4 research outputs found

    Multi-View Inpainting for Image-Based Scene Editing and Rendering

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    International audienceWe propose a method to remove objects such as people and cars from multi-view urban image datasets, enabling free-viewpoint Image-Based Rendering (IBR) in the edited scenes. Our method combines information from multi-view 3D reconstruction with image inpainting techniques, by formulating the problem as an optimization of a global patch-based objective function. We use IBR techniques to reproject information from neighboring views, and 3D multi-view stereo reconstruction to perform multi-view coherent initialization for inpainting of pixels not filled by reprojection. Our algorithm performs multi-view consistent inpainting for color and 3D by blending reprojections with patch-based image inpaint-ing. We run our algorithm on casually captured datasets, and Google Street View data, removing objects such as cars, people and pillars, showing that our approach produces results of sufficient quality for free-viewpoint IBR on " cleaned up " scenes, as well as IBR scene editing, such as limited displacement of real objects

    Fusing spatial and temporal components for real-time depth data enhancement of dynamic scenes

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    The depth images from consumer depth cameras (e.g., structured-light/ToF devices) exhibit a substantial amount of artifacts (e.g., holes, flickering, ghosting) that needs to be removed for real-world applications. Existing methods cannot entirely remove them and perform slow. This thesis proposes a new real-time spatio-temporal depth image enhancement filter that completely removes flickering and ghosting, and significantly reduces holes. This thesis also presents a novel depth-data capture setup and two data reduction methods to optimize the performance of the proposed enhancement method

    Sparse and low-rank techniques for the efficient restoration of images

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    Image reconstruction is a key problem in numerous applications of computer vision and medical imaging. By removing noise and artifacts from corrupted images, or by enhancing the quality of low-resolution images, reconstruction methods are essential to provide high-quality images for these applications. Over the years, extensive research efforts have been invested toward the development of accurate and efficient approaches for this problem. Recently, considerable improvements have been achieved by exploiting the principles of sparse representation and nonlocal self-similarity. However, techniques based on these principles often suffer from important limitations that impede their use in high-quality and large-scale applications. Thus, sparse representation approaches consider local patches during reconstruction, but ignore the global structure of the image. Likewise, because they average over groups of similar patches, nonlocal self-similarity methods tend to over-smooth images. Such methods can also be computationally expensive, requiring a hour or more to reconstruct a single image. Furthermore, existing reconstruction approaches consider either local patch-based regularization or global structure regularization, due to the complexity of combining both regularization strategies in a single model. Yet, such combined model could improve upon existing techniques by removing noise or reconstruction artifacts, while preserving both local details and global structure in the image. Similarly, current approaches rarely consider external information during the reconstruction process. When the structure to reconstruct is known, external information like statistical atlases or geometrical priors could also improve performance by guiding the reconstruction. This thesis addresses limitations of the prior art through three distinct contributions. The first contribution investigates the histogram of image gradients as a powerful prior for image reconstruction. Due to the trade-off between noise removal and smoothing, image reconstruction techniques based on global or local regularization often over-smooth the image, leading to the loss of edges and textures. To alleviate this problem, we propose a novel prior for preserving the distribution of image gradients modeled as a histogram. This prior is combined with low-rank patch regularization in a single efficient model, which is then shown to improve reconstruction accuracy for the problems of denoising and deblurring. The second contribution explores the joint modeling of local and global structure regularization for image restoration. Toward this goal, groups of similar patches are reconstructed simultaneously using an adaptive regularization technique based on the weighted nuclear norm. An innovative strategy, which decomposes the image into a smooth component and a sparse residual, is proposed to preserve global image structure. This strategy is shown to better exploit the property of structure sparsity than standard techniques like total variation. The proposed model is evaluated on the problems of completion and super-resolution, outperforming state-of-the-art approaches for these tasks. Lastly, the third contribution of this thesis proposes an atlas-based prior for the efficient reconstruction of MR data. Although popular, image priors based on total variation and nonlocal patch similarity often over-smooth edges and textures in the image due to the uniform regularization of gradients. Unlike natural images, the spatial characteristics of medical images are often restricted by the target anatomical structure and imaging modality. Based on this principle, we propose a novel MRI reconstruction method that leverages external information in the form of an probabilistic atlas. This atlas controls the level of gradient regularization at each image location, via a weighted total-variation prior. The proposed method also exploits the redundancy of nonlocal similar patches through a sparse representation model. Experiments on a large scale dataset of T1-weighted images show this method to be highly competitive with the state-of-the-art

    Multiview image completion with space structure propagation

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    We present a multiview image completion method that provides geometric consistency among different views by propagating space structures. Since a user specifies the region to be completed in one of multiview photographs casually taken in a scene, the proposed method enables us to complete the set of photographs with geometric consistency by creating or removing structures on the specified region. The proposed method incorporates photographs to estimate dense depth maps. We initially complete color as well as depth from a view, and then facilitate two stages of structure propagation and structure-guided completion. Structure propagation optimizes space topology in the scene across photographs, while structure-guide completion enhances, and completes local image structure of both depth and color in multiple photographs with structural coherence by searching nearest neighbor fields in relevant views. We demonstrate the effectiveness of the proposed method in completing multiview images.1
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