2,605 research outputs found
Structured Review of the Evidence for Effects of Code Duplication on Software Quality
This report presents the detailed steps and results of a structured review of code clone literature. The aim of the review is to investigate the evidence for the claim that code duplication has a negative effect on code changeability. This report contains only the details of the review for which there is not enough place to include them in the companion paper published at a conference (Hordijk, Ponisio et al. 2009 - Harmfulness of Code Duplication - A Structured Review of the Evidence)
Interactive Multi-Objective Refactoring via Decision and Objective Space Exploration
Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/162566/1/ICSE2020_Decision_Objective_Spaces_copy (2).pdfSEL
Search based software engineering: Trends, techniques and applications
© ACM, 2012. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version is available from the link below.In the past five years there has been a dramatic increase in work on Search-Based Software Engineering (SBSE), an approach to Software Engineering (SE) in which Search-Based Optimization (SBO) algorithms are used to address problems in SE. SBSE has been applied to problems throughout the SE lifecycle, from requirements and project planning to maintenance and reengineering. The approach is attractive because it offers a suite of adaptive automated and semiautomated solutions in situations typified by large complex problem spaces with multiple competing and conflicting objectives.
This article provides a review and classification of literature on SBSE. The work identifies research trends and relationships between the techniques applied and the applications to which they have been applied and highlights gaps in the literature and avenues for further research.EPSRC and E
Model-based source code refactoring with interaction and visual cues
Refactoring source code involves the developer in a myriad of program detail that can obscure the design changes that they actually wish to bring about. On the other hand, refactoring a UML model of the code makes it easier to focus on the program design, but the burdensome task of applying the refactorings to the source code is left to the developer. In an attempt to obtain the advantages of both approaches, we propose a refactoring approach where the interaction with the developer takes place at the model level, but the actual refactoring occurs on the source code itself. We call this approach model-based source code refactoring and implement it in this paper using two tools: (1) Design-Imp enables the developer to use interactive search-based design exploration to create a UML-based desired design from an initial design extracted from the source code. It also provides visual cues to improve developer comprehension during the design-level refactoring process and to help the developer to discern between promising and poor refactoring solutions. (2) Code-Imp then refactors the original source so that it has the same functional behavior as the original program, and a design close to the one produced in the design exploration phase, that is, a design that has been confirmed as “desirable” by the developer. We evaluated our approach involving interaction and visual cues with industrial developers refactoring three Java projects, comparing it with an approach using interaction without visual cues and a fully automated approach. The results show that our approach yields refactoring sequences that are more acceptable both to the individual developer and to a set of independent expert refactoring evaluators. Furthermore, our approach removed more code smells and was evaluated very positively by the experiment participants.</p
An Interactive and Dynamic Search-Based Approach to Software Refactoring Recommendations
Successful software products evolve through a process of continual change. However, this process may weaken the design of the software and make it unnecessarily complex, leading to significantly reduced productivity and increased fault-proneness. Refactoring improves the software design while preserving overall functionality and behavior, and is an important technique in managing the growing complexity of software systems. Most of the existing work on software refactoring uses either an entirely manual or a fully automated approach. Manual refactoring is time-consuming, error-prone and unsuitable for large-scale, radical refactoring. On the other hand, fully automated refactoring yields a static list of refactorings which, when applied, leads to a new and often hard to comprehend design. Furthermore, it is difficult to merge these refactorings with other changes performed in parallel by developers. In this paper, we propose a refactoring recommendation approach that dynamically adapts and interactively suggests refactorings to developers and takes their feedback into consideration. Our approach uses NSGA-II to find a set of good refactoring solutions that improve software quality while minimizing the deviation from the initial design. These refactoring solutions are then analyzed to extract interesting common features between them such as the frequently occurring refactorings in the best non-dominated solutions. Based on this analysis, the refactorings are ranked and suggested to the developer in an interactive fashion as a sequence of transformations. The developer can approve, modify or reject each of the recommended refactorings, and this feedback is then used to update the proposed rankings of recommended refactorings. After a number of introduced code changes and interactions with the developer, the interactive NSGA-II algorithm is executed again on the new modified system to repair the set of refactoring solutions based on the new changes and the feedback received from the developer. We evaluated our approach on a set of eight open source systems and two industrial projects provided by an industrial partner. Statistical analysis of our experiments shows that our dynamic interactive refactoring approach performed significantly better than four existing search-based refactoring techniques and one fully-automated refactoring tool not based on heuristic search
On the Value of Quality Attributes for Refactoring Model Transformations Using a Multi-Objective Algorithm
Peer Reviewedhttps://deepblue.lib.umich.edu/bitstream/2027.42/152454/1/QMOOD_for_ATL__Copy_.pd
Refactorings of Design Defects using Relational Concept Analysis
Software engineers often need to identify and correct design defects, ıe} recurring design problems that hinder development and maintenance\ud
by making programs harder to comprehend and--or evolve. While detection\ud
of design defects is an actively researched area, their correction---mainly\ud
a manual and time-consuming activity --- is yet to be extensively\ud
investigated for automation. In this paper, we propose an automated\ud
approach for suggesting defect-correcting refactorings using relational\ud
concept analysis (RCA). The added value of RCA consists in exploiting\ud
the links between formal objects which abound in a software re-engineering\ud
context. We validated our approach on instances of the <span class='textit'></span>Blob\ud
design defect taken from four different open-source programs
Introducing Interactions in Multi-Objective Optimization of Software Architectures
Software architecture optimization aims to enhance non-functional attributes
like performance and reliability while meeting functional requirements.
Multi-objective optimization employs metaheuristic search techniques, such as
genetic algorithms, to explore feasible architectural changes and propose
alternatives to designers. However, the resource-intensive process may not
always align with practical constraints. This study investigates the impact of
designer interactions on multi-objective software architecture optimization.
Designers can intervene at intermediate points in the fully automated
optimization process, making choices that guide exploration towards more
desirable solutions. We compare this interactive approach with the fully
automated optimization process, which serves as the baseline. The findings
demonstrate that designer interactions lead to a more focused solution space,
resulting in improved architectural quality. By directing the search towards
regions of interest, the interaction uncovers architectures that remain
unexplored in the fully automated process
Technical Debt Prioritization: State of the Art. A Systematic Literature Review
Background. Software companies need to manage and refactor Technical Debt
issues. Therefore, it is necessary to understand if and when refactoring
Technical Debt should be prioritized with respect to developing features or
fixing bugs. Objective. The goal of this study is to investigate the existing
body of knowledge in software engineering to understand what Technical Debt
prioritization approaches have been proposed in research and industry. Method.
We conducted a Systematic Literature Review among 384 unique papers published
until 2018, following a consolidated methodology applied in Software
Engineering. We included 38 primary studies. Results. Different approaches have
been proposed for Technical Debt prioritization, all having different goals and
optimizing on different criteria. The proposed measures capture only a small
part of the plethora of factors used to prioritize Technical Debt qualitatively
in practice. We report an impact map of such factors. However, there is a lack
of empirical and validated set of tools. Conclusion. We observed that technical
Debt prioritization research is preliminary and there is no consensus on what
are the important factors and how to measure them. Consequently, we cannot
consider current research conclusive and in this paper, we outline different
directions for necessary future investigations
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