3,048 research outputs found

    SymbolDesign: A User-centered Method to Design Pen-based Interfaces and Extend the Functionality of Pointer Input Devices

    Full text link
    A method called "SymbolDesign" is proposed that can be used to design user-centered interfaces for pen-based input devices. It can also extend the functionality of pointer input devices such as the traditional computer mouse or the Camera Mouse, a camera-based computer interface. Users can create their own interfaces by choosing single-stroke movement patterns that are convenient to draw with the selected input device and by mapping them to a desired set of commands. A pattern could be the trace of a moving finger detected with the Camera Mouse or a symbol drawn with an optical pen. The core of the SymbolDesign system is a dynamically created classifier, in the current implementation an artificial neural network. The architecture of the neural network automatically adjusts according to the complexity of the classification task. In experiments, subjects used the SymbolDesign method to design and test the interfaces they created, for example, to browse the web. The experiments demonstrated good recognition accuracy and responsiveness of the user interfaces. The method provided an easily-designed and easily-used computer input mechanism for people without physical limitations, and, with some modifications, has the potential to become a computer access tool for people with severe paralysis.National Science Foundation (IIS-0093367, IIS-0308213, IIS-0329009, EIA-0202067

    Freeform User Interfaces for Graphical Computing

    Get PDF
    栱摊ç•Șć·: ç”Č15222 ; ć­ŠäœæŽˆäžŽćčŽæœˆæ—„: 2000-03-29 ; ć­Šäœăźçšźćˆ„: èȘČçš‹ćšćŁ« ; ć­ŠäœăźçšźéĄž: ćšćŁ«(ć·„ć­Š) ; ć­Šäœèš˜ç•Șć·: ćšć·„çŹŹ4717ć· ; ç ”ç©¶ç§‘ăƒ»ć°‚æ”»: ć·„ć­Šçł»ç ”ç©¶ç§‘æƒ…ć ±ć·„ć­Šć°‚

    Opportunities and Challenges of Handwritten Sanskrit Character Recognition System

    Get PDF
    The rapid growth in the field of internet facilities and digitalization, changes the living way of human being. Due to internet facilities and services, anyone can access data from anywhere. A lot of online data are generating day by day, so that data needs to be processed before extracting the information. Therefore the demand of Natural language Processing (NLP) Techniques has been increased. The Pattern recognition is sub-field of NLP. The field of Pattern Recognition is a branch of machine learning that contributed up to great extent in the Computer Vision and Machine Vision applications. Pattern Recognition is concerned with the recognition of patterns and regularities in data. Handwriting recognition is one of the challenging subtask and current research field under Pattern Recognition, due to different ways of writing and handwriting styles. Handwritten Sanskrit Characters recognition is more complicated than other languages works in online and offline mode, because Sanskrit characters have more consonants and modifiers. In this paper discussed the opportunities and challenges of Handwritten Sanskrit Character Recognition System

    Integrating passive ubiquitous surfaces into human-computer interaction

    Get PDF
    Mobile technologies enable people to interact with computers ubiquitously. This dissertation investigates how ordinary, ubiquitous surfaces can be integrated into human-computer interaction to extend the interaction space beyond the edge of the display. It turns out that acoustic and tactile features generated during an interaction can be combined to identify input events, the user, and the surface. In addition, it is shown that a heterogeneous distribution of different surfaces is particularly suitable for realizing versatile interaction modalities. However, privacy concerns must be considered when selecting sensors, and context can be crucial in determining whether and what interaction to perform.Mobile Technologien ermöglichen den Menschen eine allgegenwĂ€rtige Interaktion mit Computern. Diese Dissertation untersucht, wie gewöhnliche, allgegenwĂ€rtige OberflĂ€chen in die Mensch-Computer-Interaktion integriert werden können, um den Interaktionsraum ĂŒber den Rand des Displays hinaus zu erweitern. Es stellt sich heraus, dass akustische und taktile Merkmale, die wĂ€hrend einer Interaktion erzeugt werden, kombiniert werden können, um Eingabeereignisse, den Benutzer und die OberflĂ€che zu identifizieren. DarĂŒber hinaus wird gezeigt, dass eine heterogene Verteilung verschiedener OberflĂ€chen besonders geeignet ist, um vielfĂ€ltige InteraktionsmodalitĂ€ten zu realisieren. Bei der Auswahl der Sensoren mĂŒssen jedoch Datenschutzaspekte berĂŒcksichtigt werden, und der Kontext kann entscheidend dafĂŒr sein, ob und welche Interaktion durchgefĂŒhrt werden soll

    Visual identification by signature tracking

    Get PDF
    We propose a new camera-based biometric: visual signature identification. We discuss the importance of the parameterization of the signatures in order to achieve good classification results, independently of variations in the position of the camera with respect to the writing surface. We show that affine arc-length parameterization performs better than conventional time and Euclidean arc-length ones. We find that the system verification performance is better than 4 percent error on skilled forgeries and 1 percent error on random forgeries, and that its recognition performance is better than 1 percent error rate, comparable to the best camera-based biometrics
    • 

    corecore