1,942 research outputs found

    A multiresolution framework for local similarity based image denoising

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    In this paper, we present a generic framework for denoising of images corrupted with additive white Gaussian noise based on the idea of regional similarity. The proposed framework employs a similarity function using the distance between pixels in a multidimensional feature space, whereby multiple feature maps describing various local regional characteristics can be utilized, giving higher weight to pixels having similar regional characteristics. An extension of the proposed framework into a multiresolution setting using wavelets and scale space is presented. It is shown that the resulting multiresolution multilateral (MRM) filtering algorithm not only eliminates the coarse-grain noise but can also faithfully reconstruct anisotropic features, particularly in the presence of high levels of noise

    Recursive image sequence segmentation by hierarchical models

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    This paper addresses the problem of image sequence segmentation. A technique using a sequence model based on compound random fields is presented. This technique is recursive in the sense that frames are processed in the same cadency as they are produced. New regions appearing in the sequence are detected by a morphological procedure.Peer ReviewedPostprint (published version

    Spatial image polynomial decomposition with application to video classification

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    International audienceThis paper addresses the use of orthogonal polynomial basis transform in video classification due to its multiple advantages, especially for multiscale and multiresolution analysis similar to the wavelet transform. In our approach, we benefit from these advantages to reduce the resolution of the video by using a multiscale/multiresolution decomposition to define a new algorithm that decomposes a color image into geometry and texture component by projecting the image on a bivariate polynomial basis and considering the geometry component as the partial reconstruction and the texture component as the remaining part, and finally to model the features (like motion and texture) extracted from reduced image sequences by projecting them into a bivariate polynomial basis in order to construct a hybrid polynomial motion texture video descriptor. To evaluate our approach, we consider two visual recognition tasks, namely the classification of dynamic textures and recognition of human actions. The experimental section shows that the proposed approach achieves a perfect recognition rate in the Weizmann database and highest accuracy in the Dyntex++ database compared to existing methods

    Convolutional Neural Network on Three Orthogonal Planes for Dynamic Texture Classification

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    Dynamic Textures (DTs) are sequences of images of moving scenes that exhibit certain stationarity properties in time such as smoke, vegetation and fire. The analysis of DT is important for recognition, segmentation, synthesis or retrieval for a range of applications including surveillance, medical imaging and remote sensing. Deep learning methods have shown impressive results and are now the new state of the art for a wide range of computer vision tasks including image and video recognition and segmentation. In particular, Convolutional Neural Networks (CNNs) have recently proven to be well suited for texture analysis with a design similar to a filter bank approach. In this paper, we develop a new approach to DT analysis based on a CNN method applied on three orthogonal planes x y , xt and y t . We train CNNs on spatial frames and temporal slices extracted from the DT sequences and combine their outputs to obtain a competitive DT classifier. Our results on a wide range of commonly used DT classification benchmark datasets prove the robustness of our approach. Significant improvement of the state of the art is shown on the larger datasets.Comment: 19 pages, 10 figure

    Modeling of evolving textures using granulometries

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    This chapter describes a statistical approach to classification of dynamic texture images, called parallel evolution functions (PEFs). Traditional classification methods predict texture class membership using comparisons with a finite set of predefined texture classes and identify the closest class. However, where texture images arise from a dynamic texture evolving over time, estimation of a time state in a continuous evolutionary process is required instead. The PEF approach does this using regression modeling techniques to predict time state. It is a flexible approach which may be based on any suitable image features. Many textures are well suited to a morphological analysis and the PEF approach uses image texture features derived from a granulometric analysis of the image. The method is illustrated using both simulated images of Boolean processes and real images of corrosion. The PEF approach has particular advantages for training sets containing limited numbers of observations, which is the case in many real world industrial inspection scenarios and for which other methods can fail or perform badly. [41] G.W. Horgan, Mathematical morphology for analysing soil structure from images, European Journal of Soil Science, vol. 49, pp. 161–173, 1998. [42] G.W. Horgan, C.A. Reid and C.A. Glasbey, Biological image processing and enhancement, Image Processing and Analysis, A Practical Approach, R. Baldock and J. Graham, eds., Oxford University Press, Oxford, UK, pp. 37–67, 2000. [43] B.B. Hubbard, The World According to Wavelets: The Story of a Mathematical Technique in the Making, A.K. Peters Ltd., Wellesley, MA, 1995. [44] H. Iversen and T. Lonnestad. An evaluation of stochastic models for analysis and synthesis of gray-scale texture, Pattern Recognition Letters, vol. 15, pp. 575–585, 1994. [45] A.K. Jain and F. Farrokhnia, Unsupervised texture segmentation using Gabor filters, Pattern Recognition, vol. 24(12), pp. 1167–1186, 1991. [46] T. Jossang and F. Feder, The fractal characterization of rough surfaces, Physica Scripta, vol. T44, pp. 9–14, 1992. [47] A.K. Katsaggelos and T. Chun-Jen, Iterative image restoration, Handbook of Image and Video Processing, A. Bovik, ed., Academic Press, London, pp. 208–209, 2000. [48] M. K¨oppen, C.H. Nowack and G. R¨osel, Pareto-morphology for color image processing, Proceedings of SCIA99, 11th Scandinavian Conference on Image Analysis 1, Kangerlussuaq, Greenland, pp. 195–202, 1999. [49] S. Krishnamachari and R. Chellappa, Multiresolution Gauss-Markov random field models for texture segmentation, IEEE Transactions on Image Processing, vol. 6(2), pp. 251–267, 1997. [50] T. Kurita and N. Otsu, Texture classification by higher order local autocorrelation features, Proceedings of ACCV93, Asian Conference on Computer Vision, Osaka, pp. 175–178, 1993. [51] S.T. Kyvelidis, L. Lykouropoulos and N. Kouloumbi, Digital system for detecting, classifying, and fast retrieving corrosion generated defects, Journal of Coatings Technology, vol. 73(915), pp. 67–73, 2001. [52] Y. Liu, T. Zhao and J. Zhang, Learning multispectral texture features for cervical cancer detection, Proceedings of 2002 IEEE International Symposium on Biomedical Imaging: Macro to Nano, pp. 169–172, 2002. [53] G. McGunnigle and M.J. Chantler, Modeling deposition of surface texture, Electronics Letters, vol. 37(12), pp. 749–750, 2001. [54] J. McKenzie, S. Marshall, A.J. Gray and E.R. Dougherty, Morphological texture analysis using the texture evolution function, International Journal of Pattern Recognition and Artificial Intelligence, vol. 17(2), pp. 167–185, 2003. [55] J. McKenzie, Classification of dynamically evolving textures using evolution functions, Ph.D. Thesis, University of Strathclyde, UK, 2004. [56] S.G. Mallat, Multiresolution approximations and wavelet orthonormal bases of L2(R), Transactions of the American Mathematical Society, vol. 315, pp. 69–87, 1989. [57] S.G. Mallat, A theory for multiresolution signal decomposition: the wavelet representation, IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 11, pp. 674–693, 1989. [58] B.S. Manjunath and W.Y. Ma, Texture features for browsing and retrieval of image data, IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 18, pp. 837–842, 1996. [59] B.S. Manjunath, G.M. Haley and W.Y. Ma, Multiband techniques for texture classification and segmentation, Handbook of Image and Video Processing, A. Bovik, ed., Academic Press, London, pp. 367–381, 2000. [60] G. Matheron, Random Sets and Integral Geometry, Wiley Series in Probability and Mathematical Statistics, John Wiley and Sons, New York, 1975

    Foreground Detection in Camouflaged Scenes

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    Foreground detection has been widely studied for decades due to its importance in many practical applications. Most of the existing methods assume foreground and background show visually distinct characteristics and thus the foreground can be detected once a good background model is obtained. However, there are many situations where this is not the case. Of particular interest in video surveillance is the camouflage case. For example, an active attacker camouflages by intentionally wearing clothes that are visually similar to the background. In such cases, even given a decent background model, it is not trivial to detect foreground objects. This paper proposes a texture guided weighted voting (TGWV) method which can efficiently detect foreground objects in camouflaged scenes. The proposed method employs the stationary wavelet transform to decompose the image into frequency bands. We show that the small and hardly noticeable differences between foreground and background in the image domain can be effectively captured in certain wavelet frequency bands. To make the final foreground decision, a weighted voting scheme is developed based on intensity and texture of all the wavelet bands with weights carefully designed. Experimental results demonstrate that the proposed method achieves superior performance compared to the current state-of-the-art results.Comment: IEEE International Conference on Image Processing, 201

    Content adaptive wavelet based method for joint denoising of depth and luminance images

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    In this paper we present a new method for joint denoising of depth and luminance images produced by time-of-flight camera. Here we assume that the sequence does not contain outlier points which can be present in the depth images. Our method first performs estimation of noise and signal covariance matrices and then performs vector denoising. Luminance image is segmented into similar contexts usina k-means algorithm, which are used for calculation of covariance matrices. Denoising results are compared with the ground truth images obtained by averaging of the multiple frames of the still scene

    Directional edge and texture representations for image processing

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    An efficient representation for natural images is of fundamental importance in image processing and analysis. The commonly used separable transforms such as wavelets axe not best suited for images due to their inability to exploit directional regularities such as edges and oriented textural patterns; while most of the recently proposed directional schemes cannot represent these two types of features in a unified transform. This thesis focuses on the development of directional representations for images which can capture both edges and textures in a multiresolution manner. The thesis first considers the problem of extracting linear features with the multiresolution Fourier transform (MFT). Based on a previous MFT-based linear feature model, the work extends the extraction method into the situation when the image is corrupted by noise. The problem is tackled by the combination of a "Signal+Noise" frequency model, a refinement stage and a robust classification scheme. As a result, the MFT is able to perform linear feature analysis on noisy images on which previous methods failed. A new set of transforms called the multiscale polar cosine transforms (MPCT) are also proposed in order to represent textures. The MPCT can be regarded as real-valued MFT with similar basis functions of oriented sinusoids. It is shown that the transform can represent textural patches more efficiently than the conventional Fourier basis. With a directional best cosine basis, the MPCT packet (MPCPT) is shown to be an efficient representation for edges and textures, despite its high computational burden. The problem of representing edges and textures in a fixed transform with less complexity is then considered. This is achieved by applying a Gaussian frequency filter, which matches the disperson of the magnitude spectrum, on the local MFT coefficients. This is particularly effective in denoising natural images, due to its ability to preserve both types of feature. Further improvements can be made by employing the information given by the linear feature extraction process in the filter's configuration. The denoising results compare favourably against other state-of-the-art directional representations
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