8,045 research outputs found

    Problems, Models and Algorithms in One- and Two-Dimensional Cutting

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    Within such disciplines as Management Science, Information and Computer Science, Engineering, Mathematics and Operations Research, problems of cutting and packing (C&P) of concrete and abstract objects appear under various specifications (cutting problems, knapsack problems, container and vehicle loading problems, pallet loading, bin packing, assembly line balancing, capital budgeting, changing coins, etc.), although they all have essentially the same logical structure. In cutting problems, a large object must be divided into smaller pieces; in packing problems, small items must be combined to large objects. Most of these problems are NP-hard. Since the pioneer work of L.V. Kantorovich in 1939, which first appeared in the West in 1960, there has been a steadily growing number of contributions in this research area. In 1961, P. Gilmore and R. Gomory presented a linear programming relaxation of the one-dimensional cutting stock problem. The best-performing algorithms today are based on their relaxation. It was, however, more than three decades before the first `optimum? algorithms appeared in the literature and they even proved to perform better than heuristics. They were of two main kinds: enumerative algorithms working by separation of the feasible set and cutting plane algorithms which cut off infeasible solutions. For many other combinatorial problems, these two approaches have been successfully combined. In this thesis we do it for one-dimensional stock cutting and two-dimensional two-stage constrained cutting. For the two-dimensional problem, the combined scheme provides mostly better solutions than other methods, especially on large-scale instances, in little time. For the one-dimensional problem, the integration of cuts into the enumerative scheme improves the results of the latter only in exceptional cases. While the main optimization goal is to minimize material input or trim loss (waste), in a real-life cutting process there are some further criteria, e.g., the number of different cutting patterns (setups) and open stacks. Some new methods and models are proposed. Then, an approach combining both objectives will be presented, to our knowledge, for the first time. We believe this approach will be highly relevant for industry

    Towards the Design of Heuristics by Means of Self-Assembly

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    The current investigations on hyper-heuristics design have sprung up in two different flavours: heuristics that choose heuristics and heuristics that generate heuristics. In the latter, the goal is to develop a problem-domain independent strategy to automatically generate a good performing heuristic for the problem at hand. This can be done, for example, by automatically selecting and combining different low-level heuristics into a problem specific and effective strategy. Hyper-heuristics raise the level of generality on automated problem solving by attempting to select and/or generate tailored heuristics for the problem at hand. Some approaches like genetic programming have been proposed for this. In this paper, we explore an elegant nature-inspired alternative based on self-assembly construction processes, in which structures emerge out of local interactions between autonomous components. This idea arises from previous works in which computational models of self-assembly were subject to evolutionary design in order to perform the automatic construction of user-defined structures. Then, the aim of this paper is to present a novel methodology for the automated design of heuristics by means of self-assembly
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