2,538 research outputs found
Software-Defined Cloud Computing: Architectural Elements and Open Challenges
The variety of existing cloud services creates a challenge for service
providers to enforce reasonable Software Level Agreements (SLA) stating the
Quality of Service (QoS) and penalties in case QoS is not achieved. To avoid
such penalties at the same time that the infrastructure operates with minimum
energy and resource wastage, constant monitoring and adaptation of the
infrastructure is needed. We refer to Software-Defined Cloud Computing, or
simply Software-Defined Clouds (SDC), as an approach for automating the process
of optimal cloud configuration by extending virtualization concept to all
resources in a data center. An SDC enables easy reconfiguration and adaptation
of physical resources in a cloud infrastructure, to better accommodate the
demand on QoS through a software that can describe and manage various aspects
comprising the cloud environment. In this paper, we present an architecture for
SDCs on data centers with emphasis on mobile cloud applications. We present an
evaluation, showcasing the potential of SDC in two use cases-QoS-aware
bandwidth allocation and bandwidth-aware, energy-efficient VM placement-and
discuss the research challenges and opportunities in this emerging area.Comment: Keynote Paper, 3rd International Conference on Advances in Computing,
Communications and Informatics (ICACCI 2014), September 24-27, 2014, Delhi,
Indi
SAMI: Service-Based Arbitrated Multi-Tier Infrastructure for Mobile Cloud Computing
Mobile Cloud Computing (MCC) is the state-ofthe- art mobile computing
technology aims to alleviate resource poverty of mobile devices. Recently,
several approaches and techniques have been proposed to augment mobile devices
by leveraging cloud computing. However, long-WAN latency and trust are still
two major issues in MCC that hinder its vision. In this paper, we analyze MCC
and discuss its issues. We leverage Service Oriented Architecture (SOA) to
propose an arbitrated multi-tier infrastructure model named SAMI for MCC. Our
architecture consists of three major layers, namely SOA, arbitrator, and
infrastructure. The main strength of this architecture is in its multi-tier
infrastructure layer which leverages infrastructures from three main sources of
Clouds, Mobile Network Operators (MNOs), and MNOs' authorized dealers. On top
of the infrastructure layer, an arbitrator layer is designed to classify
Services and allocate them the suitable resources based on several metrics such
as resource requirement, latency and security. Utilizing SAMI facilitate
development and deployment of service-based platform-neutral mobile
applications.Comment: 6 full pages, accepted for publication in IEEE MobiCC'12 conference,
MobiCC 2012:IEEE Workshop on Mobile Cloud Computing, Beijing, Chin
ENORM: A Framework For Edge NOde Resource Management
Current computing techniques using the cloud as a centralised server will
become untenable as billions of devices get connected to the Internet. This
raises the need for fog computing, which leverages computing at the edge of the
network on nodes, such as routers, base stations and switches, along with the
cloud. However, to realise fog computing the challenge of managing edge nodes
will need to be addressed. This paper is motivated to address the resource
management challenge. We develop the first framework to manage edge nodes,
namely the Edge NOde Resource Management (ENORM) framework. Mechanisms for
provisioning and auto-scaling edge node resources are proposed. The feasibility
of the framework is demonstrated on a PokeMon Go-like online game use-case. The
benefits of using ENORM are observed by reduced application latency between 20%
- 80% and reduced data transfer and communication frequency between the edge
node and the cloud by up to 95\%. These results highlight the potential of fog
computing for improving the quality of service and experience.Comment: 14 pages; accepted to IEEE Transactions on Services Computing on 12
September 201
DYVERSE: DYnamic VERtical Scaling in Multi-tenant Edge Environments
Multi-tenancy in resource-constrained environments is a key challenge in Edge
computing. In this paper, we develop 'DYVERSE: DYnamic VERtical Scaling in
Edge' environments, which is the first light-weight and dynamic vertical
scaling mechanism for managing resources allocated to applications for
facilitating multi-tenancy in Edge environments. To enable dynamic vertical
scaling, one static and three dynamic priority management approaches that are
workload-aware, community-aware and system-aware, respectively are proposed.
This research advocates that dynamic vertical scaling and priority management
approaches reduce Service Level Objective (SLO) violation rates. An online-game
and a face detection workload in a Cloud-Edge test-bed are used to validate the
research. The merits of DYVERSE is that there is only a sub-second overhead per
Edge server when 32 Edge servers are deployed on a single Edge node. When
compared to executing applications on the Edge servers without dynamic vertical
scaling, static priorities and dynamic priorities reduce SLO violation rates of
requests by up to 4% and 12% for the online game, respectively, and in both
cases 6% for the face detection workload. Moreover, for both workloads, the
system-aware dynamic vertical scaling method effectively reduces the latency of
non-violated requests, when compared to other methods
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