1,370 research outputs found
Distributed -Coloring in Sublogarithmic Rounds
We give a new randomized distributed algorithm for -coloring in
the LOCAL model, running in
rounds in a graph of maximum degree~. This implies that the
-coloring problem is easier than the maximal independent set
problem and the maximal matching problem, due to their lower bounds of by Kuhn, Moscibroda, and Wattenhofer [PODC'04].
Our algorithm also extends to list-coloring where the palette of each node
contains colors. We extend the set of distributed symmetry-breaking
techniques by performing a decomposition of graphs into dense and sparse parts
An on-line competitive algorithm for coloring bipartite graphs without long induced paths
The existence of an on-line competitive algorithm for coloring bipartite
graphs remains a tantalizing open problem. So far there are only partial
positive results for bipartite graphs with certain small forbidden graphs as
induced subgraphs. We propose a new on-line competitive coloring algorithm for
-free bipartite graphs
OBDD-Based Representation of Interval Graphs
A graph can be described by the characteristic function of the
edge set which maps a pair of binary encoded nodes to 1 iff the nodes
are adjacent. Using \emph{Ordered Binary Decision Diagrams} (OBDDs) to store
can lead to a (hopefully) compact representation. Given the OBDD as an
input, symbolic/implicit OBDD-based graph algorithms can solve optimization
problems by mainly using functional operations, e.g. quantification or binary
synthesis. While the OBDD representation size can not be small in general, it
can be provable small for special graph classes and then also lead to fast
algorithms. In this paper, we show that the OBDD size of unit interval graphs
is and the OBDD size of interval graphs is $O(\
| V \ | \log \ | V \ |)\Omega(\ | V \ | \log
\ | V \ |)O(\log \ | V \ |)O(\log^2 \ | V \ |)$ operations and
evaluate the algorithms empirically.Comment: 29 pages, accepted for 39th International Workshop on Graph-Theoretic
Concepts 201
Towards an Isomorphism Dichotomy for Hereditary Graph Classes
In this paper we resolve the complexity of the isomorphism problem on all but
finitely many of the graph classes characterized by two forbidden induced
subgraphs. To this end we develop new techniques applicable for the structural
and algorithmic analysis of graphs. First, we develop a methodology to show
isomorphism completeness of the isomorphism problem on graph classes by
providing a general framework unifying various reduction techniques. Second, we
generalize the concept of the modular decomposition to colored graphs, allowing
for non-standard decompositions. We show that, given a suitable decomposition
functor, the graph isomorphism problem reduces to checking isomorphism of
colored prime graphs. Third, we extend the techniques of bounded color valence
and hypergraph isomorphism on hypergraphs of bounded color size as follows. We
say a colored graph has generalized color valence at most k if, after removing
all vertices in color classes of size at most k, for each color class C every
vertex has at most k neighbors in C or at most k non-neighbors in C. We show
that isomorphism of graphs of bounded generalized color valence can be solved
in polynomial time.Comment: 37 pages, 4 figure
Optimality Clue for Graph Coloring Problem
In this paper, we present a new approach which qualifies or not a solution
found by a heuristic as a potential optimal solution. Our approach is based on
the following observation: for a minimization problem, the number of admissible
solutions decreases with the value of the objective function. For the Graph
Coloring Problem (GCP), we confirm this observation and present a new way to
prove optimality. This proof is based on the counting of the number of
different k-colorings and the number of independent sets of a given graph G.
Exact solutions counting problems are difficult problems (\#P-complete).
However, we show that, using only randomized heuristics, it is possible to
define an estimation of the upper bound of the number of k-colorings. This
estimate has been calibrated on a large benchmark of graph instances for which
the exact number of optimal k-colorings is known. Our approach, called
optimality clue, build a sample of k-colorings of a given graph by running many
times one randomized heuristic on the same graph instance. We use the
evolutionary algorithm HEAD [Moalic et Gondran, 2018], which is one of the most
efficient heuristic for GCP. Optimality clue matches with the standard
definition of optimality on a wide number of instances of DIMACS and RBCII
benchmarks where the optimality is known. Then, we show the clue of optimality
for another set of graph instances. Optimality Metaheuristics Near-optimal
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