2,129 research outputs found

    A New Relational Spatial OLAP Approach For Multi-resolution and Spatio-multidimensional Analysis of Incomplete Field Data

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    International audienceIntegrating continuous spatial data into SOLAP systems is a new research challenge. Moreover, representation of field data at different scales or resolutions is often mandatory for an effective analysis. Thus, in this paper, we propose a logical model to integrate spatial dimensions representing incomplete field data at different resolutions in a classical SOLAP architecture

    Time Distortion Anonymization for the Publication of Mobility Data with High Utility

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    An increasing amount of mobility data is being collected every day by different means, such as mobile applications or crowd-sensing campaigns. This data is sometimes published after the application of simple anonymization techniques (e.g., putting an identifier instead of the users' names), which might lead to severe threats to the privacy of the participating users. Literature contains more sophisticated anonymization techniques, often based on adding noise to the spatial data. However, these techniques either compromise the privacy if the added noise is too little or the utility of the data if the added noise is too strong. We investigate in this paper an alternative solution, which builds on time distortion instead of spatial distortion. Specifically, our contribution lies in (1) the introduction of the concept of time distortion to anonymize mobility datasets (2) Promesse, a protection mechanism implementing this concept (3) a practical study of Promesse compared to two representative spatial distortion mechanisms, namely Wait For Me, which enforces k-anonymity, and Geo-Indistinguishability, which enforces differential privacy. We evaluate our mechanism practically using three real-life datasets. Our results show that time distortion reduces the number of points of interest that can be retrieved by an adversary to under 3 %, while the introduced spatial error is almost null and the distortion introduced on the results of range queries is kept under 13 % on average.Comment: in 14th IEEE International Conference on Trust, Security and Privacy in Computing and Communications, Aug 2015, Helsinki, Finlan

    TREE-D-SEEK: A Framework for Retrieving Three-Dimensional Scenes

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    In this dissertation, a strategy and framework for retrieving 3D scenes is proposed. The strategy is to retrieve 3D scenes based on a unified approach for indexing content from disparate information sources and information levels. The TREE-D-SEEK framework implements the proposed strategy for retrieving 3D scenes and is capable of indexing content from a variety of corpora at distinct information levels. A semantic annotation model for indexing 3D scenes in the TREE-D-SEEK framework is also proposed. The semantic annotation model is based on an ontology for rapid prototyping of 3D virtual worlds. With ongoing improvements in computer hardware and 3D technology, the cost associated with the acquisition, production and deployment of 3D scenes is decreasing. As a consequence, there is a need for efficient 3D retrieval systems for the increasing number of 3D scenes in corpora. An efficient 3D retrieval system provides several benefits such as enhanced sharing and reuse of 3D scenes and 3D content. Existing 3D retrieval systems are closed systems and provide search solutions based on a predefined set of indexing and matching algorithms Existing 3D search systems and search solutions cannot be customized for specific requirements, type of information source and information level. In this research, TREE-D-SEEK—an open, extensible framework for retrieving 3D scenes—is proposed. The TREE-D-SEEK framework is capable of retrieving 3D scenes based on indexing low level content to high-level semantic metadata. The TREE-D-SEEK framework is discussed from a software architecture perspective. The architecture is based on a common process flow derived from indexing disparate information sources. Several indexing and matching algorithms are implemented. Experiments are conducted to evaluate the usability and performance of the framework. Retrieval performance of the framework is evaluated using benchmarks and manually collected corpora. A generic, semantic annotation model is proposed for indexing a 3D scene. The primary objective of using the semantic annotation model in the TREE-D-SEEK framework is to improve retrieval relevance and to support richer queries within a 3D scene. The semantic annotation model is driven by an ontology. The ontology is derived from a 3D rapid prototyping framework. The TREE-D-SEEK framework supports querying by example, keyword based and semantic annotation based query types for retrieving 3D scenes
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