947 research outputs found
Model Checking Probabilistic Pushdown Automata
We consider the model checking problem for probabilistic pushdown automata
(pPDA) and properties expressible in various probabilistic logics. We start
with properties that can be formulated as instances of a generalized random
walk problem. We prove that both qualitative and quantitative model checking
for this class of properties and pPDA is decidable. Then we show that model
checking for the qualitative fragment of the logic PCTL and pPDA is also
decidable. Moreover, we develop an error-tolerant model checking algorithm for
PCTL and the subclass of stateless pPDA. Finally, we consider the class of
omega-regular properties and show that both qualitative and quantitative model
checking for pPDA is decidable
Probabilistic regular graphs
Deterministic graph grammars generate regular graphs, that form a structural
extension of configuration graphs of pushdown systems. In this paper, we study
a probabilistic extension of regular graphs obtained by labelling the terminal
arcs of the graph grammars by probabilities. Stochastic properties of these
graphs are expressed using PCTL, a probabilistic extension of computation tree
logic. We present here an algorithm to perform approximate verification of PCTL
formulae. Moreover, we prove that the exact model-checking problem for PCTL on
probabilistic regular graphs is undecidable, unless restricting to qualitative
properties. Our results generalise those of EKM06, on probabilistic pushdown
automata, using similar methods combined with graph grammars techniques.Comment: In Proceedings INFINITY 2010, arXiv:1010.611
Game Characterization of Probabilistic Bisimilarity, and Applications to Pushdown Automata
We study the bisimilarity problem for probabilistic pushdown automata (pPDA)
and subclasses thereof. Our definition of pPDA allows both probabilistic and
non-deterministic branching, generalising the classical notion of pushdown
automata (without epsilon-transitions). We first show a general
characterization of probabilistic bisimilarity in terms of two-player games,
which naturally reduces checking bisimilarity of probabilistic labelled
transition systems to checking bisimilarity of standard (non-deterministic)
labelled transition systems. This reduction can be easily implemented in the
framework of pPDA, allowing to use known results for standard
(non-probabilistic) PDA and their subclasses. A direct use of the reduction
incurs an exponential increase of complexity, which does not matter in deriving
decidability of bisimilarity for pPDA due to the non-elementary complexity of
the problem. In the cases of probabilistic one-counter automata (pOCA), of
probabilistic visibly pushdown automata (pvPDA), and of probabilistic basic
process algebras (i.e., single-state pPDA) we show that an implicit use of the
reduction can avoid the complexity increase; we thus get PSPACE, EXPTIME, and
2-EXPTIME upper bounds, respectively, like for the respective non-probabilistic
versions. The bisimilarity problems for OCA and vPDA are known to have matching
lower bounds (thus being PSPACE-complete and EXPTIME-complete, respectively);
we show that these lower bounds also hold for fully probabilistic versions that
do not use non-determinism
Undecidability of model-checking branching-time properties of stateless probabilistic pushdown process
In this paper, we settle a problem in probabilistic verification of
infinite--state process (specifically, {\it probabilistic pushdown process}).
We show that model checking {\it stateless probabilistic pushdown process}
(pBPA) against {\it probabilistic computational tree logic} (PCTL) is
undecidable.Comment: Author's comments on referee's report added, Interestin
Model-checking branching-time properties of probabilistic automata and probabilistic one-counter automata
This paper studies the problem of model-checking of probabilistic automaton
and probabilistic one-counter automata against probabilistic branching-time
temporal logics (PCTL and PCTL). We show that it is undecidable for these
problems.
We first show, by reducing to emptiness problem of probabilistic automata,
that the model-checking of probabilistic finite automata against branching-time
temporal logics are undecidable. And then, for each probabilistic automata, by
constructing a probabilistic one-counter automaton with the same behavior as
questioned probabilistic automata the undecidability of model-checking problems
against branching-time temporal logics are derived, herein.Comment: Comments are welcom
On the Complexity of the Equivalence Problem for Probabilistic Automata
Checking two probabilistic automata for equivalence has been shown to be a
key problem for efficiently establishing various behavioural and anonymity
properties of probabilistic systems. In recent experiments a randomised
equivalence test based on polynomial identity testing outperformed
deterministic algorithms. In this paper we show that polynomial identity
testing yields efficient algorithms for various generalisations of the
equivalence problem. First, we provide a randomized NC procedure that also
outputs a counterexample trace in case of inequivalence. Second, we show how to
check for equivalence two probabilistic automata with (cumulative) rewards. Our
algorithm runs in deterministic polynomial time, if the number of reward
counters is fixed. Finally we show that the equivalence problem for
probabilistic visibly pushdown automata is logspace equivalent to the
Arithmetic Circuit Identity Testing problem, which is to decide whether a
polynomial represented by an arithmetic circuit is identically zero.Comment: technical report for a FoSSaCS'12 pape
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