62,140 research outputs found

    Preliminary Results of a Multiagent Traffic Simulation for Berlin

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    This paper provides an introduction to multi-agent traffic simulation. Metropolitan regions can consist of several million inhabitants, implying the simulation of several million travelers, which represents a considerable computational challenge. We reports on our recent case study of a real-world Berlin scenario. The paper explains computational techniques necessary to achieve results. It turns out that the difficulties there, because of data availability and because of the special situation of Berlin after the re-unification, are considerably larger than in previous scenarios that we have treated

    Analytical Challenges in Modern Tax Administration: A Brief History of Analytics at the IRS

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    Attack on the clones: managing player perceptions of visual variety and believability in video game crowds

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    Crowds of non-player characters are increasingly common in contemporary video games. It is often the case that individual models are re-used, lowering visual variety in the crowd and potentially affecting realism and believability. This paper explores a number of approaches to increase visual diversity in large game crowds, and discusses a procedural solution for generating diverse non-player character models. This is evaluated using mixed methods, including a “clone spotting” activity and measurement of impact on computational overheads, in order to present a multi-faceted and adjustable solution to increase believability and variety in video game crowds

    Application of Supercomputer Technologies for Simulation of Socio-Economic Systems

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    To date, an extensive experience has been accumulated in investigation of problems related to quality, assessment of management systems, modeling of economic system sustainability. The studies performed have created a basis for formation of a new research area — Economics of Quality. Its tools allow to use opportunities of model simulation for construction of the mathematical models adequately reflecting the role of quality in natural, technical, social regularities of functioning of the complex socioeconomic systems. Extensive application and development of models, and also system modeling with use of supercomputer technologies, on our deep belief, will bring the conducted researches of social and economic systems to essentially new level. Moreover, the current scientific research makes a significant contribution to model simulation of multi-agent social systems and that isn’t less important, it belongs to the priority areas in development of science and technology in our country. This article is devoted to the questions of supercomputer technologies application in public sciences, first of all, — regarding technical realization of the large-scale agent-focused models (AFM). The essence of this tool is that owing to increase in power of computers it became possible to describe the behavior of many separate fragments of a difficult system, as social and economic systems represent. The article also deals with the experience of foreign scientists and practicians in launching the AFM on supercomputers, and also the example of AFM developed in CEMI RAS, stages and methods of effective calculating kernel display of multi-agent system on architecture of a modern supercomputer will be analyzed. The experiments on the basis of model simulation on forecasting the population of St. Petersburg according to three scenarios as one of the major factors influencing the development of social and economic system and quality of life of the population are presented in the conclusion
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