828 research outputs found

    Multi-Agent Systems

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    This Special Issue ""Multi-Agent Systems"" gathers original research articles reporting results on the steadily growing area of agent-oriented computing and multi-agent systems technologies. After more than 20 years of academic research on multi-agent systems (MASs), in fact, agent-oriented models and technologies have been promoted as the most suitable candidates for the design and development of distributed and intelligent applications in complex and dynamic environments. With respect to both their quality and range, the papers in this Special Issue already represent a meaningful sample of the most recent advancements in the field of agent-oriented models and technologies. In particular, the 17 contributions cover agent-based modeling and simulation, situated multi-agent systems, socio-technical multi-agent systems, and semantic technologies applied to multi-agent systems. In fact, it is surprising to witness how such a limited portion of MAS research already highlights the most relevant usage of agent-based models and technologies, as well as their most appreciated characteristics. We are thus confident that the readers of Applied Sciences will be able to appreciate the growing role that MASs will play in the design and development of the next generation of complex intelligent systems. This Special Issue has been converted into a yearly series, for which a new call for papers is already available at the Applied Sciences journal’s website: https://www.mdpi.com/journal/applsci/special_issues/Multi-Agent_Systems_2019

    Simulation and optimization of a multi-agent system on physical internet enabled interconnected urban logistics.

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    An urban logistics system is composed of multiple agents, e.g., shippers, carriers, and distribution centers, etc., and multi-modal networks. The structure of Physical Internet (PI) transportation network is different from current logistics practices, and simulation can effectively model a series of PI-approach scenarios. In addition to the baseline model, three more scenarios are enacted based on different characteristics: shared trucks, shared hubs, and shared flows with other less-than-truckload shipments passing through the urban area. Five performance measures, i.e., truck distance per container, mean truck time per container, lead time, CO2 emissions, and transport mean fill rate, are included in the proposed procedures using real data in an urban logistics case. The results show that PI enables a significant improvement of urban transportation efficiency and sustainability. Specifically, truck time per container reduces 26 percent from that of the Private Direct scenario. A 42 percent reduction of CO2 emissions is made from the current logistics practice. The fill rate of truckload is increased by almost 33 percent, whereas the relevant longer distance per container and the lead time has been increased by an acceptable range. Next, the dissertation applies an auction mechanism in the PI network. Within the auction-based transportation planning approach, a model is developed to match the requests and the transport services in transport marketplaces and maximize the carriers’ revenue. In such transportation planning under the protocol of PI, it is a critical system design problem for decision makers to understand how various parameters through interactions affect this multi-agent system. This study provides a comprehensive three-layer structure model, i.e. agent-based simulation, auction mechanism, and optimization via simulation. In term of simulation, a multi-agent model simulates a complex PI transportation network in the context of sharing economy. Then, an auction mechanism structure is developed to demonstrate a transport selection scheme. With regard of an optimization via simulation approach and sensitivity analysis, it has been provided with insights on effects of combination of decision variables (i.e. truck number and truck capacity) and parameters settings, where results can be drawn by using a case study in an urban freight transportation network. In the end, conclusions and discussions of the studies have been summarized. Additionally, some relevant areas are required for further elaborate research, e.g., operational research on airport gate assignment problems and the simulation modelling of air cargo transportation networks. Due to the complexity of integration with models, I relegate those for future independent research

    Metaphor-based negotiation and its application in AGV movement planning

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    The theme of this thesis is "metaphor-based negotiation". By metaphor-based negotiation I mean a category of approaches for problem-solving in Distributed Artificial Intelligence (DAI) that mimic some aspects of human negotiation behaviour. The research in this dissertation is divided into two closely related parts. Cooperative interaction among agents in a multiagent system (MAS) is discussed in general, and the discussion leads to a formal definition of metaphor-based negotiation. Then, as a specific application, a "spring-based" computational model for metaphor-based negotiation is developed as an approach to solving movement planning, specifically the AGV scheduling problem (AGVSP) — determing the timings of AGVs' activities, of automated guided vehicles (AGVs) in a factory.By formally addressing the multi-agent cooperative interaction problem and assuming that agents in a MAS are rational, benevolent and fully informed, an initial strategy set of cooperative interaction can be reduced to a strategy set by eliminating strategies that are irrational in a group sense. However, it is proved in this dissertation that, in the remaining strategy set, no unique strategy can be found that is acceptable to all agents according their individual preferences. More specifically, in this smaller strategy set, if one agent moves from one strategy to another in an attempt to better its individual goal achievement, then there is at least one agent whose goal achievement will be negatively affected by such a move. So, the cooperative interaction problem can only be partially solved if no further knowledge is given to those agents. The idea of a common sense principle is introduced in this dissertation to overcome the deficiencies of the assumptions of rationality, benevolence and full-informedness.In reality, the assumption of full-informedness of agents may not be practical. Communication is needed for agents to (1) exchange their local problem solving information, and (2) exchange proposals for global problem solving, when their views are in conflict. Based on the discussion of cooperative interaction, a formal definition of metaphorbased negotiation is proposed to formally indicate what is a proposal and what is the condition for accepting a proposal from another agent. In this definition, the common sense principle is one of the most important features, not found in definitions of negotiation available so far in the literature, which guides agents to find an agreement when negotiation is running into difficulties.The AGVSP involves timing activities for each AGV in a AGV-based factory. The AGVSP is naturally distributed: the whole problem can be easily divided into several subproblems each of which involves timing of activities of one AGV. Therefore, it is intuitively straightforward for us to seek DAI approaches to solving the AGVSP. In spired by Kwa's Iterative Negotiation Model [Kwa 88b] [Kwa 88a] for the AGVSP, we developed a spring-based (metaphor-based) negotiation model for the AGVSP to overcome some vital problems in Kwa's model. The idea of the spring-based negotiation model is described below:The AGVSP can be regarded as a Distributed Constraint Satisfaction Problem (DCSP) and solved in a MAS. Each agent in the MAS is designed to solve a subproblem — a local scheduling problem which is a small Constraint Satisfaction Problem (CSP). Conflicts exist when intra-agent constraints or inter-agent constraints are violated. These constraints can be classified into hard constraints— those that can not be relaxed at the agent level unless the system designer permits (e.g., by providing an arbitrator), and soft constraints — those that can be relaxed at the agent level when necessary. When agents are in conflict, i.e, when some inter-agent constraints are violated (or say, when one agent's timings of its activities overlap those of some other agents), these agents involved will resolve the conflicts through a (metaphor-based) negotiation procedure in which conflicts will be gradually resolved by each agent's relaxation of its intra-agent constraints, i.e, by yielding some amount of its initially allocated resources to other agents or by shifting its initially allocated resources. The negotiation can be viewed as a process of exchanging proposals (of cooperative strategies) between conflicting agents, where a cooperative strategy is a possible resolution to a conflict according to the viewpoint of the proposing agent. However, since agents are designed to be rational, each agent that is involved in the conflicts will try hard to relax its intra-agent constraints as little as possible. Further, it is reasonably acceptable that the more an intra-agent constraint has been relaxed the less the respective agent is willing to relax it further. This feature can be modeled by a spring — the more it has been compressed the harder it is to compress it further. Based on this inspiration, a spring-based computational model of metaphor-based negotiation is proposed: each agent's local schedule is represented by a local spring network in which each spring element represents a soft intra-agent constraint. Relaxation of an intra-agent constraint is likened to a spring being compressed by external forces from other agents. As a consequence, the compressed spring will also show a reacting force upon those compressing agents. An agreement will be reached when those forces and reacting forces are balanced. This is the common sense principle in the spring-based negotiation. The model solves some key issues, e.g., how to select negotiation techniques and skills during the process of negotiation, that have not been solved by Kwa's iterative negotiation model. Some experimental evidence of the value of this model is presented

    Multi-agent transport simulations and economic evaluation

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    Tolls are frequently discussed policies to reduce traffic in cities. However, road pricing measures are seldom implemented due to high investments and unpopularity. Transportation planning tools can support planning authorities by solving those problems if they take into account the following aspects: – Demographic attributes like income and time constraints – Time reactions to the policy – Schedule changes of population’s individuals during the whole day Our approach uses multi-agent simulations to model and simulate full daily plans. Each of our agents has a utility function that appraises the performance of a typical, microscopically simulated day. The sum of all utility changes to a policy change can be interpreted as the change in the system’s welfare thus the economic evaluation of a measure straightforward. The approach is tested with travel behavior of the Zurich metropolitan region in Switzerland. Several tolling schemes are investigated. It is shown that the simulation can be used to model travelers’ reactions to time-dependent tolls in a way most existing transportation planning tools are not able to do. It is demonstrated that route adjustment only, as is done in many traditional transport planning packages, results in no economic gains from the tolls. As time-dependent tolls are a much-debated subject in transportation politics, the ability to fully model such tolls and the reactions of travelers may help to find better toll schemes. In a world where individuals have more and more freedom to schedule their daily plans, agent-based simulations offer an intuitive way to research complex topics with lots of interdependencies
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