96,292 research outputs found
Markov Decision Processes with Applications in Wireless Sensor Networks: A Survey
Wireless sensor networks (WSNs) consist of autonomous and resource-limited
devices. The devices cooperate to monitor one or more physical phenomena within
an area of interest. WSNs operate as stochastic systems because of randomness
in the monitored environments. For long service time and low maintenance cost,
WSNs require adaptive and robust methods to address data exchange, topology
formulation, resource and power optimization, sensing coverage and object
detection, and security challenges. In these problems, sensor nodes are to make
optimized decisions from a set of accessible strategies to achieve design
goals. This survey reviews numerous applications of the Markov decision process
(MDP) framework, a powerful decision-making tool to develop adaptive algorithms
and protocols for WSNs. Furthermore, various solution methods are discussed and
compared to serve as a guide for using MDPs in WSNs
A modified model for the Lobula Giant Movement Detector and its FPGA implementation
The Lobula Giant Movement Detector (LGMD) is a wide-field visual neuron located in the Lobula layer of the Locust nervous system. The LGMD increases its firing rate in response to both the velocity of an approaching object and the proximity of this object. It has been found that it can respond to looming stimuli very quickly and trigger avoidance reactions. It has been successfully applied in
visual collision avoidance systems for vehicles and robots. This paper introduces a modified neural model for LGMD that provides additional depth direction information for the movement. The proposed model retains the simplicity of the previous model by adding only a few new cells. It has been
simplified and implemented on a Field Programmable Gate Array (FPGA), taking advantage of the inherent parallelism exhibited by the LGMD, and tested on real-time video streams. Experimental results demonstrate the effectiveness as a fast motion detector
Ranging system which compares an object reflected component of a light beam to a reference component of the light beam
A system is described for measuring the distance to an object by comparing a first component of a light pulse that is reflected off the object with a second component of the light pulse that passes along a reference path of known length, which provides great accuracy with a relatively simple and rugged design. The reference path can be changed in precise steps so that it has an equivalent length approximately equal to the path length of the light pulse component that is reflected from the object. The resulting small difference in path lengths can be precisely determined by directing the light pulse components into opposite ends of a detector formed of a material that emits a second harmonic light output at the locations where the opposite going pulses past simultaneously across one another
Coil Gun Turret Control Using A Camera
ABSTRACT --- A conventional weapon usually
by pointing to the target aimed by using hands. It is
considered less effective and efficient in terms of
military service because of spending lots of time to
chase the target. So needed a tool to move the
weapon automatically. This final project present
about object tracking in a weapon and it’s turret,
that will be controlled by camera. The camera is
used to detect moving targets based on a particular
color. In a image sequence consisting of many
different objects, accompanied by a different
background, this system will be able to distinguish
between the target or not. Camera detection is done
by taking moving images with color composition
that has been determined. Then, The image
resolution is resized of the smallest of camera’s
resolutions, that is 320x240. Smaller image size are
intended for the system’s working to be faster.
Capturing image process is use segmentation object
process in digital image processing which aims to
separate the object region with background. The
weapon that will be used, have two degrees of
freedom. Maximum 360 degrees rotation in x axis,
and maximum 90 degrees in y axis. Both of them
using brushed DC motor. At the direction of the y-
axis motion required a gear for transmitting power
between motor shaft and the shaft, so the shaft is
not directly connected to the motor and no
distortion. Turret have been designed had four
buffers as a solid foundation to bear the entire load.
Communication between the camera and weapons
carried out by using the cable. Turret will be
controlled using the PD control which is expected
to reach a position with a quick reference.
Key Words: Object tracking, Digital Image
Processing, Image sequence, PD (Proposional
Deravative) Contro
Evaluation of trackers for Pan-Tilt-Zoom Scenarios
Tracking with a Pan-Tilt-Zoom (PTZ) camera has been a research topic in
computer vision for many years. Compared to tracking with a still camera, the
images captured with a PTZ camera are highly dynamic in nature because the
camera can perform large motion resulting in quickly changing capture
conditions. Furthermore, tracking with a PTZ camera involves camera control to
position the camera on the target. For successful tracking and camera control,
the tracker must be fast enough, or has to be able to predict accurately the
next position of the target. Therefore, standard benchmarks do not allow to
assess properly the quality of a tracker for the PTZ scenario. In this work, we
use a virtual PTZ framework to evaluate different tracking algorithms and
compare their performances. We also extend the framework to add target position
prediction for the next frame, accounting for camera motion and processing
delays. By doing this, we can assess if predicting can make long-term tracking
more robust as it may help slower algorithms for keeping the target in the
field of view of the camera. Results confirm that both speed and robustness are
required for tracking under the PTZ scenario.Comment: 6 pages, 2 figures, International Conference on Pattern Recognition
and Artificial Intelligence 201
- …