258 research outputs found

    Kontextsensitive Körperregulierung für redundante Roboter

    Get PDF
    In the past few decades the classical 6 degrees of freedom manipulators' dominance has been challenged by the rise of 7 degrees of freedom redundant robots. Similarly, with increased availability of humanoid robots in academic research, roboticists suddenly have access to highly dexterous platforms with multiple kinematic chains capable of undertaking multiple tasks simultaneously. The execution of lower-priority tasks, however, are often done in task/scenario specific fashion. Consequently, these systems are not scalable and slight changes in the application often implies re-engineering the entire control system and deployment which impedes the development process over time. This thesis introduces an alternative systematic method of addressing the secondary tasks and redundancy resolution called, context aware body regulation. Contexts consist of one or multiple tasks, however, unlike the conventional definitions, the tasks within a context are not rigidly defined and maintain some level of abstraction. For instance, following a particular trajectory constitutes a concrete task while performing a Cartesian motion with the end-effector represents an abstraction of the same task and is more appropriate for context formulation. Furthermore, contexts are often made up of multiple abstract tasks that collectively describe a reoccurring situation. Body regulation is an umbrella term for a collection of schemes for addressing the robots' redundancy when a particular context occurs. Context aware body regulation offers several advantages over traditional methods. Most notably among them are reusability, scalability and composability of contexts and body regulation schemes. These three fundamental concerns are realized theoretically by in-depth study and through mathematical analysis of contexts and regulation strategies; and are practically implemented by a component based software architecture that complements the theoretical aspects. The findings of the thesis are applicable to any redundant manipulator and humanoids, and allow them to be used in real world applications. Proposed methodology presents an alternative approach for the control of robots and offers a new perspective for future deployment of robotic solutions.Im Verlauf der letzten Jahrzehnte wich der Einfluss klassischer Roboterarme mit 6 Freiheitsgraden zunehmend denen neuer und vielfältigerer Manipulatoren mit 7 Gelenken. Ebenso stehen der Forschung mit den neuartigen Humanoiden inzwischen auch hoch-redundante Roboterplattformen mit mehreren kinematischen Ketten zur Verfügung. Diese überaus flexiblen und komplexen Roboter-Kinematiken ermöglichen generell das gleichzeitige Verfolgen mehrerer priorisierter Bewegungsaufgaben. Die Steuerung der weniger wichtigen Aufgaben erfolgt jedoch oft in anwendungsspezifischer Art und Weise, welche die Skalierung der Regelung zu generellen Kontexten verhindert. Selbst kleine Änderungen in der Anwendung bewirken oft schon, dass große Teile der Robotersteuerung überarbeitet werden müssen, was wiederum den gesamten Entwicklungsprozess behindert. Diese Dissertation stellt eine alternative, systematische Methode vor um die Redundanz neuer komplexer Robotersysteme zu bewältigen und vielfältige, priorisierte Bewegungsaufgaben parallel zu steuern: Die so genannte kontextsensitive Körperregulierung. Darin bestehen Kontexte aus einer oder mehreren Bewegungsaufgaben. Anders als in konventionellen Anwendungen sind die Aufgaben nicht fest definiert und beinhalten eine gewisse Abstraktion. Beispielsweise stellt das Folgen einer bestimmten Trajektorie eine sehr konkrete Bewegungsaufgabe dar, während die Ausführung einer Kartesischen Bewegung mit dem Endeffektor eine Abstraktion darstellt, die für die Kontextformulierung besser geeignet ist. Kontexte setzen sich oft aus mehreren solcher abstrakten Aufgaben zusammen und beschreiben kollektiv eine sich wiederholende Situation. Durch die Verwendung der kontextsensitiven Körperregulierung ergeben sich vielfältige Vorteile gegenüber traditionellen Methoden: Wiederverwendbarkeit, Skalierbarkeit, sowie Komponierbarkeit von Konzepten. Diese drei fundamentalen Eigenschaften werden in der vorliegenden Arbeit theoretisch mittels gründlicher mathematischer Analyse aufgezeigt und praktisch mittels einer auf Komponenten basierenden Softwarearchitektur realisiert. Die Ergebnisse dieser Dissertation lassen sich auf beliebige redundante Manipulatoren oder humanoide Roboter anwenden und befähigen diese damit zur realen Anwendung außerhalb des Labors. Die hier vorgestellte Methode zur Regelung von Robotern stellt damit eine neue Perspektive für die zukünftige Entwicklung von robotischen Lösungen dar

    Review of Anthropomorphic Head Stabilisation and Verticality Estimation in Robots

    Get PDF
    International audienceIn many walking, running, flying, and swimming animals, including mammals, reptiles, and birds, the vestibular system plays a central role for verticality estimation and is often associated with a head sta-bilisation (in rotation) behaviour. Head stabilisation, in turn, subserves gaze stabilisation, postural control, visual-vestibular information fusion and spatial awareness via the active establishment of a quasi-inertial frame of reference. Head stabilisation helps animals to cope with the computational consequences of angular movements that complicate the reliable estimation of the vertical direction. We suggest that this strategy could also benefit free-moving robotic systems, such as locomoting humanoid robots, which are typically equipped with inertial measurements units. Free-moving robotic systems could gain the full benefits of inertial measurements if the measurement units are placed on independently orientable platforms, such as a human-like heads. We illustrate these benefits by analysing recent humanoid robots design and control approaches

    Methods to improve the coping capacities of whole-body controllers for humanoid robots

    Get PDF
    Current applications for humanoid robotics require autonomy in an environment specifically adapted to humans, and safe coexistence with people. Whole-body control is promising in this sense, having shown to successfully achieve locomotion and manipulation tasks. However, robustness remains an issue: whole-body controllers can still hardly cope with unexpected disturbances, with changes in working conditions, or with performing a variety of tasks, without human intervention. In this thesis, we explore how whole-body control approaches can be designed to address these issues. Based on whole-body control, contributions have been developed along three main axes: joint limit avoidance, automatic parameter tuning, and generalizing whole-body motions achieved by a controller. We first establish a whole-body torque-controller for the iCub, based on the stack-of-tasks approach and proposed feedback control laws in SE(3). From there, we develop a novel, theoretically guaranteed joint limit avoidance technique for torque-control, through a parametrization of the feasible joint space. This technique allows the robot to remain compliant, while resisting external perturbations that push joints closer to their limits, as demonstrated with experiments in simulation and with the real robot. Then, we focus on the issue of automatically tuning parameters of the controller, in order to improve its behavior across different situations. We show that our approach for learning task priorities, combining domain randomization and carefully selected fitness functions, allows the successful transfer of results between platforms subjected to different working conditions. Following these results, we then propose a controller which allows for generic, complex whole-body motions through real-time teleoperation. This approach is notably verified on the robot to follow generic movements of the teleoperator while in double support, as well as to follow the teleoperator\u2019s upper-body movements while walking with footsteps adapted from the teleoperator\u2019s footsteps. The approaches proposed in this thesis therefore improve the capability of whole-body controllers to cope with external disturbances, different working conditions and generic whole-body motions

    Planning and Control Strategies for Motion and Interaction of the Humanoid Robot COMAN+

    Get PDF
    Despite the majority of robotic platforms are still confined in controlled environments such as factories, thanks to the ever-increasing level of autonomy and the progress on human-robot interaction, robots are starting to be employed for different operations, expanding their focus from uniquely industrial to more diversified scenarios. Humanoid research seeks to obtain the versatility and dexterity of robots capable of mimicking human motion in any environment. With the aim of operating side-to-side with humans, they should be able to carry out complex tasks without posing a threat during operations. In this regard, locomotion, physical interaction with the environment and safety are three essential skills to develop for a biped. Concerning the higher behavioural level of a humanoid, this thesis addresses both ad-hoc movements generated for specific physical interaction tasks and cyclic movements for locomotion. While belonging to the same category and sharing some of the theoretical obstacles, these actions require different approaches: a general high-level task is composed of specific movements that depend on the environment and the nature of the task itself, while regular locomotion involves the generation of periodic trajectories of the limbs. Separate planning and control architectures targeting these aspects of biped motion are designed and developed both from a theoretical and a practical standpoint, demonstrating their efficacy on the new humanoid robot COMAN+, built at Istituto Italiano di Tecnologia. The problem of interaction has been tackled by mimicking the intrinsic elasticity of human muscles, integrating active compliant controllers. However, while state-of-the-art robots may be endowed with compliant architectures, not many can withstand potential system failures that could compromise the safety of a human interacting with the robot. This thesis proposes an implementation of such low-level controller that guarantees a fail-safe behaviour, removing the threat that a humanoid robot could pose if a system failure occurred

    Humanoid Robots

    Get PDF
    For many years, the human being has been trying, in all ways, to recreate the complex mechanisms that form the human body. Such task is extremely complicated and the results are not totally satisfactory. However, with increasing technological advances based on theoretical and experimental researches, man gets, in a way, to copy or to imitate some systems of the human body. These researches not only intended to create humanoid robots, great part of them constituting autonomous systems, but also, in some way, to offer a higher knowledge of the systems that form the human body, objectifying possible applications in the technology of rehabilitation of human beings, gathering in a whole studies related not only to Robotics, but also to Biomechanics, Biomimmetics, Cybernetics, among other areas. This book presents a series of researches inspired by this ideal, carried through by various researchers worldwide, looking for to analyze and to discuss diverse subjects related to humanoid robots. The presented contributions explore aspects about robotic hands, learning, language, vision and locomotion

    Modeling, Simulation and Control of the Walking of Biped Robotic Devices, Part II: Rectilinear Walking

    Get PDF
    This is the second part of a three-part paper. It extends to the free walking results of a previous work on postural equilibrium of a lower limb exoskeleton for rehabilitation exercises. A classical approach has been adopted to design gait (zero moment point (ZMP), linearized inverted pendulum theory, inverse kinematics obtained through the pseudo-inverse of Jacobian matrices). While several ideas exploited here can be found in other papers of the literature, e.g., whole-body coordination, our contribution is the simplicity of the whole control approach that originates logically from a common root. (1) The approximation of the unilateral foot/feet-ground contacts with non-holonomic constraints leads naturally to a modeling and control design that implements a two-phase switching system. The approach is facilitated by Kane’s method and tools as described in Part I. (2) The Jacobian matrix is used to transfer from the Cartesian to the joint space a greater number of variables for redundancy than the degrees of freedom (DOF). We call it the extended Jacobian matrix. Redundancy and the prioritization of postural tasks is approached with weighted least squares. The singularity of the kinematics when knees are fully extended is solved very simply by fake knee joint velocities. (3) Compliance with the contact and accommodation of the swing foot on an uneven ground, when switching from single to double stance, and the transfer of weight from one foot to the other in double stance are approached by exploiting force/torque expressions returned from the constraints. (4) In the center of gravity (COG)/ZMP loop for equilibrium, an extended estimator, based on the linearized inverted pendulum, is adopted to cope with external force disturbances and unmodeled dynamics. Part II treats rectilinear walking, while Part III discusses turning while walking

    Dynamic Simulation and Neuromechanical Coordination of Subject-Specific Balance Recovery to Prevent Falls

    Get PDF
    Falls are the leading cause of fatal and nonfatal injuries in elderly people, resulting in approximately $31 billion in medical costs annually in the U.S. These injuries motivate balance control studies focused on improving stability by identifying prevention strategies for reducing the number of fall events. Experiments provide data about subjects’ kinematic response to loss of balance. However, simulations offer additional insights, and may be used to make predictions about functional outcomes of interventions. Several approaches already exist in biomechanics research to generate accurate models on a subject-by-subject basis. However, these representations typically lack models of the central nervous system, which provides essential feedback that humans use to make decisions and alter movements. Interdisciplinary methods that merge biomechanics with other fields of study may be the solution to fill this gap by developing models that accurately reflect human neuromechanics.Roboticists have developed control systems approaches for humanoid robots simultaneously accomplishing complex goals by coordinating component tasks under priority constraints. Concepts such as the zero-moment point and extrapolated center of mass have been thoroughly evaluated and are commonly used in the design and execution of dynamic robotic systems in order to maintain stability. These established techniques can benefit biomechanical simulations by replacing biological sensory feedback that is unavailable in the virtual environment. Subject-specific simulations can be generated by synthesizing techniques from both robotics and biomechanics and by creating comprehensive models of task-level coordination, including neurofeedback, of movement patterns from experimental data. In this work, we demonstrate how models built on robotic principles that emulate decision making in response to feedback can be trained by biomechanical motion capture data to produce a subject-specific fit. The resulting surrogate can predict a subject’s particular solution to accomplishing the movement goal of recovering balance by controlling component tasks. This research advances biomechanics simulations as we move closer towards the development of a tool capable of anticipating the results of rehabilitation interventions aimed at correcting movement disorders. The novel platform presented here marks the first step towards that goal, and may benefit engineers, researchers, and clinicians interested in balance control and falls in human subjects
    corecore