247,321 research outputs found

    The Next Paradigm Shift in the Mobile Ecosystem: Mobile Social Computing and the Increasing Relevance of Users

    Get PDF
    Social computing has become the paradigm for the increasingly relevant role of users in the Internet world. In this paper, it is argued that mobile social computing will eventually cause an even bigger impact in the mobile ecosystem. We are already at the beginning of the "transference" of a significant part of Internet social computing usage to the mobile domain, where users are no longer passive consumers of content andapplications, but co-creators and even innovators of them. However, mobile social computing will go one step further in the contribution to the development of the mobile ecosystem, since it will put the many situations of users' daily activities at the centre stage. To prove this case, this paper gathers available data and evidence on the patterns of mobile social computing usage and discusses user innovation and user empowerment in the framework of the current mobile ecosystem.Mobile social computing, user innovation, mobile ecosystem.

    Building Computing-As-A-Service Mobile Cloud System

    Get PDF
    The last five years have witnessed the proliferation of smart mobile devices, the explosion of various mobile applications and the rapid adoption of cloud computing in business, governmental and educational IT deployment. There is also a growing trends of combining mobile computing and cloud computing as a new popular computing paradigm nowadays. This thesis envisions the future of mobile computing which is primarily affected by following three trends: First, servers in cloud equipped with high speed multi-core technology have been the main stream today. Meanwhile, ARM processor powered servers is growingly became popular recently and the virtualization on ARM systems is also gaining wide ranges of attentions recently. Second, high-speed internet has been pervasive and highly available. Mobile devices are able to connect to cloud anytime and anywhere. Third, cloud computing is reshaping the way of using computing resources. The classic pay/scale-as-you-go model allows hardware resources to be optimally allocated and well-managed. These three trends lend credence to a new mobile computing model with the combination of resource-rich cloud and less powerful mobile devices. In this model, mobile devices run the core virtualization hypervisor with virtualized phone instances, allowing for pervasive access to more powerful, highly-available virtual phone clones in the cloud. The centralized cloud, powered by rich computing and memory recourses, hosts virtual phone clones and repeatedly synchronize the data changes with virtual phone instances running on mobile devices. Users can flexibly isolate different computing environments. In this dissertation, we explored the opportunity of leveraging cloud resources for mobile computing for the purpose of energy saving, performance augmentation as well as secure computing enviroment isolation. We proposed a framework that allows mo- bile users to seamlessly leverage cloud to augment the computing capability of mobile devices and also makes it simpler for application developers to run their smartphone applications in the cloud without tedious application partitioning. This framework was built with virtualization on both server side and mobile devices. It has three building blocks including agile virtual machine deployment, efficient virtual resource management, and seamless mobile augmentation. We presented the design, imple- mentation and evaluation of these three components and demonstrated the feasibility of the proposed mobile cloud model

    Open Source Spatial Database for Mobile Devices

    Get PDF
    This paper presents a system for the management of spatial databases for mobile devices. The wireless internet and mobile computing are the two quickly developed technologies with more and more mobile based services go through the personal and business life. So Spatial data on mobile devices has received a munificent improvement, due to rising the use of PDAs and cellular phones. The technological potential of Mobile Spatial Interaction (MSI), Mobile Human-Computer Interaction requires a conception of visualization possibilities for spatially referenced content and application programs make devices to able to move themselves between different hosts on the network

    The Quest for Mobility: Designing Enterprise Application Framework for M-Business Practices

    Get PDF
    With the advent of the “road warrior,” a growing part of the workforce is mobile and using all sorts of mobile devices to stay in touch and transact business. As the global economy shifts toward the mobile economy, enterprises need to be progressively more flexible and globalize. Mobile businesses open up new opportunities for innovative enterprises and give them new means of communications with customers and employees. In a changing business landscape, mobile business addresses new customer channels and integration challenges. The current transformation is simply the movement of e-business to a mobile environment. It is still a developing concept as are the business models that support it. The usefulness of the mobile channels will be largely driven by new enterprise applications that enhance the overall customer values. This paper provides a broad discussion on the movement of mobile integration strategies. Several issues will be addressed, such as value chain, the data access of mobile computing, m-business application framework, and the future development of mobile computing. All of these efforts attempt to provide an overview and schematics for the integration of modern e-business application strategies into future m-business practices. This paper will show that any proposed system or strategy must recognize the primary value and mechanism of how people “work,” and technological solutions must be devised in order to facilitate people who conduct business. With mobile technologies, enterprise applications will go beyond the four walls of organizations to a workforce on the mov

    Ways of walking: understanding walking's implications for the design of handheld technology via a humanistic ethnographic approach

    Get PDF
    It seems logical to argue that mobile computing technologies are intended for use “on-the-go.” However, on closer inspection, the use of mobile technologies pose a number of challenges for users who are mobile, particularly moving around on foot. In engaging with such mobile technologies and their envisaged development, we argue that interaction designers must increasingly consider a multitude of perspectives that relate to walking in order to frame design problems appropriately. In this paper, we consider a number of perspectives on walking, and we discuss how these may inspire the design of mobile technologies. Drawing on insights from non-representational theory, we develop a partial vocabulary with which to engage with qualities of pedestrian mobility, and we outline how taking more mindful approaches to walking may enrich and inform the design space of handheld technologies

    Mobile Ferry Ticketing Reservation For Ferry Line Langkawi Ferry Services Sdn. Bhd. In Kuala Perlis

    Get PDF
    Telecommunications, the Internet and the mobile computing are integrating their technologies to form a new business called Mobile Commerce. With the Mobile Commerce (M-Commerce) and Mobile Ticketing reservation, services can be obtained easily at any time in any location. This research introduces a prototype "Mobile Ferry Ticketing Reservation Application (MFTRA) for Ferry Line Langkawi Ferry Services Sdn. Bhd. (or LFS) in Kuala Perlis" that provides the customers with the service of reserving tickets for the ferry without having to go to the sale point in Kuala Perlis. By using this prototype, customers can easily get necessary information for ticketing such as the ferry time table by using their mobile devices. So, they can save their time and effort. The findings of the study revealed that the users are satisfied with the MFTRA prototype. This study also proposed future works

    Reconsidering big data security and privacy in cloud and mobile cloud systems

    Get PDF
    Large scale distributed systems in particular cloud and mobile cloud deployments provide great services improving people\u27s quality of life and organizational efficiency. In order to match the performance needs, cloud computing engages with the perils of peer-to-peer (P2P) computing and brings up the P2P cloud systems as an extension for federated cloud. Having a decentralized architecture built on independent nodes and resources without any specific central control and monitoring, these cloud deployments are able to handle resource provisioning at a very low cost. Hence, we see a vast amount of mobile applications and services that are ready to scale to billions of mobile devices painlessly. Among these, data driven applications are the most successful ones in terms of popularity or monetization. However, data rich applications expose other problems to consider including storage, big data processing and also the crucial task of protecting private or sensitive information. In this work, first, we go through the existing layered cloud architectures and present a solution addressing the big data storage. Secondly, we explore the use of P2P Cloud System (P2PCS) for big data processing and analytics. Thirdly, we propose an efficient hybrid mobile cloud computing model based on cloudlets concept and we apply this model to health care systems as a case study. Then, the model is simulated using Mobile Cloud Computing Simulator (MCCSIM). According to the experimental power and delay results, the hybrid cloud model performs up to 75% better when compared to the traditional cloud models. Lastly, we enhance our proposals by presenting and analyzing security and privacy countermeasures against possible attacks

    The Quick Response (QR) Code: Graphic Potential for Libraries

    Get PDF
    The convergences of Web-ready mobile tools and applications have changed how we interact with our physical and virtual environments. Web-ready mobile devices (particularly smartphones, but tablets and Wi-Fi ready MP3 players are also on the increase) have supplanted the traditional desktop computer. According to IDC Worldwide Quarterly Mobile Phone Tracker, a February 7, 2011, press release noted that “Smartphone manufacturers shipped 100.9 million devices in the fourth quarter of 2010...PC manufacturers shipped 92.1 million units” (IDC). For the first time ever, smartphones have outsold traditional desktop computers. This is telling on several levels, the most salient being that our mode of interaction with information in any form (play, work, school, homework, etc.) has shifted from a static environment (wired computer) to a highly mobile one. We are moving (literally!) to on-the-go computing and manage a great deal of our everyday affairs via mobile handheld devices
    corecore