38,171 research outputs found
Verifying service continuity in a satellite reconfiguration procedure: application to a satellite
The paper discusses the use of the TURTLE UML profile to model and verify service continuity during dynamic reconfiguration of embedded software, and space-based telecommunication software in particular. TURTLE extends UML class diagrams with composition operators, and activity diagrams with temporal operators. Translating TURTLE to the formal description technique RT-LOTOS gives the profile a formal semantics and makes it possible to reuse verification techniques implemented by the RTL, the RT-LOTOS toolkit developed at LAAS-CNRS. The paper proposes a modeling and formal validation methodology based on TURTLE and RTL, and discusses its application to a payload software application in charge of an embedded packet switch. The paper demonstrates the benefits of using TURTLE to prove service continuity for dynamic reconfiguration of embedded software
Timed Automata Semantics for Analyzing Creol
We give a real-time semantics for the concurrent, object-oriented modeling
language Creol, by mapping Creol processes to a network of timed automata. We
can use our semantics to verify real time properties of Creol objects, in
particular to see whether processes can be scheduled correctly and meet their
end-to-end deadlines. Real-time Creol can be useful for analyzing, for
instance, abstract models of multi-core embedded systems. We show how analysis
can be done in Uppaal.Comment: In Proceedings FOCLASA 2010, arXiv:1007.499
A Formal, Resource Consumption-Preserving Translation of Actors to Haskell
We present a formal translation of an actor-based language with cooperative
scheduling to the functional language Haskell. The translation is proven
correct with respect to a formal semantics of the source language and a
high-level operational semantics of the target, i.e. a subset of Haskell. The
main correctness theorem is expressed in terms of a simulation relation between
the operational semantics of actor programs and their translation. This allows
us to then prove that the resource consumption is preserved over this
translation, as we establish an equivalence of the cost of the original and
Haskell-translated execution traces.Comment: Pre-proceedings paper presented at the 26th International Symposium
on Logic-Based Program Synthesis and Transformation (LOPSTR 2016), Edinburgh,
Scotland UK, 6-8 September 2016 (arXiv:1608.02534
Communicating Java Threads
The incorporation of multithreading in Java may be considered a significant part of the Java language, because it provides udimentary facilities for concurrent programming. However, we belief that the use of channels is a fundamental concept for concurrent programming. The channel approach as described in this paper is a realization of a systematic design method for concurrent programming in Java based on the CSP paradigm. CSP requires the availability of a Channel class and the addition of composition constructs for sequential, parallel and alternative processes. The Channel class and the constructs have been implemented in Java in compliance with the definitions in CSP. As a result, implementing communication between processes is facilitated, enabling the programmer to avoid deadlock more easily, and freeing the programmer from synchronization and scheduling constructs. The use of the Channel class and the additional constructs is illustrated in a simple application
Extension of PRISM by Synthesis of Optimal Timeouts in Fixed-Delay CTMC
We present a practically appealing extension of the probabilistic model
checker PRISM rendering it to handle fixed-delay continuous-time Markov chains
(fdCTMCs) with rewards, the equivalent formalism to the deterministic and
stochastic Petri nets (DSPNs). fdCTMCs allow transitions with fixed-delays (or
timeouts) on top of the traditional transitions with exponential rates. Our
extension supports an evaluation of expected reward until reaching a given set
of target states. The main contribution is that, considering the fixed-delays
as parameters, we implemented a synthesis algorithm that computes the
epsilon-optimal values of the fixed-delays minimizing the expected reward. We
provide a performance evaluation of the synthesis on practical examples
Approximate Bayesian Image Interpretation using Generative Probabilistic Graphics Programs
The idea of computer vision as the Bayesian inverse problem to computer
graphics has a long history and an appealing elegance, but it has proved
difficult to directly implement. Instead, most vision tasks are approached via
complex bottom-up processing pipelines. Here we show that it is possible to
write short, simple probabilistic graphics programs that define flexible
generative models and to automatically invert them to interpret real-world
images. Generative probabilistic graphics programs consist of a stochastic
scene generator, a renderer based on graphics software, a stochastic likelihood
model linking the renderer's output and the data, and latent variables that
adjust the fidelity of the renderer and the tolerance of the likelihood model.
Representations and algorithms from computer graphics, originally designed to
produce high-quality images, are instead used as the deterministic backbone for
highly approximate and stochastic generative models. This formulation combines
probabilistic programming, computer graphics, and approximate Bayesian
computation, and depends only on general-purpose, automatic inference
techniques. We describe two applications: reading sequences of degraded and
adversarially obscured alphanumeric characters, and inferring 3D road models
from vehicle-mounted camera images. Each of the probabilistic graphics programs
we present relies on under 20 lines of probabilistic code, and supports
accurate, approximately Bayesian inferences about ambiguous real-world images.Comment: The first two authors contributed equally to this wor
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