94,391 research outputs found

    Set-Monotonicity Implies Kelly-Strategyproofness

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    This paper studies the strategic manipulation of set-valued social choice functions according to Kelly's preference extension, which prescribes that one set of alternatives is preferred to another if and only if all elements of the former are preferred to all elements of the latter. It is shown that set-monotonicity---a new variant of Maskin-monotonicity---implies Kelly-strategyproofness in comprehensive subdomains of the linear domain. Interestingly, there are a handful of appealing Condorcet extensions---such as the top cycle, the minimal covering set, and the bipartisan set---that satisfy set-monotonicity even in the unrestricted linear domain, thereby answering questions raised independently by Barber\`a (1977) and Kelly (1977).Comment: 14 page

    Generalized monotonicity and strategy-proofness for non-resolute social choice correspondences

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    Recently there are several works which analyzed the strategy-proofness of non-resolute social choice rules such as Duggan and Schwartz (2000) and Ching and Zhou (2001). In these analyses it was assumed that individual preferences are linear, that is, they excluded indifference from individual preferences. We present an analysis of the strategy-proofness of non-resolute social choice rules when indifference in individual preferences is allowed. Following to the definition of the strategy-proofness by Ching and Zhou (2001) we shall show that a generalized version of monotonicity and the strategy-proofness are equivalent. It is an extension of the equivalence of monotonicity and the strategy-proofness for resolute social choice rules with linear individual preferences proved by Muller and Satterthwate (1980) to the case of non-resolute social choice rules with general individual preferences.generalized monotonicity

    Consistent Probabilistic Social Choice

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    Two fundamental axioms in social choice theory are consistency with respect to a variable electorate and consistency with respect to components of similar alternatives. In the context of traditional non-probabilistic social choice, these axioms are incompatible with each other. We show that in the context of probabilistic social choice, these axioms uniquely characterize a function proposed by Fishburn (Rev. Econ. Stud., 51(4), 683--692, 1984). Fishburn's function returns so-called maximal lotteries, i.e., lotteries that correspond to optimal mixed strategies of the underlying plurality game. Maximal lotteries are guaranteed to exist due to von Neumann's Minimax Theorem, are almost always unique, and can be efficiently computed using linear programming

    The Theory of Implementation of Social Choice Rules

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    Suppose that the goals of a society can be summarized in a social choice rule, i.e., a mapping from relevant underlying parameters to final outcomes. Typically, the underlying parameters (e.g., individual preferences) are private information to the agents in society. The implementation problem is then formulated: under what circumstances can one design a mechanism so that the private information is truthfully elicited and the social optimum ends up being implemented? In designing such a mechanism, appropriate incentives will have to be given to the agents so that they do not wish to misrepresent their information. The theory of implementation or mechanism design formalizes this “social engineering” problem and provides answers to the question just posed. I survey the theory of implementation in this article, emphasizing the results based on two behavioral assumptions for the agents (dominant strategies and Nash equilibrium). Examples discussed include voting, and the allocation of private and public goods under complete and incomplete information.Implementation Theory, Mechanism Design, Asymmetric Information, Decentralization, Game Theory, Dominance, Nash Equilibrium, Monotonicity

    Characterizations of Pareto-efficient, fair, and strategy-proof allocation rules in queueing problems

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    A set of agents with possibly different waiting costs have to receive the same service one after the other. Efficiency requires to maximize total welfare. Equity requires to at least treat equal agents equally. One must form a queue, set up monetary transfers to compensate agents having to wait, and not a priori arbitrarily exclude agents from positions. As one may not know agents’ waiting costs, they may have no incentive to reveal them. We identify the only rule satisfying Pareto-efficiency, a weak equity axiom as equal treatment of equals in welfare or symmetry, and strategy-proofness. It satisfies stronger axioms, as no-envy and anonymity. Further, its desirability extends to related problems. To obtain these results, we prove that even non-single-valued rules satisfy Pareto-efficiency of queues and strategy-proofness if and only if they select Pareto-efficient queues and set transfers in the spirit of Groves (1973). This holds in other problems, provided the domain of quasi-linear preferences is rich enough.queueing problems, efficiency, fairness, strategy-proofness

    Markov Equilibrium in Models of Dynamic Endogenous Political Institutions

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    This paper examines existence of Markov equilibria in the class of dynamic political games (DPGs). DPGs are dynamic games in which political institutions are endogenously determined each period. The process of change is both recursive and instrumental: the rules for political aggregation at date t+1 are decided by the rules at date t, and the resulting institutional choices do not affect payoffs or technology directly. Equilibrium existence in dynamic political games requires a resolution to a “political fixed point problem” in which a current political rule (e.g., majority voting) admits a solution only if all feasible political rules in the future admit solutions in all states. If the class of political rules is dynamically consistent, then DPGs are shown to admit political fixed points. This result is used to prove two equilibrium existence theorems, one of which implies that equilibrium strategies, public and private, are smooth functions of the economic state. We discuss practical applications that require existence of smooth equilibria.Recursive, dynamic political games, political fixed points, dynamically consistent rules.
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