148 research outputs found
A two-level Markov model for packet loss in UDP/IP-based real-time video applications targeting residential users
The packet loss characteristics of Internet paths that include residential broadband links are not well understood, and there are no good models for their behaviour. This compli- cates the design of real-time video applications targeting home users, since it is difficult to choose appropriate error correction and concealment algorithms without a good model for the types of loss observed. Using measurements of residential broadband networks in the UK and Finland, we show that existing models for packet loss, such as the Gilbert model and simple hidden Markov models, do not effectively model the loss patterns seen in this environment. We present a new two-level Markov model for packet loss that can more accurately describe the characteristics of these links, and quantify the effectiveness of this model. We demonstrate that our new packet loss model allows for improved application design, by using it to model the performance of forward error correction on such links
Understanding the performance of Internet video over residential networks
Video streaming applications are now commonplace among home Internet users, who typically access the Internet using DSL or Cable technologies.
However, the effect of these technologies on video performance, in terms of degradations in video quality, is not well understood.
To enable continued deployment of applications with improved quality of experience for home users, it is essential to understand the nature of network impairments and develop means to overcome them.
In this dissertation, I demonstrate the type of network conditions experienced by Internet video traffic, by presenting a new dataset of the packet level performance of real-time streaming to residential Internet users.
Then, I use these packet level traces to evaluate the performance of commonly used models for packet loss simulation, and finding the models to be insufficient, present a new type of model that more accurately captures the loss behaviour.
Finally, to demonstrate how a better understanding of the network can improve video quality in a real application scenario, I evaluate the performance of forward error correction schemes for Internet video using the measurements.
I show that performance can be poor, devise a new metric to predict performance of error recovery from the characteristics of the input, and validate that the new packet loss model allows more realistic simulations.
For the effective deployment of Internet video systems to users of residential access networks, a firm understanding of these networks is required.
This dissertation provides insights into the packet level characteristics that can be expected from such networks, and techniques to realistically simulate their behaviour, promoting development of future video applications
Traffic analysis of Internet user behavior and content demand patterns
El estudio del trafico de internet es relevante para poder mejorar la calidad de servicio de los usuarios. Ser capaz de conocer cuales son los servicios mĂĄs populares y las horas con mĂĄs usuarios activos permite identificar la cantidad de trĂĄfico producido y, por lo tanto, diseñar una red capaz de soportar la actividad esperada. La implementaciĂłn de una red considerando este conocimiento puede reducir el tiempo de espera considerablemente, mejorando la experiencia de los usuarios en la web. Ya existen anĂĄlisis del trafico de los usuarios y de sus patrones de demanda. Pero, los datos utilizados en estos estudios no han sido renovados, por lo tanto los resultados obtenidos pueden estar obsoletos y se han podido producir cambios importantes. En esta tesis, se estudia la cantidad de trafico entrante y saliente producido por diferentes aplicaciones y se ha hecho una evoluciĂłn teniendo en cuenta datos presentes y pasados. Esto nos permitirĂĄ entender los cambios producidos desde 2007 hasta 2015 y observar las tendencias actuales. AdemĂĄs, se han analizado los patrones de demanda de usuarios del inicio de 2016 y se han comparado con resultados previos. La evoluciĂłn del trĂĄfico demuestra cambios en las preferencias de los usuarios, a pesar de que los patrones de demanda siguen siendo los mismos que en años anteriores. Los resultados obtenidos en esta tesis confirman las predicciones sobre un aumento del trĂĄfico de 'Streaming Media'; se ha comprobado que el trĂĄfico de 'Streaming Media' es el trĂĄfico total dominante, con Netflix como el mayor contribuidor.L'estudi del trĂ nsit d'Internet Ă©s rellevant per a poder millor la qualitat de servei dels usuaris. Ser capaç de conĂšixer quins sĂłn els serveis mĂ©s popular i les hores amb mĂ©s usuaris actius permet identificar la quantitat de trĂ nsit produĂŻt i, per tant, dissenyar una xarxa capaç de soportar la activitat esperada. L'implementaciĂł d'una xarxa considerant aquest coneixement pot reduir el temps d'espera considerablement, millorant l'experiĂšncia dels usuaris a la web. Ja existeixen anĂ lisis del transit dels usuaris i els seus patrons de demanda. PerĂČ, les dades utilitzades en aquests estudis no han sigut renovades, per tant els resultats obtinguts poden estar obsolets i s'han produĂŻt canvis importants. En aquesta tesis, s'estudia la quantitat de transit entrant i sortint produit per diferents aplicacions i s'ha fet una evoluciĂł, tenint en compte dades presents i passades. AixĂČ ens permetrĂ entendre els canvis produĂŻts des de 2007 fins 2015 i observar les tendĂšncies actuals. A mĂ©s, s'han analitzat els patrons de demanda de usuaris de principis de 2016 i s'han comparat amb resultats previs. L'evoluciĂł del trĂ nsit mostra canvis en las preferĂšncies dels usuaris, en canvi els patrons de demanda continuen sent els mateixos que en anys posteriors. Els resultats obtinguts en aquesta tesis confirmen les prediccions sobre un augment del trĂ nsit de 'Streaming Media'; s'ha comprovat que el trĂ nsit de 'Streaming Media' es el trĂ nsit total dominant, amb Netflix com el major contribuĂŻdor.The study of Internet traffic is relevant in order to improve the
quality of service of users. Being able to know which are the most
popular services and the hours with most active users can let us
identify the amount of inbound and outbound traffic produced, and
hence design a network able to support the activity expected. The
implementation of a network considering that knowledge can reduce
the waiting time of users considerably, improving the usersâ
experience in the web.
Analysis of usersâ traffic and user demand patterns already exist.
However, the data used in these studies is not renewed, thus the
results found can be obsolete and considerable changes would have
happened. In this bachelorâs thesis, it is studied the amount of
inbound and outbound traffic produced considering different
applications and the evolution when regarding previous and actual
data has been taken into account. This would let us understand the
changes produced from 2007 to 2015 and observe the tendencies
nowadays. In addition, it has been analyzed the user demand patterns
in the beginning of 2016 and it has been contrasted with previous
results.
The evolution of traffic has shown changes in usersâ preferences,
although their demand patterns are still the same as previous years.
The results found in this thesis confirmed the expectations about an
increase of streaming media Internet traffic; it was proved that
streaming media traffic is the dominant total traffic, with Netflix as
the major contributor
Greediness control algorithm for multimedia streaming in wireless local area networks
This work investigates the interaction between the application and transport layers while streaming multimedia in a residential Wireless Local Area Network (WLAN). Inconsistencies have been identified that can have a severe impact on the Quality of Experience (QoE) experienced by end users. This problem arises as a result of the streaming processes reliance on rate adaptation engines based on congestion avoidance mechanisms, that try to obtain as much bandwidth as possible from the limited network resources. These upper transport layer mechanisms have no knowledge of the media which they are carrying and as a result treat all traffic equally. This lack of knowledge of the media carried and the characteristics of the target devices results in fair bandwidth distribution at the transport layer but creates unfairness at the application layer. This unfairness mostly affects user perceived quality when streaming high quality multimedia. Essentially, bandwidth that is distributed fairly between competing video streams at the transport layer results in unfair application layer video quality distribution. Therefore, there is a need to allow application layer streaming solutions, tune the aggressiveness of transport layer congestion control mechanisms, in order to create application layer QoE fairness between competing media streams, by taking their device characteristics into account.
This thesis proposes the Greediness Control Algorithm (GCA), an upper transport layer mechanism that eliminates quality inconsistencies caused by rate / congestion control mechanisms while streaming multimedia in wireless networks. GCA extends an existing solution (i.e. TCP Friendly Rate Control (TFRC)) by introducing two parameters that allow the streaming application to tune the aggressiveness of the rate estimation and as a result, introduce fair distribution of quality at the application layer. The thesis shows that this rate adaptation technique, combined with a scalable video format allows increased overall system QoE. Extensive simulation analysis demonstrate that this form of rate adaptation increases the overall user QoE achieved via a number of devices operating within the same home WLAN
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Performance evaluation of information and communications technology infrastructure for smart distribution network applications
This thesis was submitted for the degree of Master of Philosophy and awarded by Brunel University.Current electrical networks require secure, scalable and cost-effective Information and
Communications Technology (ICT) solutions to facilitate the novel functionalities
required by Smart Grids. Countries around the globe are investigating alternative energy sources to mitigate the current energy crisis and environmental issues experienced by many countries due to global warming, rapid growth of population, inefficient energy management, dwindling fossil fuel resources, etc. Therefore, alternative or renewable energy sources, such as wind, solar, hydro, combined heat and power, etc., are required to mitigate such a crisis and such sources will also need to be integrated in to the power grid
in a distributed manner. Such distributed energy sources are mainly connected to the
distribution networks and introduce huge challenges to the distribution network operator (DNO). Many of these challenges cannot be dealt with effectively using existing network operation mechanisms therefore the research and development of novel ICT solutions to support smart distribution network operation is required.
This research investigated suitable ICT solutions to enable the Smart Grid to tackle these challenges and proposes ICT infrastructure models that can be used for simulation studies in order to investigate cost-effective, scalable and secure solutions for the DNOs. Initially, a Quality of Service (QoS) monitoring test-bed was proposed to evaluate the performance of bandwidth intensive applications, such as smart meter data transmission. Simulation studies for different communication technologies, cellular and Power Line
Communication (PLC), were also carried out and the simulation models were verified
using experimental test results. Finally, the modelling and analysis of smart metering
infrastructure was carried out using simulation and extensive studies were performed to evaluate the data transmission rate performance for different configurations of smart meters and concentrators
Smart PIN: performance and cost-oriented context-aware personal information network
The next generation of networks will involve interconnection of heterogeneous individual
networks such as WPAN, WLAN, WMAN and Cellular network, adopting the IP as common infrastructural protocol and providing virtually always-connected network. Furthermore,
there are many devices which enable easy acquisition and storage of information as pictures, movies, emails, etc. Therefore, the information overload and divergent contentâs
characteristics make it difficult for users to handle their data in manual way. Consequently, there is a need for personalised automatic services which would enable data exchange across heterogeneous network and devices. To support these personalised services, user centric approaches
for data delivery across the heterogeneous network are also required.
In this context, this thesis proposes Smart PIN - a novel performance and cost-oriented context-aware Personal Information Network. Smart PIN's architecture is detailed including its network, service and management components. Within the service component, two novel schemes for efficient delivery of context and content data are proposed:
Multimedia Data Replication Scheme (MDRS) and Quality-oriented Algorithm for Multiple-source Multimedia Delivery (QAMMD).
MDRS supports efficient data accessibility among distributed devices using data replication which is based on a utility function and a minimum data set. QAMMD employs a buffer underflow avoidance scheme for streaming, which achieves high multimedia quality without content adaptation to network conditions. Simulation models for MDRS and
QAMMD were built which are based on various heterogeneous network scenarios. Additionally a multiple-source streaming based on QAMMS was implemented as a prototype and tested in an emulated network environment. Comparative tests show that MDRS and QAMMD perform significantly better than other approaches
User-Centric Quality of Service Provisioning in IP Networks
The Internet has become the preferred transport medium for almost every type of communication, continuing to grow, both in terms of the number of users and delivered services. Efforts have been made to ensure that time sensitive applications receive sufficient resources and subsequently receive an acceptable Quality of Service (QoS). However, typical Internet users no longer use a single service at a given point in time, as they are instead engaged in a multimedia-rich experience, comprising of many different concurrent services. Given the scalability problems raised by the diversity of the users and traffic, in conjunction with their increasing expectations, the task of QoS provisioning can no longer be approached from the perspective of providing priority to specific traffic types over coexisting services; either through explicit resource reservation, or traffic classification using static policies, as is the case with the current approach to QoS provisioning, Differentiated Services (Diffserv). This current use of static resource allocation and traffic shaping methods reveals a distinct lack of synergy between current QoS practices and user activities, thus highlighting a need for a QoS solution reflecting the user services.
The aim of this thesis is to investigate and propose a novel QoS architecture, which considers the activities of the user and manages resources from a user-centric perspective. The research begins with a comprehensive examination of existing QoS technologies and mechanisms, arguing that current QoS practises are too static in their configuration and typically give priority to specific individual services rather than considering the user experience. The analysis also reveals the potential threat that unresponsive application traffic presents to coexisting Internet services and QoS efforts, and introduces the requirement for a balance between application QoS and fairness.
This thesis proposes a novel architecture, the Congestion Aware Packet Scheduler (CAPS), which manages and controls traffic at the point of service aggregation, in order to optimise the overall QoS of the user experience. The CAPS architecture, in contrast to traditional QoS alternatives, places no predetermined precedence on a specific traffic; instead, it adapts QoS policies to each individualâs Internet traffic profile and dynamically controls the ratio of user services to maintain an optimised QoS experience. The rationale behind this approach was to enable a QoS optimised experience to each Internet user and not just those using preferred services. Furthermore, unresponsive bandwidth intensive applications, such as Peer-to-Peer, are managed fairly while minimising their impact on coexisting services.
The CAPS architecture has been validated through extensive simulations with the topologies used replicating the complexity and scale of real-network ISP infrastructures. The results show that for a number of different user-traffic profiles, the proposed approach achieves an improved aggregate QoS for each user when compared with Best effort Internet, Traditional Diffserv and Weighted-RED configurations. Furthermore, the results demonstrate that the proposed architecture not only provides an optimised QoS to the user, irrespective of their traffic profile, but through the avoidance of static resource allocation, can adapt with the Internet user as their use of services change.France Teleco
Video over DSL with LDGM Codes for Interactive Applications
Digital Subscriber Line (DSL) network access is subject to error bursts, which, for interactive video, can introduce unacceptable latencies if video packets need to be re-sent. If the video packets are protected against errors with Forward Error Correction (FEC), calculation of the application-layer channel codes themselves may also introduce additional latency. This paper proposes Low-Density Generator Matrix (LDGM) codes rather than other popular codes because they are more suitable for interactive video streaming, not only for their computational simplicity but also for their licensing advantage. The paper demonstrates that a reduction of up to 4 dB in video distortion is achievable with LDGM Application Layer (AL) FEC. In addition, an extension to the LDGM scheme is demonstrated, which works by rearranging the columns of the parity check matrix so as to make it even more resilient to burst errors. Telemedicine and video conferencing are typical target applications
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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
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