17 research outputs found

    Telelocomotion—remotely operated legged robots

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    © 2020 by the authors. Li-censee MDPI, Basel, Switzerland. Teleoperated systems enable human control of robotic proxies and are particularly amenable to inaccessible environments unsuitable for autonomy. Examples include emergency response, underwater manipulation, and robot assisted minimally invasive surgery. However, teleoperation architectures have been predominantly employed in manipulation tasks, and are thus only useful when the robot is within reach of the task. This work introduces the idea of extending teleoperation to enable online human remote control of legged robots, or telelocomotion, to traverse challenging terrain. Traversing unpredictable terrain remains a challenge for autonomous legged locomotion, as demonstrated by robots commonly falling in high-profile robotics contests. Telelocomotion can reduce the risk of mission failure by leveraging the high-level understanding of human operators to command in real-time the gaits of legged robots. In this work, a haptic telelocomotion interface was developed. Two within-user studies validate the proof-of-concept interface: (i) The first compared basic interfaces with the haptic interface for control of a simulated hexapedal robot in various levels of traversal complexity; (ii) the second presents a physical implementation and investigated the efficacy of the proposed haptic virtual fixtures. Results are promising to the use of haptic feedback for telelocomotion for complex traversal tasks

    Solving Footstep Planning as a Feasibility Problem Using L1-Norm Minimization

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    Extended version of the paper to be published in IEEE Robotics and Automation LettersInternational audienceOne challenge of legged locomotion on uneven terrains is to deal with both the discrete problem of selecting a contact surface for each footstep and the continuous problem of placing each footstep on the selected surface. Consequently, footstep planning can be addressed with a Mixed Integer Program (MIP), an elegant but computationally-demanding method, which can make it unsuitable for online planning. We reformulate the MIP into a cardinality problem, then approximate it as a computationally efficient l1-norm minimisation, called SL1M. Moreover, we improve the performance and convergence of SL1M by combining it with a sampling-based root trajectory planner to prune irrelevant surface candidates. Our tests on the humanoid Talos in four representative scenarios show that SL1M always converges faster than MIP. For scenarios when the combinatorial complexity is small (< 10 surfaces per step), SL1M converges at least two times faster than MIP with no need for pruning. In more complex cases, SL1M converges up to 100 times faster than MIP with the help of pruning. Moreover, pruning can also improve the MIP computation time. The versatility of the framework is shown with additional tests on the quadruped robot ANYmal

    Equality Constrained Differential Dynamic Programming

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    International audienceTrajectory optimization is an important tool in task-based robot motion planning, due to its generality and convergence guarantees under some mild conditions. It is often used as a post-processing operation to smooth out trajectories that are generated by probabilistic methods or to directly control the robot motion. Unconstrained trajectory optimization problems have been well studied, and are commonly solved using Differential Dynamic Programming methods that allow for fast convergence at a relatively low computational cost. In this paper, we propose an augmented Lagrangian approach that extends these ideas to equality-constrained trajectory optimization problems, while maintaining a balance between convergence speed and numerical stability. We illustrate our contributions on various standard robotic problems and highlights their benefits compared to standard approaches

    Using a Combination of PID Control and Kalman Filter to Design of IoT-based Telepresence Self-balancing Robots during COVID-19 Pandemic

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    COVID-19 is a very dangerous respiratory disease that can spread quickly through the air. Doctors, nurses, and medical personnel need protective clothing and are very careful in treating COVID-19 patients to avoid getting infected with the COVID-19 virus. Hence, a medical telepresence robot, which resembles a humanoid robot, is necessary to treat COVID-19 patients. The proposed self-balancing COVID-19 medical telepresence robot is a medical robot that handles COVID-19 patients, which resembles a stand-alone humanoid soccer robot with two wheels that can maneuver freely in hospital hallways. The proposed robot design has some control problems; it requires steady body positioning and is subjected to disturbance. A control method that functions to find the stability value such that the system response can reach the set-point is required to control the robot's stability and repel disturbances; this is known as disturbance rejection control. This study aimed to control the robot using a combination of Proportional-Integral-Derivative (PID) control and a Kalman filter. Mathematical equations were required to obtain a model of the robot's characteristics. The state-space model was derived from the self-balancing robot's mathematical equation. Since a PID control technique was used to keep the robot balanced, this state-space model was converted into a transfer function model. The second Ziegler-Nichols's rule oscillation method was used to tune the PID parameters. The values of the amplifier constants obtained were Kp=31.002, Ki=5.167, and Kd=125.992128. The robot was designed to be able to maintain its balance for more than one hour by using constant tuning, even when an external disturbance is applied to it. Doi: 10.28991/esj-2021-SP1-016 Full Text: PD

    Recent Progress in Legged Robots Locomotion Control

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    International audiencePurpose of review. In recent years, legged robots locomotion has been transitioning from mostly flat ground in controlled settings to generic indoor and outdoor environments, approaching now real industrial scenarios. This paper aims at documenting some of the key progress made in legged locomotion control that enabled this transition. Recent findings. Legged locomotion control makes extensive use of numerical trajectory optimization and its online implementation, Model Predictive Control. A key progress has been how this optimization is handled, with refined models and refined numerical methods. This led the legged locomotion research community to heavily invest in and contribute to the development of new optimization methods and efficient numerical software

    An Efficient Paradigm for Feasibility Guarantees in Legged Locomotion

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    Developing feasible body trajectories for legged systems on arbitrary terrains is a challenging task. Given some contact points, the trajectories for the Center of Mass (CoM) and body orientation, designed to move the robot, must satisfy crucial constraints to maintain balance, and to avoid violating physical actuation and kinematic limits. In this paper, we present a paradigm that allows to design feasible trajectories in an efficient manner. In continuation to our previous work, we extend the notion of the 2D feasible region, where static balance and the satisfaction of actuation limits were guaranteed, whenever the projection of the CoM lies inside the proposed admissible region. We here develop a general formulation of the improved feasible region to guarantee dynamic balance alongside the satisfaction of both actuation and kinematic limits for arbitrary terrains in an efficient manner. To incorporate the feasibility of the kinematic limits, we introduce an algorithm that computes the reachable region of the CoM. Furthermore, we propose an efficient planning strategy that utilizes the improved feasible region to design feasible CoM and body orientation trajectories. Finally, we validate the capabilities of the improved feasible region and the effectiveness of the proposed planning strategy, using simulations and experiments on the HyQ robot and comparing them to a previously developed heuristic approach. Various scenarios and terrains that mimic confined and challenging environments are used for the validation.Comment: 17 pages, 13 figures, submitted to Transaction on Robotic
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