merger produces a HRL ACO algorithm capable of generating solutions for both domains. This research also provides two specific implementations of the new algorithm: the first a modification to Dietterich\u27s MAXQ-Q HRL algorithm, the second a hierarchical ACO algorithm. These implementations generate faster results, with little to no significant change in the quality of solutions for the tested problem domains. The application of ACO to the MAXQ-Q algorithm replaces the reinforcement learning, Q-learning and SARSA, with the modified ant colony optimization method, Ant-Q. This algorithm, MAXQ-AntQ, converges to solutions not significantly different from MAXQ-Q in 88% of the time. This research then transfers HRL techniques to the ACO domain and traveling salesman problem (TSP). To apply HRL to ACO, a hierarchy must be created for the TSP. A data clustering algorithm creates these subtasks, with an ACO algorithm to solve the individual and complete problems. This research tests two clustering algorithms, k-means and G-means. The results demonstrate the algorithm with data clustering produces solutions 85-95% faster but with 5-10% decrease in solution quality

    Multi-Goal Feasible Path Planning Using Ant Colony Optimization

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    A new algorithm for solving multi-goal planning problems in the presence of obstacles is introduced. We extend ant colony optimization (ACO) from its well-known application, the traveling salesman problem (TSP), to that of multi-goal feasible path planning for inspection and surveillance applications. Specifically, the ant colony framework is combined with a sampling-based point-to-point planning algorithm; this is compared with two successful sampling-based multi-goal planning algorithms in an obstacle-filled two-dimensional environment. Total mission time, a function of computational cost and the duration of the planned mission, is used as a basis for comparison. In our application of interest, autonomous underwater inspections, the ACO algorithm is found to be the best-equipped for planning in minimum mission time, offering an interior point in the tradeoff between computational complexity and optimality.United States. Office of Naval Research (Grant N00014-06-10043
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