3 research outputs found
Sharing emotions impacts computer-supported collaborative processes: effect of an emotion awareness tool
There is a large consensus among researchers on the significant role of emotions in group effectiveness and performance. Emotion awareness tools (EATs) have been developed in recent years allowing members of a group to identify with their own- and their partner's emotions through a computer-mediated collaboration. In this study, we report the impact of an EAT on socio-cognitive and relational processes, and its differential effect depending on gender. This study shows that the EAT was beneficial for processes contributing to the quality of working relationships and the mutual modeling process, by which group members gain a better awareness of their partner's knowledge
Inside Out: Detecting Learners' Confusion to Improve Interactive Digital Learning Environments
Confusion is an emotion that is likely to occur while learning complex information. This emotion can be beneficial to learners in that it can foster engagement, leading to deeper understanding. However, if learners fail to resolve confusion, its effect can be detrimental to learning. Such detrimental learning experiences are particularly concerning within digital learning environments (DLEs), where a teacher is not physically present to monitor learner engagement and adapt the learning experience accordingly. However, with better information about a learner's emotion and behavior, it is possible to improve the design of interactive DLEs (IDLEs) not only in promoting productive confusion but also in preventing overwhelming confusion. This article reviews different methodological approaches for detecting confusion, such as self-report and behavioral and physiological measures, and discusses their implications within the theoretical framework of a zone of optimal confusion. The specificities of several methodologies and their potential application in IDLEs are discussed
Desarrollo de una herramienta para la práctica del curso de matemáticas en plataformas educativas virtuales utilizando reconocimiento de emociones
El Perú atraviesa una crisis en su sistema educativo, a pesar de estar cerca de lograr
la universalización de la educación primaria, sector importante para el desarrollo
escolar, los resultados muestran que los niños no aprenden como deberÃan. Para
mejorar esta situación se necesitan aplicar nuevas técnicas que apoyen al desarrollo
educacional sobretodo de los niños y niñas del nivel primario.
En el ámbito tecnológico, existen nuevas herramientas que no están siendo utilizadas
y que podrÃan ayudar a mejorar la educación en nuestro paÃs. Una de estas
herramientas son las plataformas educativas virtuales, conocidas también como e-
Learning Systems. Si bien estas plataformas logran cubrir algunas expectativas de lo
que deberÃa ser un aula virtual, no toman en cuenta las experiencias, talentos e
intereses de los alumnos. El presente proyecto de fin de carrera propone una
alternativa de solución mediante una herramienta que posibilite el reconocimiento de
emociones por medio de texto ingresado por el alumno, para descubrir el perfil que
posee y poder responder afectivamente a sus necesidades. Para simular el ambiente
pedagógico se crearon lecciones para practicar la materia de Matemáticas. De igual
manera el trabajo se centra en la educación primaria como primer enfoque en el
desarrollo.Tesi