45,790 research outputs found
Integrated Support for Handoff Management and Context-Awareness in Heterogeneous Wireless Networks
The overwhelming success of mobile devices and wireless
communications is stressing the need for the development of
mobility-aware services. Device mobility requires services
adapting their behavior to sudden context changes and being
aware of handoffs, which introduce unpredictable delays and
intermittent discontinuities. Heterogeneity of wireless
technologies (Wi-Fi, Bluetooth, 3G) complicates the situation,
since a different treatment of context-awareness and handoffs is
required for each solution. This paper presents a middleware
architecture designed to ease mobility-aware service
development. The architecture hides technology-specific
mechanisms and offers a set of facilities for context awareness
and handoff management. The architecture prototype works with
Bluetooth and Wi-Fi, which today represent two of the most
widespread wireless technologies. In addition, the paper discusses
motivations and design details in the challenging context of
mobile multimedia streaming applications
DyMo: Dynamic Monitoring of Large Scale LTE-Multicast Systems
LTE evolved Multimedia Broadcast/Multicast Service (eMBMS) is an attractive
solution for video delivery to very large groups in crowded venues. However,
deployment and management of eMBMS systems is challenging, due to the lack of
realtime feedback from the User Equipment (UEs). Therefore, we present the
Dynamic Monitoring (DyMo) system for low-overhead feedback collection. DyMo
leverages eMBMS for broadcasting Stochastic Group Instructions to all UEs.
These instructions indicate the reporting rates as a function of the observed
Quality of Service (QoS). This simple feedback mechanism collects very limited
QoS reports from the UEs. The reports are used for network optimization,
thereby ensuring high QoS to the UEs. We present the design aspects of DyMo and
evaluate its performance analytically and via extensive simulations.
Specifically, we show that DyMo infers the optimal eMBMS settings with
extremely low overhead, while meeting strict QoS requirements under different
UE mobility patterns and presence of network component failures. For instance,
DyMo can detect the eMBMS Signal-to-Noise Ratio (SNR) experienced by the 0.1%
percentile of the UEs with Root Mean Square Error (RMSE) of 0.05% with only 5
to 10 reports per second regardless of the number of UEs
Mobility Management in beyond 3G-Environments
Beyond 3G-environments are typically defined as environments that integrate different wireless and fixed access network technologies. In this paper, we address IP based Mobility Management (MM) in beyond 3G-environments with a focus on wireless access networks, motivated by the current trend of WiFi, GPRS, and UMTS networks. The GPRS and UMTS networks provide countrywide network access, while the WiFi networks provide network access in local areas such as city centres and airports. As a result, mobile end-users can be always on-line and connected to their preferred network(s), these network preferences are typically stored in a user profile. For example, an end-user who wishes to be connected with highest bandwidth could be connected to a WiFi network when available and fall back to GPRS when moving outside the hotspot area.\ud
In this paper, we consider a combination of MM for legacy services (like web browsing, telnet, etc.) using Mobile IP and multimedia services using SIP. We assume that the end-user makes use of multi-interface terminals with the capability of selecting one or more types of access networks\ud
based on preferences. For multimedia sessions, like VoIP or streaming video, we distinguish between changes in network access when the end-user is in a session or not in a session. If the end-user is not in a session, he or she needs to be able to start new sessions and receive invitations for new sessions. If the end-user is in a session, the session needs to be handed over to the new access network as seamless as possible from the perspective of the end-user. We propose an integrated but flexible solution to these problems that facilitates MM with a customizable transparency to applications and end-users
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
On Optimal and Fair Service Allocation in Mobile Cloud Computing
This paper studies the optimal and fair service allocation for a variety of
mobile applications (single or group and collaborative mobile applications) in
mobile cloud computing. We exploit the observation that using tiered clouds,
i.e. clouds at multiple levels (local and public) can increase the performance
and scalability of mobile applications. We proposed a novel framework to model
mobile applications as a location-time workflows (LTW) of tasks; here users
mobility patterns are translated to mobile service usage patterns. We show that
an optimal mapping of LTWs to tiered cloud resources considering multiple QoS
goals such application delay, device power consumption and user cost/price is
an NP-hard problem for both single and group-based applications. We propose an
efficient heuristic algorithm called MuSIC that is able to perform well (73% of
optimal, 30% better than simple strategies), and scale well to a large number
of users while ensuring high mobile application QoS. We evaluate MuSIC and the
2-tier mobile cloud approach via implementation (on real world clouds) and
extensive simulations using rich mobile applications like intensive signal
processing, video streaming and multimedia file sharing applications. Our
experimental and simulation results indicate that MuSIC supports scalable
operation (100+ concurrent users executing complex workflows) while improving
QoS. We observe about 25% lower delays and power (under fixed price
constraints) and about 35% decrease in price (considering fixed delay) in
comparison to only using the public cloud. Our studies also show that MuSIC
performs quite well under different mobility patterns, e.g. random waypoint and
Manhattan models
Optimal mobility-aware admission control in content delivery networks
This paper addresses the problem of mobility management in Content Delivery Networks (CDN). We introduce a CDN architecture where admission control is performed at mobility aware access routers. We formulate a Markov Modulated Poisson Decision Process for access control that captures the bursty nature of data and packetized traffic together with the heterogeneity of multimedia services. The optimization of performance parameters, like the blocking probabilities and the overall utilization, is conducted and the structural properties of the optimal solutions are also studied. Heuristics are proposed to encompass the computational difficulties of the optimal solution when several classes of multimedia traffic are considered
Integrating identity-based cryptography in IMS service authentication
Nowadays, the IP Multimedia Subsystem (IMS) is a promising research field.
Many ongoing works related to the security and the performances of its
employment are presented to the research community. Although, the security and
data privacy aspects are very important in the IMS global objectives, they
observe little attention so far. Secure access to multimedia services is based
on SIP and HTTP digest on top of IMS architecture. The standard deploys AKA-MD5
for the terminal authentication. The third Generation Partnership Project
(3GPP) provided Generic Bootstrapping Architecture (GBA) to authenticate the
subscriber before accessing multimedia services over HTTP. In this paper, we
propose a new IMS Service Authentication scheme using Identity Based
cryptography (IBC). This new scheme will lead to better performances when there
are simultaneous authentication requests using Identity-based Batch
Verification. We analyzed the security of our new protocol and we presented a
performance evaluation of its cryptographic operationsComment: 13Page
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A connection-level call admission control using genetic algorithm for MultiClass multimedia services in wireless networks
Call admission control in a wireless cell in a personal communication system (PCS) can be modeled as an M/M/C/C queuing system with m classes of users. Semi-Markov Decision Process (SMDP) can be used to optimize channel utilization with upper bounds on handoff blocking probabilities as Quality of Service constraints. However, this method is too time-consuming and therefore it fails when state space and action space are large. In this paper, we apply a genetic algorithm approach to address the situation when the SMDP approach fails. We code call admission control decisions as binary strings, where a value of “1” in the position i (i=1,…m) of a decision string stands for the decision of accepting a call in class-i; a value of “0” in the position i of the decision string stands for the decision of rejecting a call in class-i. The coded binary strings are feed into the genetic algorithm, and the resulting binary strings are founded to be near optimal call admission control decisions. Simulation results from the genetic algorithm are compared with the optimal solutions obtained from linear programming for the SMDP approach. The results reveal that the genetic algorithm approximates the optimal approach very well with less complexity
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