79 research outputs found
Generative AI-empowered Simulation for Autonomous Driving in Vehicular Mixed Reality Metaverses
In the vehicular mixed reality (MR) Metaverse, the distance between physical
and virtual entities can be overcome by fusing the physical and virtual
environments with multi-dimensional communications in autonomous driving
systems. Assisted by digital twin (DT) technologies, connected autonomous
vehicles (AVs), roadside units (RSU), and virtual simulators can maintain the
vehicular MR Metaverse via digital simulations for sharing data and making
driving decisions collaboratively. However, large-scale traffic and driving
simulation via realistic data collection and fusion from the physical world for
online prediction and offline training in autonomous driving systems are
difficult and costly. In this paper, we propose an autonomous driving
architecture, where generative AI is leveraged to synthesize unlimited
conditioned traffic and driving data in simulations for improving driving
safety and traffic efficiency. First, we propose a multi-task DT offloading
model for the reliable execution of heterogeneous DT tasks with different
requirements at RSUs. Then, based on the preferences of AV's DTs and collected
realistic data, virtual simulators can synthesize unlimited conditioned driving
and traffic datasets to further improve robustness. Finally, we propose a
multi-task enhanced auction-based mechanism to provide fine-grained incentives
for RSUs in providing resources for autonomous driving. The property analysis
and experimental results demonstrate that the proposed mechanism and
architecture are strategy-proof and effective, respectively
Doctor of Philosophy
dissertationWe are seeing an extensive proliferation of wireless devices including various types and forms of sensor nodes that are increasingly becoming ingrained in our daily lives. There has been a significant growth in wireless devices capabilities as well. This proliferation and rapid growth of wireless devices and their capabilities has led to the development of many distributed sensing and computing applications. In this dissertation, we propose and evaluate novel, efficient approaches for localization and computation offloading that harness distributed sensing and computing in wireless networks. In a significant part of this dissertation, we exploit distributed sensing to create efficient localization applications. First, using the sensing power of a set of Radio frequency (RF) sensors, we propose energy efficient approaches for target tracking application. Second, leveraging the sensing power of a distributed set of existing wireless devices, e.g., smartphones, internet-of-things devices, laptops, and modems, etc., we propose a novel approach to locate spectrum offenders. Third, we build efficient sampling approaches to select mobile sensing devices required for spectrum offenders localization. We also enhance our sampling approaches to take into account selfish behaviors of mobile devices. Finally, we investigate an attack on location privacy where the location of people moving inside a private area can be inferred using the radio characteristics of wireless links that are leaked by legitimate transmitters deployed inside the private area, and develop the first solution to mitigate this attack. While we focus on harnessing distributed sensing for localization in a big part of this dissertation, in the remaining part of this dissertation, we harness the computing power of nearby wireless devices for a computation offloading application. Specially, we propose a multidimensional auction for allocating the tasks of a job among nearby mobile devices based on their computational capabilities and also the cost of computation at these devices with the goal of reducing the overall job completion time and being beneficial to all the parties involved
A quality of experience approach in smartphone video selection framework for energy efficiency
Online video streaming is getting more common in the smartphone device nowadays.
Since the Corona Virus (COVID-19) pandemic hit all human across the globe in 2020,
the usage of online streaming among smartphone user are getting more vital.
Nevertheless, video streaming can cause the smartphone energy to drain quickly
without user to realize it. Also, saving energy alone is not the most significant issues
especially if with the lack of attention on the user Quality of Experience (QoE). A
smartphones energy management is crucial to overcome both of these issues. Thus, a
QoE Mobile Video Selection (QMVS) framework is proposed. The QMVS
framework will govern the tradeoff between energy efficiency and user QoE in the
smartphone device. In QMVS, video streaming will be using Dynamic Video Attribute
Pre-Scheduling (DVAP) algorithm to determine the energy efficiency in smartphone
devices. This process manages the video attribute such as brightness, resolution, and
frame rate by turning to Video Content Selection (VCS). DVAP is handling a set of
rule in the Rule Post-Pruning (RPP) method to remove an unused node in list tree of
VCS. Next, QoE subjective method is used to obtain the Mean Opinion Score (MOS)
of users from a survey experiment on QoE. After both experiment results (MOS and
energy) are established, the linear regression technique is used to find the relationship
between energy consumption and user QoE (MOS). The last process is to analyze the
relationship of VCS results by comparing the DVAP to other recent video streaming
applications available. Summary of experimental results demonstrate the significant
reduction of 10% to 20% energy consumption along with considerable acceptance of
user QoE. The VCS outcomes are essential to help users and developer deciding which
suitable video streaming format that can satisfy energy consumption and user QoE
A Hybrid SDN-based Architecture for Wireless Networks
With new possibilities brought by the Internet of Things (IoT) and edge computing, the traffic demand of wireless networks increases dramatically. A more sophisticated network management framework is required to handle the flow routing and resource allocation for different users and services. By separating the network control and data planes, Software-defined Networking (SDN) brings flexible and programmable network control, which is considered as an appropriate solution in this scenario.Although SDN has been applied in traditional networks such as data centers with great successes, several unique challenges exist in the wireless environment. Compared with wired networks, wireless links have limited capacity. The high mobility of IoT and edge devices also leads to network topology changes and unstable link qualities. Such factors restrain the scalability and robustness of an SDN control plane. In addition, the coexistence of heterogeneous wireless and IoT protocols with distinct representations of network resources making it difficult to process traffic with state-of-the-art SDN standards such as OpenFlow. In this dissertation, we design a novel architecture for the wireless network management. We propose multiple techniques to better adopt SDN to relevant scenarios. First, while maintaining the centralized control plane logically, we deploy multiple SDN controller instances to ensure their scalability and robustness. We propose algorithms to determine the controllers\u27 locations and synchronization rates that minimize the communication costs. Then, we consider handling heterogeneous protocols in Radio Access Networks (RANs). We design a network slicing orchestrator enabling allocating resources across different RANs controlled by SDN, including LTE and Wi-Fi. Finally, we combine the centralized controller with local intelligence, including deploying another SDN control plane in edge devices locally, and offloading network functions to a programmable data plane. In all these approaches, we evaluate our solutions with both large-scale emulations and prototypes implemented in real devices, demonstrating the improvements in multiple performance metrics compared with state-of-the-art methods
Video Caching, Analytics and Delivery at the Wireless Edge: A Survey and Future Directions
Future wireless networks will provide high bandwidth, low-latency, and ultra-reliable Internet connectivity to meet the requirements of different applications, ranging from mobile broadband to the Internet of Things. To this aim, mobile edge caching, computing, and communication (edge-C3) have emerged to bring network resources (i.e., bandwidth, storage, and computing) closer to end users. Edge-C3 allows improving the network resource utilization as well as the quality of experience (QoE) of end users. Recently, several video-oriented mobile applications (e.g., live content sharing, gaming, and augmented reality) have leveraged edge-C3 in diverse scenarios involving video streaming in both the downlink and the uplink. Hence, a large number of recent works have studied the implications of video analysis and streaming through edge-C3. This article presents an in-depth survey on video edge-C3 challenges and state-of-the-art solutions in next-generation wireless and mobile networks. Specifically, it includes: a tutorial on video streaming in mobile networks (e.g., video encoding and adaptive bitrate streaming); an overview of mobile network architectures, enabling technologies, and applications for video edge-C3; video edge computing and analytics in uplink scenarios (e.g., architectures, analytics, and applications); and video edge caching, computing and communication methods in downlink scenarios (e.g., collaborative, popularity-based, and context-aware). A new taxonomy for video edge-C3 is proposed and the major contributions of recent studies are first highlighted and then systematically compared. Finally, several open problems and key challenges for future research are outlined
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