3 research outputs found

    Modeling Musical Structure with Parametric Grammars

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    International audienceFinding high-level structure in scores is one of the main challenges in music information retrieval. Searching for a formalization enabling variety through fixed musical concepts, we use parametric grammars , an extension of context-free grammars with predicates that take parameters. Parameters are here small patterns of music that will be used with different roles in the piece. We investigate their potential use in defining and discovering the structure of a musical piece, taking example on Bach inventions. A measure of conformance of a score with a given parametric grammar based on the classical notion of edit distance is investigated. Initial analysis of computational properties of the proposed formalism is carried out

    LSound: An L-System Framework for Score Generation

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    Visual language or visual representation has been used in the past few years in order to express the knowledge in graphics. One of the important graphical elements is fractal and L-Systems is a mathematics-based grammatical model for modelling cell development and plant topology. From the plant model, L-Systems can be interpreted as music sound and score. In this paper, LSound which is a Visual Language Programming (VLP) framework has been developed as a tool that can model plant to music sound and generate music score and vice versa. The objectives of this research have three folds: (i) To expand the grammar dictionary of L-Systems music based on visual programming, (ii) To design and produce a user-friendly and icon-based visual language framework typically for L-Systems musical score generation which helps the basic learners in musical field and (iii) To generate music score from plant models and vice versa using L-Systems method. This research undergoes four phases methodology where the plant is first modeled, then the music is interpreted, followed by the output of music sound through MIDI and a score is generated. Technically, LSound was compared to other existing applications in the aspects of the capability of modelling the plant, rendering the music and generating the sound. LSound is a flexible framework in which the plant can be easily altered through arrow-based programming and the music score can be altered through the music symbols and notes which encourages non-experts to work with L-Systems and music

    : Méthodes d'Inférence Symbolique pour les Bases de Données

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    This dissertation is a summary of a line of research, that I wasactively involved in, on learning in databases from examples. Thisresearch focused on traditional as well as novel database models andlanguages for querying, transforming, and describing the schema of adatabase. In case of schemas our contributions involve proposing anoriginal languages for the emerging data models of Unordered XML andRDF. We have studied learning from examples of schemas for UnorderedXML, schemas for RDF, twig queries for XML, join queries forrelational databases, and XML transformations defined with a novelmodel of tree-to-word transducers.Investigating learnability of the proposed languages required us toexamine closely a number of their fundamental properties, often ofindependent interest, including normal forms, minimization,containment and equivalence, consistency of a set of examples, andfinite characterizability. Good understanding of these propertiesallowed us to devise learning algorithms that explore a possibly largesearch space with the help of a diligently designed set ofgeneralization operations in search of an appropriate solution.Learning (or inference) is a problem that has two parameters: theprecise class of languages we wish to infer and the type of input thatthe user can provide. We focused on the setting where the user inputconsists of positive examples i.e., elements that belong to the goallanguage, and negative examples i.e., elements that do not belong tothe goal language. In general using both negative and positiveexamples allows to learn richer classes of goal languages than usingpositive examples alone. However, using negative examples is oftendifficult because together with positive examples they may cause thesearch space to take a very complex shape and its exploration may turnout to be computationally challenging.Ce mémoire est une courte présentation d’une direction de recherche, à laquelle j’ai activementparticipé, sur l’apprentissage pour les bases de données à partir d’exemples. Cette recherches’est concentrée sur les modèles et les langages, aussi bien traditionnels qu’émergents, pourl’interrogation, la transformation et la description du schéma d’une base de données. Concernantles schémas, nos contributions consistent en plusieurs langages de schémas pour les nouveaumodèles de bases de données que sont XML non-ordonné et RDF. Nous avons ainsi étudiél’apprentissage à partir d’exemples des schémas pour XML non-ordonné, des schémas pour RDF,des requêtes twig pour XML, les requêtes de jointure pour bases de données relationnelles et lestransformations XML définies par un nouveau modèle de transducteurs arbre-à-mot.Pour explorer si les langages proposés peuvent être appris, nous avons été obligés d’examinerde près un certain nombre de leurs propriétés fondamentales, souvent souvent intéressantespar elles-mêmes, y compris les formes normales, la minimisation, l’inclusion et l’équivalence, lacohérence d’un ensemble d’exemples et la caractérisation finie. Une bonne compréhension de cespropriétés nous a permis de concevoir des algorithmes d’apprentissage qui explorent un espace derecherche potentiellement très vaste grâce à un ensemble d’opérations de généralisation adapté àla recherche d’une solution appropriée.L’apprentissage (ou l’inférence) est un problème à deux paramètres : la classe précise delangage que nous souhaitons inférer et le type d’informations que l’utilisateur peut fournir. Nousnous sommes placés dans le cas où l’utilisateur fournit des exemples positifs, c’est-à-dire deséléments qui appartiennent au langage cible, ainsi que des exemples négatifs, c’est-à-dire qui n’enfont pas partie. En général l’utilisation à la fois d’exemples positifs et négatifs permet d’apprendredes classes de langages plus riches que l’utilisation uniquement d’exemples positifs. Toutefois,l’utilisation des exemples négatifs est souvent difficile parce que les exemples positifs et négatifspeuvent rendre la forme de l’espace de recherche très complexe, et par conséquent, son explorationinfaisable
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