3,403 research outputs found

    Fully-Coupled Two-Stream Spatiotemporal Networks for Extremely Low Resolution Action Recognition

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    A major emerging challenge is how to protect people's privacy as cameras and computer vision are increasingly integrated into our daily lives, including in smart devices inside homes. A potential solution is to capture and record just the minimum amount of information needed to perform a task of interest. In this paper, we propose a fully-coupled two-stream spatiotemporal architecture for reliable human action recognition on extremely low resolution (e.g., 12x16 pixel) videos. We provide an efficient method to extract spatial and temporal features and to aggregate them into a robust feature representation for an entire action video sequence. We also consider how to incorporate high resolution videos during training in order to build better low resolution action recognition models. We evaluate on two publicly-available datasets, showing significant improvements over the state-of-the-art.Comment: 9 pagers, 5 figures, published in WACV 201

    Development Of A High Performance Mosaicing And Super-Resolution Algorithm

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    In this dissertation, a high-performance mosaicing and super-resolution algorithm is described. The scale invariant feature transform (SIFT)-based mosaicing algorithm builds an initial mosaic which is iteratively updated by the robust super resolution algorithm to achieve the final high-resolution mosaic. Two different types of datasets are used for testing: high altitude balloon data and unmanned aerial vehicle data. To evaluate our algorithm, five performance metrics are employed: mean square error, peak signal to noise ratio, singular value decomposition, slope of reciprocal singular value curve, and cumulative probability of blur detection. Extensive testing shows that the proposed algorithm is effective in improving the captured aerial data and the performance metrics are accurate in quantifying the evaluation of the algorithm

    High-speed Video from Asynchronous Camera Array

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    This paper presents a method for capturing high-speed video using an asynchronous camera array. Our method sequentially fires each sensor in a camera array with a small time offset and assembles captured frames into a high-speed video according to the time stamps. The resulting video, however, suffers from parallax jittering caused by the viewpoint difference among sensors in the camera array. To address this problem, we develop a dedicated novel view synthesis algorithm that transforms the video frames as if they were captured by a single reference sensor. Specifically, for any frame from a non-reference sensor, we find the two temporally neighboring frames captured by the reference sensor. Using these three frames, we render a new frame with the same time stamp as the non-reference frame but from the viewpoint of the reference sensor. Specifically, we segment these frames into super-pixels and then apply local content-preserving warping to warp them to form the new frame. We employ a multi-label Markov Random Field method to blend these warped frames. Our experiments show that our method can produce high-quality and high-speed video of a wide variety of scenes with large parallax, scene dynamics, and camera motion and outperforms several baseline and state-of-the-art approaches.Comment: 10 pages, 82 figures, Published at IEEE WACV 201

    Object-based 2D-to-3D video conversion for effective stereoscopic content generation in 3D-TV applications

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    Three-dimensional television (3D-TV) has gained increasing popularity in the broadcasting domain, as it enables enhanced viewing experiences in comparison to conventional two-dimensional (2D) TV. However, its application has been constrained due to the lack of essential contents, i.e., stereoscopic videos. To alleviate such content shortage, an economical and practical solution is to reuse the huge media resources that are available in monoscopic 2D and convert them to stereoscopic 3D. Although stereoscopic video can be generated from monoscopic sequences using depth measurements extracted from cues like focus blur, motion and size, the quality of the resulting video may be poor as such measurements are usually arbitrarily defined and appear inconsistent with the real scenes. To help solve this problem, a novel method for object-based stereoscopic video generation is proposed which features i) optical-flow based occlusion reasoning in determining depth ordinal, ii) object segmentation using improved region-growing from masks of determined depth layers, and iii) a hybrid depth estimation scheme using content-based matching (inside a small library of true stereo image pairs) and depth-ordinal based regularization. Comprehensive experiments have validated the effectiveness of our proposed 2D-to-3D conversion method in generating stereoscopic videos of consistent depth measurements for 3D-TV applications

    Super-resolution:A comprehensive survey

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    Subspace Representations for Robust Face and Facial Expression Recognition

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    Analyzing human faces and modeling their variations have always been of interest to the computer vision community. Face analysis based on 2D intensity images is a challenging problem, complicated by variations in pose, lighting, blur, and non-rigid facial deformations due to facial expressions. Among the different sources of variation, facial expressions are of interest as important channels of non-verbal communication. Facial expression analysis is also affected by changes in view-point and inter-subject variations in performing different expressions. This dissertation makes an attempt to address some of the challenges involved in developing robust algorithms for face and facial expression recognition by exploiting the idea of proper subspace representations for data. Variations in the visual appearance of an object mostly arise due to changes in illumination and pose. So we first present a video-based sequential algorithm for estimating the face albedo as an illumination-insensitive signature for face recognition. We show that by knowing/estimating the pose of the face at each frame of a sequence, the albedo can be efficiently estimated using a Kalman filter. Then we extend this to the case of unknown pose by simultaneously tracking the pose as well as updating the albedo through an efficient Bayesian inference method performed using a Rao-Blackwellized particle filter. Since understanding the effects of blur, especially motion blur, is an important problem in unconstrained visual analysis, we then propose a blur-robust recognition algorithm for faces with spatially varying blur. We model a blurred face as a weighted average of geometrically transformed instances of its clean face. We then build a matrix, for each gallery face, whose column space spans the space of all the motion blurred images obtained from the clean face. This matrix representation is then used to define a proper objective function and perform blur-robust face recognition. To develop robust and generalizable models for expression analysis one needs to break the dependence of the models on the choice of the coordinate frame of the camera. To this end, we build models for expressions on the affine shape-space (Grassmann manifold), as an approximation to the projective shape-space, by using a Riemannian interpretation of deformations that facial expressions cause on different parts of the face. This representation enables us to perform various expression analysis and recognition algorithms without the need for pose normalization as a preprocessing step. There is a large degree of inter-subject variations in performing various expressions. This poses an important challenge on developing robust facial expression recognition algorithms. To address this challenge, we propose a dictionary-based approach for facial expression analysis by decomposing expressions in terms of action units (AUs). First, we construct an AU-dictionary using domain experts' knowledge of AUs. To incorporate the high-level knowledge regarding expression decomposition and AUs, we then perform structure-preserving sparse coding by imposing two layers of grouping over AU-dictionary atoms as well as over the test image matrix columns. We use the computed sparse code matrix for each expressive face to perform expression decomposition and recognition. Most of the existing methods for the recognition of faces and expressions consider either the expression-invariant face recognition problem or the identity-independent facial expression recognition problem. We propose joint face and facial expression recognition using a dictionary-based component separation algorithm (DCS). In this approach, the given expressive face is viewed as a superposition of a neutral face component with a facial expression component, which is sparse with respect to the whole image. This assumption leads to a dictionary-based component separation algorithm, which benefits from the idea of sparsity and morphological diversity. The DCS algorithm uses the data-driven dictionaries to decompose an expressive test face into its constituent components. The sparse codes we obtain as a result of this decomposition are then used for joint face and expression recognition

    Learn to Model Blurry Motion via Directional Similarity and Filtering

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