104 research outputs found

    Adaptive subframe allocation for next generation multimedia delivery over hybrid LTE unicast broadcast

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    The continued global roll-out of long term evolution (LTE) networks is providing mobile users with perpetually increasing ubiquitous access to a rich selection of high quality multimedia. Interactive viewing experiences including 3-D or free-viewpoint video require the synchronous delivery of multiple video streams. This paper presents a novel hybrid unicast broadcast synchronisation (HUBS) framework to synchronously deliver multi-stream content. Previous techniques on hybrid LTE implementations include staggered modulation and coding scheme grouping, adaptive modulation coding or implementing error recover techniques; the work presented here instead focuses on dynamic allocation of resources between unicast and broadcast, improving stream synchronisation as well as overall cell resource usage. Furthermore, the HUBS framework has been developed to work within the limitations imposed by the LTE specification. Performance evaluation of the framework is performed through the simulation of probable future scenarios, where a popular live event is broadcast with stereo 3-D or multi-angle companion views interactively offered to capable users. The proposed framework forms a ``HUBS group'' that monitors the radio bearer queues to establish a time lead or lag between broadcast and unicast streams. Since unicast and broadcast share the same radio resources, the number of subframes allocated to the broadcast transmission are then dynamically increased or decreased to minimise the average lead/lag time offset between the streams. Dynamic allocation showed improvements for all services across the cell, whilst keeping streams synchronised despite increased user loading

    Optimizing Network Coding Algorithms for Multiple Applications.

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    Deviating from the archaic communication approach of treating information as a fluid moving through pipes, the concepts of Network Coding (NC) suggest that optimal throughput of a multicast network can be achieved by processing information at individual network nodes. However, existing challenges to harness the advantages of NC concepts for practical applications have prevented the development of NC into an effective solution to increase the performance of practical communication networks. In response, the research work presented in this thesis proposes cross-layer NC solutions to increase the network throughput of data multicast as well as video quality of video multicast applications. First, three algorithms are presented to improve the throughput of NC enabled networks by minimizing the NC coefficient vector overhead, optimizing the NC redundancy allocation and improving the robustness of NC against bursty packet losses. Considering the fact that majority of network traffic occupies video, rest of the proposed NC algorithms are content-aware and are optimized for both data and video multicast applications. A set of content and network-aware optimization algorithms, which allocate redundancies for NC considering content properties as well as the network status, are proposed to efficiently multicast data and video across content delivery networks. Furthermore content and channel-aware joint channel and network coding algorithms are proposed to efficiently multicast data and video across wireless networks. Finally, the possibilities of performing joint source and network coding are explored to increase the robustness of high volume video multicast applications. Extensive simulation studies indicate significant improvements with the proposed algorithms to increase the network throughput and video quality over related state-of-the-art solutions. Hence, it is envisaged that the proposed algorithms will contribute to the advancement of data and video multicast protocols in the future communication networks

    Virtual Multicast

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    A QoE adaptive management system for high definition video streaming over wireless networks

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    [EN] The development of the smart devices had led to demanding high-quality streaming videos over wireless communications. In Multimedia technology, the Ultra-High Definition (UHD) video quality has an important role due to the smart devices that are capable of capturing and processing high-quality video content. Since delivery of the high-quality video stream over the wireless networks adds challenges to the end-users, the network behaviors 'factors such as delay of arriving packets, delay variation between packets, and packet loss, are impacted on the Quality of Experience (QoE). Moreover, the characteristics of the video and the devices are other impacts, which influenced by the QoE. In this research work, the influence of the involved parameters is studied based on characteristics of the video, wireless channel capacity, and receivers' aspects, which collapse the QoE. Then, the impact of the aforementioned parameters on both subjective and objective QoE is studied. A smart algorithm for video stream services is proposed to optimize assessing and managing the QoE of clients (end-users). The proposed algorithm includes two approaches: first, using the machine-learning model to predict QoE. Second, according to the QoE prediction, the algorithm manages the video quality of the end-users by offering better video quality. As a result, the proposed algorithm which based on the least absolute shrinkage and selection operator (LASSO) regression is outperformed previously proposed methods for predicting and managing QoE of streaming video over wireless networks.This work has been partially supported by the "Ministerio de Economia y Competitividad" in the "Programa Estatal de Fomento de la Investigacion Cientifica y Tecnica de Excelencia, Subprograma Estatal de Generacion de Conocimiento" with in the Project under Grant TIN2017-84802-C2-1-P. This study has been partially done in the computer science departments at the (University of Sulaimani and Halabja).Taha, M.; Canovas, A.; Lloret, J.; Ali, A. (2021). A QoE adaptive management system for high definition video streaming over wireless networks. Telecommunication Systems. 77(1):63-81. https://doi.org/10.1007/s11235-020-00741-2638177

    Video QoS/QoE over IEEE802.11n/ac: A Contemporary Survey

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    The demand for video applications over wireless networks has tremendously increased, and IEEE 802.11 standards have provided higher support for video transmission. However, providing Quality of Service (QoS) and Quality of Experience (QoE) for video over WLAN is still a challenge due to the error sensitivity of compressed video and dynamic channels. This thesis presents a contemporary survey study on video QoS/QoE over WLAN issues and solutions. The objective of the study is to provide an overview of the issues by conducting a background study on the video codecs and their features and characteristics, followed by studying QoS and QoE support in IEEE 802.11 standards. Since IEEE 802.11n is the current standard that is mostly deployed worldwide and IEEE 802.11ac is the upcoming standard, this survey study aims to investigate the most recent video QoS/QoE solutions based on these two standards. The solutions are divided into two broad categories, academic solutions, and vendor solutions. Academic solutions are mostly based on three main layers, namely Application, Media Access Control (MAC) and Physical (PHY) which are further divided into two major categories, single-layer solutions, and cross-layer solutions. Single-layer solutions are those which focus on a single layer to enhance the video transmission performance over WLAN. Cross-layer solutions involve two or more layers to provide a single QoS solution for video over WLAN. This thesis has also presented and technically analyzed QoS solutions by three popular vendors. This thesis concludes that single-layer solutions are not directly related to video QoS/QoE, and cross-layer solutions are performing better than single-layer solutions, but they are much more complicated and not easy to be implemented. Most vendors rely on their network infrastructure to provide QoS for multimedia applications. They have their techniques and mechanisms, but the concept of providing QoS/QoE for video is almost the same because they are using the same standards and rely on Wi-Fi Multimedia (WMM) to provide QoS

    QoS performance analysis of bit rate video streaming in next generation networks using TCP, UDP and a TCP+UDP hybrid

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    The growth in users streaming videos on the Internet has led to increased demand for improved video quality and reception. In next generation networks (NGNs), such as 3G and 4G LTE, quality of service (QoS) implementation is one of the ways in which good video quality and good video reception can be achieved. QoS mainly involves following an industry-wide set of standard metrics and mechanisms to achieve high-quality network performance in respect of video streaming. Adopting routing and communication protocols is one way QoS is implemented in NGNs. This article describes QoS of bit rate video streaming, and QoS performance analysis of video streaming, in relation to the main network transport protocols, namely transmission control protocol (TCP) and user datagram protocol (UDP). A simulation test bed was set up using OPNET modeller 14.5. In this setup, a network topology was created and duplicated three times, in order to configure two simulation scenarios (each using the distinct protocols), and a third simulation scenario using both protocols in hybrid form. The findings in the simulations indicated that, when a network is configured with both TCP and UDP protocols in video streaming, there is a positive change in the degree of performance in terms of the QoS of videostreaming applications, unlike when the protocols are used independently.CA2016www.wits.ac.za/linkcentre/aji

    Towards an LTE hybrid unicast broadcast content delivery framework

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    The era of ubiquitous access to a rich selection of interactive and high quality multimedia has begun; with it, significant challenges in data demand have been placed on mobile network technologies. Content creators and broadcasters alike have embraced the additional capabilities offered by network delivery; diversifying content offerings and providing viewers with far greater choice. Mobile broadcast services introduced as part of the Long Term Evolution (LTE) standard, that are to be further enhanced with the release of 5G, do aid in spectrally efficient delivery of popular live multimedia to many mobile devices, but, ultimately rely on all users expressing interest in the same single stream. The research presented herein explores the development of a standards aligned, multi-stream aware framework; allowing mobile network operators the efficiency gains of broadcast whilst continuing to offer personalised experiences to subscribers. An open source, system level simulation platform is extended to support broadcast, characterised and validated. This is followed by the implementation of a Hybrid Unicast Broadcast Synchronisation (HUBS) framework able to dynamically vary broadcast resource allocation. The HUBS framework is then further expanded to make use of scalable video content
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