19,530 research outputs found

    Learning Reputation in an Authorship Network

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    The problem of searching for experts in a given academic field is hugely important in both industry and academia. We study exactly this issue with respect to a database of authors and their publications. The idea is to use Latent Semantic Indexing (LSI) and Latent Dirichlet Allocation (LDA) to perform topic modelling in order to find authors who have worked in a query field. We then construct a coauthorship graph and motivate the use of influence maximisation and a variety of graph centrality measures to obtain a ranked list of experts. The ranked lists are further improved using a Markov Chain-based rank aggregation approach. The complete method is readily scalable to large datasets. To demonstrate the efficacy of the approach we report on an extensive set of computational simulations using the Arnetminer dataset. An improvement in mean average precision is demonstrated over the baseline case of simply using the order of authors found by the topic models

    Diverse personalized recommendations with uncertainty from implicit preference data with the Bayesian Mallows Model

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    Clicking data, which exists in abundance and contains objective user preference information, is widely used to produce personalized recommendations in web-based applications. Current popular recommendation algorithms, typically based on matrix factorizations, often have high accuracy and achieve good clickthrough rates. However, diversity of the recommended items, which can greatly enhance user experiences, is often overlooked. Moreover, most algorithms do not produce interpretable uncertainty quantifications of the recommendations. In this work, we propose the Bayesian Mallows for Clicking Data (BMCD) method, which augments clicking data into compatible full ranking vectors by enforcing all the clicked items to be top-ranked. User preferences are learned using a Mallows ranking model. Bayesian inference leads to interpretable uncertainties of each individual recommendation, and we also propose a method to make personalized recommendations based on such uncertainties. With a simulation study and a real life data example, we demonstrate that compared to state-of-the-art matrix factorization, BMCD makes personalized recommendations with similar accuracy, while achieving much higher level of diversity, and producing interpretable and actionable uncertainty estimation.Comment: 27 page

    Power to the Learner: Towards Human-Intuitive and Integrative Recommendations with Open Educational Resources

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    Educational recommenders have received much less attention in comparison with e-commerce- and entertainment-related recommenders, even though efficient intelligent tutors could have potential to improve learning gains and enable advances in education that are essential to achieving the world’s sustainability agenda. Through this work, we make foundational advances towards building a state-aware, integrative educational recommender. The proposed recommender accounts for the learners’ interests and knowledge at the same time as content novelty and popularity, with the end goal of improving predictions of learner engagement in a lifelong-learning educational video platform. Towards achieving this goal, we (i) formulate and evaluate multiple probabilistic graphical models to capture learner interest; (ii) identify and experiment with multiple probabilistic and ensemble approaches to combine interest, novelty, and knowledge representations together; and (iii) identify and experiment with different hybrid recommender approaches to fuse population-based engagement prediction to address the cold-start problem, i.e., the scarcity of data in the early stages of a user session, a common challenge in recommendation systems. Our experiments with an in-the-wild interaction dataset of more than 20,000 learners show clear performance advantages by integrating content popularity, learner interest, novelty, and knowledge aspects in an informational recommender system, while preserving scalability. Our recommendation system integrates a human-intuitive representation at its core, and we argue that this transparency will prove important in efforts to give agency to the learner in interacting, collaborating, and governing their own educational algorithms

    Novel Datasets, User Interfaces and Learner Models to Improve Learner Engagement Prediction on Educational Videos

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    With the emergence of Open Education Resources (OERs), educational content creation has rapidly scaled up, making a large collection of new materials made available. Among these, we find educational videos, the most popular modality for transferring knowledge in the technology-enhanced learning paradigm. Rapid creation of learning resources opens up opportunities in facilitating sustainable education, as the potential to personalise and recommend specific materials that align with individual users’ interests, goals, knowledge level, language and stylistic preferences increases. However, the quality and topical coverage of these materials could vary significantly, posing significant challenges in managing this large collection, including the risk of negative user experience and engagement with these materials. The scarcity of support resources such as public datasets is another challenge that slows down the development of tools in this research area. This thesis develops a set of novel tools that improve the recommendation of educational videos. Two novel datasets and an e-learning platform with a novel user interface are developed to support the offline and online testing of recommendation models for educational videos. Furthermore, a set of learner models that accounts for the learner interests, knowledge, novelty and popularity of content is developed through this thesis. The different models are integrated together to propose a novel learner model that accounts for the different factors simultaneously. The user studies conducted on the novel user interface show that the new interface encourages users to explore the topical content more rigorously before making relevance judgements about educational videos. Offline experiments on the newly constructed datasets show that the newly proposed learner models outperform their relevant baselines significantly

    On the Presence of Green and Sustainable Software Engineering in Higher Education Curricula

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    Nowadays, software is pervasive in our everyday lives. Its sustainability and environmental impact have become major factors to be considered in the development of software systems. Millennials-the newer generation of university students-are particularly keen to learn about and contribute to a more sustainable and green society. The need for training on green and sustainable topics in software engineering has been reflected in a number of recent studies. The goal of this paper is to get a first understanding of what is the current state of teaching sustainability in the software engineering community, what are the motivations behind the current state of teaching, and what can be done to improve it. To this end, we report the findings from a targeted survey of 33 academics on the presence of green and sustainable software engineering in higher education. The major findings from the collected data suggest that sustainability is under-represented in the curricula, while the current focus of teaching is on energy efficiency delivered through a fact-based approach. The reasons vary from lack of awareness, teaching material and suitable technologies, to the high effort required to teach sustainability. Finally, we provide recommendations for educators willing to teach sustainability in software engineering that can help to suit millennial students needs.Comment: The paper will be presented at the 1st International Workshop on Software Engineering Curricula for Millennials (SECM2017
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