747 research outputs found

    Exploring efficient neural architectures for linguistic-acoustic mapping in text-to-speech

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    Conversion from text to speech relies on the accurate mapping from linguistic to acoustic symbol sequences, for which current practice employs recurrent statistical models such as recurrent neural networks. Despite the good performance of such models (in terms of low distortion in the generated speech), their recursive structure with intermediate affine transformations tends to make them slow to train and to sample from. In this work, we explore two different mechanisms that enhance the operational efficiency of recurrent neural networks, and study their performance–speed trade-off. The first mechanism is based on the quasi-recurrent neural network, where expensive affine transformations are removed from temporal connections and placed only on feed-forward computational directions. The second mechanism includes a module based on the transformer decoder network, designed without recurrent connections but emulating them with attention and positioning codes. Our results show that the proposed decoder networks are competitive in terms of distortion when compared to a recurrent baseline, whilst being significantly faster in terms of CPU and GPU inference time. The best performing model is the one based on the quasi-recurrent mechanism, reaching the same level of naturalness as the recurrent neural network based model with a speedup of 11.2 on CPU and 3.3 on GPU.Peer ReviewedPostprint (published version

    Multilingual Adaptation of RNN Based ASR Systems

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    In this work, we focus on multilingual systems based on recurrent neural networks (RNNs), trained using the Connectionist Temporal Classification (CTC) loss function. Using a multilingual set of acoustic units poses difficulties. To address this issue, we proposed Language Feature Vectors (LFVs) to train language adaptive multilingual systems. Language adaptation, in contrast to speaker adaptation, needs to be applied not only on the feature level, but also to deeper layers of the network. In this work, we therefore extended our previous approach by introducing a novel technique which we call "modulation". Based on this method, we modulated the hidden layers of RNNs using LFVs. We evaluated this approach in both full and low resource conditions, as well as for grapheme and phone based systems. Lower error rates throughout the different conditions could be achieved by the use of the modulation.Comment: 5 pages, 1 figure, to appear in 2018 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP 2018

    LSTM Deep Neural Networks Postfiltering for Improving the Quality of Synthetic Voices

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    Recent developments in speech synthesis have produced systems capable of outcome intelligible speech, but now researchers strive to create models that more accurately mimic human voices. One such development is the incorporation of multiple linguistic styles in various languages and accents. HMM-based Speech Synthesis is of great interest to many researchers, due to its ability to produce sophisticated features with small footprint. Despite such progress, its quality has not yet reached the level of the predominant unit-selection approaches that choose and concatenate recordings of real speech. Recent efforts have been made in the direction of improving these systems. In this paper we present the application of Long-Short Term Memory Deep Neural Networks as a Postfiltering step of HMM-based speech synthesis, in order to obtain closer spectral characteristics to those of natural speech. The results show how HMM-voices could be improved using this approach.Comment: 5 pages, 5 figure

    Tacotron: Towards End-to-End Speech Synthesis

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    A text-to-speech synthesis system typically consists of multiple stages, such as a text analysis frontend, an acoustic model and an audio synthesis module. Building these components often requires extensive domain expertise and may contain brittle design choices. In this paper, we present Tacotron, an end-to-end generative text-to-speech model that synthesizes speech directly from characters. Given pairs, the model can be trained completely from scratch with random initialization. We present several key techniques to make the sequence-to-sequence framework perform well for this challenging task. Tacotron achieves a 3.82 subjective 5-scale mean opinion score on US English, outperforming a production parametric system in terms of naturalness. In addition, since Tacotron generates speech at the frame level, it's substantially faster than sample-level autoregressive methods.Comment: Submitted to Interspeech 2017. v2 changed paper title to be consistent with our conference submission (no content change other than typo fixes

    Spanish statistical parametric speech synthesis using a neural vocoder

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    During the 2000s decade, unit-selection based text-to-speech was the dominant commercial technology. Meanwhile, the TTS research community has made a big effort to push statistical-parametric speech synthesis to get similar quality and more flexibility on the synthetically generated voice. During last years, deep learning advances applied to speech synthesis have filled the gap, specially when neural vocoders substitute traditional signal-processing based vocoders. In this paper we propose to substitute the waveform generation vocoder of MUSA, our Spanish TTS, with SampleRNN, a neural vocoder which was recently proposed as a deep autoregressive raw waveform generation model. MUSA uses recurrent neural networks to predict vocoder parameters (MFCC and logF0) from linguistic features. Then, the Ahocoder vocoder is used to recover the speech waveform out of the predicted parameters. In the first system SampleRNN is extended to generate speech conditioned on the Ahocoder generated parameters (mfcc and logF0), where two configurations have been considered to train the system. First, the parameters derived from the signal using Ahocoder are used. Secondly, the system is trained with the parameters predicted by MUSA, where SampleRNN and MUSA are jointly optimized. The subjective evaluation shows that the second system outperforms both the original Ahocoder and SampleRNN as an independent neural vocoder.Peer ReviewedPostprint (published version

    Attentive Adversarial Learning for Domain-Invariant Training

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    Adversarial domain-invariant training (ADIT) proves to be effective in suppressing the effects of domain variability in acoustic modeling and has led to improved performance in automatic speech recognition (ASR). In ADIT, an auxiliary domain classifier takes in equally-weighted deep features from a deep neural network (DNN) acoustic model and is trained to improve their domain-invariance by optimizing an adversarial loss function. In this work, we propose an attentive ADIT (AADIT) in which we advance the domain classifier with an attention mechanism to automatically weight the input deep features according to their importance in domain classification. With this attentive re-weighting, AADIT can focus on the domain normalization of phonetic components that are more susceptible to domain variability and generates deep features with improved domain-invariance and senone-discriminativity over ADIT. Most importantly, the attention block serves only as an external component to the DNN acoustic model and is not involved in ASR, so AADIT can be used to improve the acoustic modeling with any DNN architectures. More generally, the same methodology can improve any adversarial learning system with an auxiliary discriminator. Evaluated on CHiME-3 dataset, the AADIT achieves 13.6% and 9.3% relative WER improvements, respectively, over a multi-conditional model and a strong ADIT baseline.Comment: 5 pages, 1 figure, ICASSP 201

    Efficient, end-to-end and self-supervised methods for speech processing and generation

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    Deep learning has affected the speech processing and generation fields in many directions. First, end-to-end architectures allow the direct injection and synthesis of waveform samples. Secondly, the exploration of efficient solutions allow to implement these systems in computationally restricted environments, like smartphones. Finally, the latest trends exploit audio-visual data with least supervision. In this thesis these three directions are explored. Firstly, we propose the use of recent pseudo-recurrent structures, like self-attention models and quasi-recurrent networks, to build acoustic models for text-to-speech. The proposed system, QLAD, turns out to synthesize faster on CPU and GPU than its recurrent counterpart whilst preserving the good synthesis quality level, which is competitive with state of the art vocoder-based models. Then, a generative adversarial network is proposed for speech enhancement, named SEGAN. This model works as a speech-to-speech conversion system in time-domain, where a single inference operation is needed for all samples to operate through a fully convolutional structure. This implies an increment in modeling efficiency with respect to other existing models, which are auto-regressive and also work in time-domain. SEGAN achieves prominent results in noise supression and preservation of speech naturalness and intelligibility when compared to the other classic and deep regression based systems. We also show that SEGAN is efficient in transferring its operations to new languages and noises. A SEGAN trained for English performs similarly to this language on Catalan and Korean with only 24 seconds of adaptation data. Finally, we unveil the generative capacity of the model to recover signals from several distortions. We hence propose the concept of generalized speech enhancement. First, the model proofs to be effective to recover voiced speech from whispered one. Then the model is scaled up to solve other distortions that require a recomposition of damaged parts of the signal, like extending the bandwidth or recovering lost temporal sections, among others. The model improves by including additional acoustic losses in a multi-task setup to impose a relevant perceptual weighting on the generated result. Moreover, a two-step training schedule is also proposed to stabilize the adversarial training after the addition of such losses, and both components boost SEGAN's performance across distortions.Finally, we propose a problem-agnostic speech encoder, named PASE, together with the framework to train it. PASE is a fully convolutional network that yields compact representations from speech waveforms. These representations contain abstract information like the speaker identity, the prosodic features or the spoken contents. A self-supervised framework is also proposed to train this encoder, which suposes a new step towards unsupervised learning for speech processing. Once the encoder is trained, it can be exported to solve different tasks that require speech as input. We first explore the performance of PASE codes to solve speaker recognition, emotion recognition and speech recognition. PASE works competitively well compared to well-designed classic features in these tasks, specially after some supervised adaptation. Finally, PASE also provides good descriptors of identity for multi-speaker modeling in text-to-speech, which is advantageous to model novel identities without retraining the model.L'aprenentatge profund ha afectat els camps de processament i generació de la parla en vàries direccions. Primer, les arquitectures fi-a-fi permeten la injecció i síntesi de mostres temporals directament. D'altra banda, amb l'exploració de solucions eficients permet l'aplicació d'aquests sistemes en entorns de computació restringida, com els telèfons intel·ligents. Finalment, les darreres tendències exploren les dades d'àudio i veu per derivar-ne representacions amb la mínima supervisió. En aquesta tesi precisament s'exploren aquestes tres direccions. Primer de tot, es proposa l'ús d'estructures pseudo-recurrents recents, com els models d’auto atenció i les xarxes quasi-recurrents, per a construir models acústics text-a-veu. Així, el sistema QLAD proposat en aquest treball sintetitza més ràpid en CPU i GPU que el seu homòleg recurrent, preservant el mateix nivell de qualitat de síntesi, competitiu amb l'estat de l'art en models basats en vocoder. A continuació es proposa un model de xarxa adversària generativa per a millora de veu, anomenat SEGAN. Aquest model fa conversions de veu-a-veu en temps amb una sola operació d'inferència sobre una estructura purament convolucional. Això implica un increment en l'eficiència respecte altres models existents auto regressius i que també treballen en el domini temporal. La SEGAN aconsegueix resultats prominents d'extracció de soroll i preservació de la naturalitat i la intel·ligibilitat de la veu comparat amb altres sistemes clàssics i models regressius basats en xarxes neuronals profundes en espectre. També es demostra que la SEGAN és eficient transferint les seves operacions a nous llenguatges i sorolls. Així, un model SEGAN entrenat en Anglès aconsegueix un rendiment comparable a aquesta llengua quan el transferim al català o al coreà amb només 24 segons de dades d'adaptació. Finalment, explorem l'ús de tota la capacitat generativa del model i l’apliquem a recuperació de senyals de veu malmeses per vàries distorsions severes. Això ho anomenem millora de la parla generalitzada. Primer, el model demostra ser efectiu per a la tasca de recuperació de senyal sonoritzat a partir de senyal xiuxiuejat. Posteriorment, el model escala a poder resoldre altres distorsions que requereixen una reconstrucció de parts del senyal que s’han malmès, com extensió d’ample de banda i recuperació de seccions temporals perdudes, entre d’altres. En aquesta última aplicació del model, el fet d’incloure funcions de pèrdua acústicament rellevants incrementa la naturalitat del resultat final, en una estructura multi-tasca que prediu característiques acústiques a la sortida de la xarxa discriminadora de la nostra GAN. També es proposa fer un entrenament en dues etapes del sistema SEGAN, el qual mostra un increment significatiu de l’equilibri en la sinèrgia adversària i la qualitat generada finalment després d’afegir les funcions acústiques. Finalment, proposem un codificador de veu agnòstic al problema, anomenat PASE, juntament amb el conjunt d’eines per entrenar-lo. El PASE és un sistema purament convolucional que crea representacions compactes de trames de veu. Aquestes representacions contenen informació abstracta com identitat del parlant, les característiques prosòdiques i els continguts lingüístics. També es proposa un entorn auto-supervisat multi-tasca per tal d’entrenar aquest sistema, el qual suposa un avenç en el terreny de l’aprenentatge no supervisat en l’àmbit del processament de la parla. Una vegada el codificador esta entrenat, es pot exportar per a solventar diferents tasques que requereixin tenir senyals de veu a l’entrada. Primer explorem el rendiment d’aquest codificador per a solventar tasques de reconeixement del parlant, de l’emoció i de la parla, mostrant-se efectiu especialment si s’ajusta la representació de manera supervisada amb un conjunt de dades d’adaptació
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