1,190 research outputs found

    Topics in Graph Theory: Extremal Intersecting Systems, Perfect Graphs, and Bireflexive Graphs

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    In this thesis we investigate three different aspects of graph theory. Firstly, we consider interesecting systems of independent sets in graphs, and the extension of the classical theorem of Erdos, Ko and Rado to graphs. Our main results are a proof of an Erdos-Ko-Rado type theorem for a class of trees, and a class of trees which form counterexamples to a conjecture of Hurlberg and Kamat, in such a way that extends the previous counterexamples given by Baber. Secondly, we investigate perfect graphs - specifically, edge modification aspects of perfect graphs and their subclasses. We give some alternative characterisations of perfect graphs in terms of edge modification, as well as considering the possible connection of the critically perfect graphs - previously studied by Wagler - to the Strong Perfect Graph Theorem. We prove that the situation where critically perfect graphs arise has no analogue in seven different subclasses of perfect graphs (e.g. chordal, comparability graphs), and consider the connectivity of a bipartite reconfiguration-type graph associated to each of these subclasses. Thirdly, we consider a graph theoretic structure called a bireflexive graph where every vertex is both adjacent and nonadjacent to itself, and use this to characterise modular decompositions as the surjective homomorphisms of these structures. We examine some analogues of some graph theoretic notions and define a “dual” version of the reconstruction conjecture

    Constraint optimization and landscapes

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    We describe an effective landscape introduced in [1] for the analysis of Constraint Satisfaction problems, such as Sphere Packing, K-SAT and Graph Coloring. This geometric construction reexpresses these problems in the more familiar terms of optimization in rugged energy landscapes. In particular, it allows one to understand the puzzling fact that unsophisticated programs are successful well beyond what was considered to be the `hard' transition, and suggests an algorithm defining a new, higher, easy-hard frontier.Comment: Contribution to STATPHYS2

    Graphs that do not contain a cycle with a node that has at least two neighbors on it

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    We recall several known results about minimally 2-connected graphs, and show that they all follow from a decomposition theorem. Starting from an analogy with critically 2-connected graphs, we give structural characterizations of the classes of graphs that do not contain as a subgraph and as an induced subgraph, a cycle with a node that has at least two neighbors on the cycle. From these characterizations we get polynomial time recognition algorithms for these classes, as well as polynomial time algorithms for vertex-coloring and edge-coloring

    Characterising and recognising game-perfect graphs

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    Consider a vertex colouring game played on a simple graph with kk permissible colours. Two players, a maker and a breaker, take turns to colour an uncoloured vertex such that adjacent vertices receive different colours. The game ends once the graph is fully coloured, in which case the maker wins, or the graph can no longer be fully coloured, in which case the breaker wins. In the game gBg_B, the breaker makes the first move. Our main focus is on the class of gBg_B-perfect graphs: graphs such that for every induced subgraph HH, the game gBg_B played on HH admits a winning strategy for the maker with only ω(H)\omega(H) colours, where ω(H)\omega(H) denotes the clique number of HH. Complementing analogous results for other variations of the game, we characterise gBg_B-perfect graphs in two ways, by forbidden induced subgraphs and by explicit structural descriptions. We also present a clique module decomposition, which may be of independent interest, that allows us to efficiently recognise gBg_B-perfect graphs.Comment: 39 pages, 8 figures. An extended abstract was accepted at the International Colloquium on Graph Theory (ICGT) 201
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