1,514 research outputs found

    Entropy Volumes for Viewpoint Independent Gait Recognition

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    Gait as biometrics has been widely used for human identi cation. However, direction changes cause di culties for most of the gait recognition systems, due to appearance changes. This study presents an e cient multi-view gait recognition method that allows curved trajectories on completely unconstrained paths for in- door environments. Our method is based on volumet- ric reconstructions of humans, aligned along their way. A new gait descriptor, termed as Gait Entropy Vol- ume (GEnV), is also proposed. GEnV focuses on cap- turing 3D dynamical information of walking humans through the concept of entropy. Our approach does not require the sequence to be split into gait cycles. A GEnV based signature is computed on the basis of the previous 3D gait volumes. Each signature is clas- si ed by a Support Vector Machine, and a majority voting policy is used to smooth and reinforce the clas- si cations results. The proposed approach is experimen- tally validated on the \AVA Multi-View Gait Dataset (AVAMVG)" and on the \Kyushu University 4D Gait Database (KY4D)". The results show that this new ap- proach achieves promising results in the problem of gait recognition on unconstrained paths

    Pyramidal Fisher Motion for Multiview Gait Recognition

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    The goal of this paper is to identify individuals by analyzing their gait. Instead of using binary silhouettes as input data (as done in many previous works) we propose and evaluate the use of motion descriptors based on densely sampled short-term trajectories. We take advantage of state-of-the-art people detectors to define custom spatial configurations of the descriptors around the target person. Thus, obtaining a pyramidal representation of the gait motion. The local motion features (described by the Divergence-Curl-Shear descriptor) extracted on the different spatial areas of the person are combined into a single high-level gait descriptor by using the Fisher Vector encoding. The proposed approach, coined Pyramidal Fisher Motion, is experimentally validated on the recent `AVA Multiview Gait' dataset. The results show that this new approach achieves promising results in the problem of gait recognition.Comment: Submitted to International Conference on Pattern Recognition, ICPR, 201

    Gait recognition and understanding based on hierarchical temporal memory using 3D gait semantic folding

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    Gait recognition and understanding systems have shown a wide-ranging application prospect. However, their use of unstructured data from image and video has affected their performance, e.g., they are easily influenced by multi-views, occlusion, clothes, and object carrying conditions. This paper addresses these problems using a realistic 3-dimensional (3D) human structural data and sequential pattern learning framework with top-down attention modulating mechanism based on Hierarchical Temporal Memory (HTM). First, an accurate 2-dimensional (2D) to 3D human body pose and shape semantic parameters estimation method is proposed, which exploits the advantages of an instance-level body parsing model and a virtual dressing method. Second, by using gait semantic folding, the estimated body parameters are encoded using a sparse 2D matrix to construct the structural gait semantic image. In order to achieve time-based gait recognition, an HTM Network is constructed to obtain the sequence-level gait sparse distribution representations (SL-GSDRs). A top-down attention mechanism is introduced to deal with various conditions including multi-views by refining the SL-GSDRs, according to prior knowledge. The proposed gait learning model not only aids gait recognition tasks to overcome the difficulties in real application scenarios but also provides the structured gait semantic images for visual cognition. Experimental analyses on CMU MoBo, CASIA B, TUM-IITKGP, and KY4D datasets show a significant performance gain in terms of accuracy and robustness

    Multi-view gait recognition on curved

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    Appearance changes due to viewing angle changes cause difficulties for most of the gait recognition methods. In this paper, we propose a new approach for multi-view recognition, which allows to recognize people walking on curved paths. The recognition is based on 3D angular analysis of the movement of the walking human. A coarse-to-fine gait signature represents local variations on the angular measurements along time. A Support Vector Machine is used for classifying, and a sliding temporal window for majority vote policy is used to smooth and reinforce the classification results. The proposed approach has been experimentally validated on the publicly available “Kyushu University 4D Gait Database”

    Robust arbitrary-view gait recognition based on 3D partial similarity matching

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    Existing view-invariant gait recognition methods encounter difficulties due to limited number of available gait views and varying conditions during training. This paper proposes gait partial similarity matching that assumes a 3-dimensional (3D) object shares common view surfaces in significantly different views. Detecting such surfaces aids the extraction of gait features from multiple views. 3D parametric body models are morphed by pose and shape deformation from a template model using 2-dimensional (2D) gait silhouette as observation. The gait pose is estimated by a level set energy cost function from silhouettes including incomplete ones. Body shape deformation is achieved via Laplacian deformation energy function associated with inpainting gait silhouettes. Partial gait silhouettes in different views are extracted by gait partial region of interest elements selection and re-projected onto 2D space to construct partial gait energy images. A synthetic database with destination views and multi-linear subspace classifier fused with majority voting are used to achieve arbitrary view gait recognition that is robust to varying conditions. Experimental results on CMU, CASIA B, TUM-IITKGP, AVAMVG and KY4D datasets show the efficacy of the propose method

    A practical technique for gait recognition on curved and straight trajectories

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    Many studies show the effectiveness of gait in surveillance and access control scenarios. However, appearance changes due to walking direction changes impose a challenge for gait recognition techniques that assume people only walk in a straight line. In this paper, the effect of walking along straight and curved path is studied by proposing a practical technique which is based on the three key frames in the start, middle and end of the gait cycle. The position of these frames is estimated in 3D space which is then used to estimate the local walking direction in the first and second part of the cycle. The technique used 3D volume sequences of the people to adapt to changes in the walking direction. The performance is evaluated using a newly collected dataset and the Kyushu University 4D Gait Dataset, containing people walking in straight lines and curves. With the proposed technique, we obtain a correct classification rate of 98% for matching straight with straight walking and 81% for matching straight with curved walking averaged over both datasets. The variation in walking patterns when a person walks along a straight or curved path is most likely to be responsible for the difference. In support of this, the recognition rate when matching curved with curved walking is 99% on our dataset

    Pyramidal Fisher Motion for Multiview Gait Recognition

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    Submitted to International Conference on Pattern Recognition, ICPR, 2014The goal of this paper is to identify individuals by analyzing their gait. Instead of using binary silhouettes as input data (as done in many previous works) we propose and evaluate the use of motion descriptors based on densely sampled short-term trajectories. We take advantage of state-of-the-art people detectors to define custom spatial configurations of the descriptors around the target person. Thus, obtaining a pyramidal representation of the gait motion. The local motion features (described by the Divergence-Curl-Shear descriptor) extracted on the different spatial areas of the person are combined into a single high-level gait descriptor by using the Fisher Vector encoding. The proposed approach, coined Pyramidal Fisher Motion, is experimentally validated on the recent `AVA Multiview Gait' dataset. The results show that this new approach achieves promising results in the problem of gait recognition

    Fisher Motion Descriptor for Multiview Gait Recognition

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    The goal of this paper is to identify individuals by analyzing their gait. Instead of using binary silhouettes as input data (as done in many previous works) we propose and evaluate the use of motion descriptors based on densely sampled short-term trajectories. We take advantage of state-of-the-art people detectors to de ne custom spatial con gurations of the descriptors around the target person, obtaining a rich representation of the gait motion. The local motion features (described by the Divergence-Curl-Shear descriptor [1]) extracted on the di erent spatial areas of the person are combined into a single high-level gait descriptor by using the Fisher Vector encoding [2]. The proposed approach, coined Pyramidal Fisher Motion, is experimentally validated on `CASIA' dataset [3] (parts B and C), `TUM GAID' dataset [4], `CMU MoBo' dataset [5] and the recent `AVA Multiview Gait' dataset [6]. The results show that this new approach achieves state-of-the-art results in the problem of gait recognition, allowing to recognize walking people from diverse viewpoints on single and multiple camera setups, wearing di erent clothes, carrying bags, walking at diverse speeds and not limited to straight walking paths

    The AVA Multi-View Dataset for Gait Recognition

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    In this paper, we introduce a new multi-view dataset for gait recognition. The dataset was recorded in an indoor scenario, using six convergent cameras setup to produce multi-view videos, where each video depicts a walking human. Each sequence contains at least 3 complete gait cycles. The dataset contains videos of 20 walking persons with a large variety of body size, who walk along straight and curved paths. The multi-view videos have been processed to produce foreground silhouettes. To validate our dataset, we have extended some appearance-based 2D gait recognition methods to work with 3D data, obtaining very encouraging results. The dataset, as well as camera calibration information, is freely available for research purpose
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