5,695 research outputs found

    Analysis domain model for shared virtual environments

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    The field of shared virtual environments, which also encompasses online games and social 3D environments, has a system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model

    Energy Efficient Designs for Collaborative Signal and Information Processing inWireless Sensor Networks

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    Collaborative signal and information processing (CSIP) plays an important role in the deployment of wireless sensor networks. Since each sensor has limited computing capability, constrained power usage, and limited sensing range, collaboration among sensor nodes is important in order to compensate for each other’s limitation as well as to improve the degree of fault tolerance. In order to support the execution of CSIP algorithms, distributed computing paradigm and clustering protocols, are needed, which are the major concentrations of this dissertation. In order to facilitate collaboration among sensor nodes, we present a mobile-agent computing paradigm, where instead of each sensor node sending local information to a processing center, as is typical in the client/server-based computing, the processing code is moved to the sensor nodes through mobile agents. We further conduct extensive performance evaluation versus the traditional client/server-based computing. Experimental results show that the mobile agent paradigm performs much better when the number of nodes is large while the client/server paradigm is advantageous when the number of nodes is small. Based on this result, we propose a hybrid computing paradigm that adopts different computing models within different clusters of sensor nodes. Either the client/server or the mobile agent paradigm can be employed within clusters or between clusters according to the different cluster configurations. This new computing paradigm can take full advantages of both client/server and mobile agent computing paradigms. Simulations show that the hybrid computing paradigm performs better than either the client/server or the mobile agent computing. The mobile agent itinerary has a significant impact on the overall performance of the sensor network. We thus formulate both the static mobile agent planning and the dynamic mobile agent planning as optimization problems. Based on the models, we present three itinerary planning algorithms. We have showed, through simulation, that the predictive dynamic itinerary performs the best under a wide range of conditions, thus making it particularly suitable for CSIP in wireless sensor networks. In order to facilitate the deployment of hybrid computing paradigm, we proposed a decentralized reactive clustering (DRC) protocol to cluster the sensor network in an energy-efficient way. The clustering process is only invoked by events occur in the sensor network. Nodes that do not detect the events are put into the sleep state to save energy. In addition, power control technique is used to minimize the transmission power needed. The advantages of DRC protocol are demonstrated through simulations

    A Taxonomy of Data Grids for Distributed Data Sharing, Management and Processing

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    Data Grids have been adopted as the platform for scientific communities that need to share, access, transport, process and manage large data collections distributed worldwide. They combine high-end computing technologies with high-performance networking and wide-area storage management techniques. In this paper, we discuss the key concepts behind Data Grids and compare them with other data sharing and distribution paradigms such as content delivery networks, peer-to-peer networks and distributed databases. We then provide comprehensive taxonomies that cover various aspects of architecture, data transportation, data replication and resource allocation and scheduling. Finally, we map the proposed taxonomy to various Data Grid systems not only to validate the taxonomy but also to identify areas for future exploration. Through this taxonomy, we aim to categorise existing systems to better understand their goals and their methodology. This would help evaluate their applicability for solving similar problems. This taxonomy also provides a "gap analysis" of this area through which researchers can potentially identify new issues for investigation. Finally, we hope that the proposed taxonomy and mapping also helps to provide an easy way for new practitioners to understand this complex area of research.Comment: 46 pages, 16 figures, Technical Repor

    Distributed top-k aggregation queries at large

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    Top-k query processing is a fundamental building block for efficient ranking in a large number of applications. Efficiency is a central issue, especially for distributed settings, when the data is spread across different nodes in a network. This paper introduces novel optimization methods for top-k aggregation queries in such distributed environments. The optimizations can be applied to all algorithms that fall into the frameworks of the prior TPUT and KLEE methods. The optimizations address three degrees of freedom: 1) hierarchically grouping input lists into top-k operator trees and optimizing the tree structure, 2) computing data-adaptive scan depths for different input sources, and 3) data-adaptive sampling of a small subset of input sources in scenarios with hundreds or thousands of query-relevant network nodes. All optimizations are based on a statistical cost model that utilizes local synopses, e.g., in the form of histograms, efficiently computed convolutions, and estimators based on order statistics. The paper presents comprehensive experiments, with three different real-life datasets and using the ns-2 network simulator for a packet-level simulation of a large Internet-style network

    Systematizing Decentralization and Privacy: Lessons from 15 Years of Research and Deployments

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    Decentralized systems are a subset of distributed systems where multiple authorities control different components and no authority is fully trusted by all. This implies that any component in a decentralized system is potentially adversarial. We revise fifteen years of research on decentralization and privacy, and provide an overview of key systems, as well as key insights for designers of future systems. We show that decentralized designs can enhance privacy, integrity, and availability but also require careful trade-offs in terms of system complexity, properties provided, and degree of decentralization. These trade-offs need to be understood and navigated by designers. We argue that a combination of insights from cryptography, distributed systems, and mechanism design, aligned with the development of adequate incentives, are necessary to build scalable and successful privacy-preserving decentralized systems

    Peer-to-Peer Networks and Computation: Current Trends and Future Perspectives

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    This research papers examines the state-of-the-art in the area of P2P networks/computation. It attempts to identify the challenges that confront the community of P2P researchers and developers, which need to be addressed before the potential of P2P-based systems, can be effectively realized beyond content distribution and file-sharing applications to build real-world, intelligent and commercial software systems. Future perspectives and some thoughts on the evolution of P2P-based systems are also provided
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