131 research outputs found

    ISAR: Ein Autorensystem für Interaktive Tische

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    Developing augmented reality systems involves several challenges, that prevent end users and experts from non-technical domains, such as education, to experiment with this technology. In this research we introduce ISAR, an authoring system for augmented reality tabletops targeting users from non-technical domains. ISAR allows non-technical users to create their own interactive tabletop applications and experiment with the use of this technology in domains such as educations, industrial training, and medical rehabilitation.Die Entwicklung von Augmented-Reality-Systemen ist mit mehreren Herausforderungen verbunden, die Endbenutzer und Experten aus nicht-technischen Bereichen, wie z.B. dem Bildungswesen, daran hindern, mit dieser Technologie zu experimentieren. In dieser Forschung stellen wir ISAR vor, ein Autorensystem für Augmented-Reality-Tabletops, das sich an Benutzer aus nicht-technischen Bereichen richtet. ISAR ermöglicht es nicht-technischen Anwendern, ihre eigenen interaktiven Tabletop-Anwendungen zu erstellen und mit dem Einsatz dieser Technologie in Bereichen wie Bildung, industrieller Ausbildung und medizinischer Rehabilitation zu experimentieren

    SPATIO-TEMPORAL REGISTRATION IN AUGMENTED REALITY

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    The overarching goal of Augmented Reality (AR) is to provide users with the illusion that virtual and real objects coexist indistinguishably in the same space. An effective persistent illusion requires accurate registration between the real and the virtual objects, registration that is spatially and temporally coherent. However, visible misregistration can be caused by many inherent error sources, such as errors in calibration, tracking, and modeling, and system delay. This dissertation focuses on new methods that could be considered part of "the last mile" of spatio-temporal registration in AR: closed-loop spatial registration and low-latency temporal registration: 1. For spatial registration, the primary insight is that calibration, tracking and modeling are means to an end---the ultimate goal is registration. In this spirit I present a novel pixel-wise closed-loop registration approach that can automatically minimize registration errors using a reference model comprised of the real scene model and the desired virtual augmentations. Registration errors are minimized in both global world space via camera pose refinement, and local screen space via pixel-wise adjustments. This approach is presented in the context of Video See-Through AR (VST-AR) and projector-based Spatial AR (SAR), where registration results are measurable using a commodity color camera. 2. For temporal registration, the primary insight is that the real-virtual relationships are evolving throughout the tracking, rendering, scanout, and display steps, and registration can be improved by leveraging fine-grained processing and display mechanisms. In this spirit I introduce a general end-to-end system pipeline with low latency, and propose an algorithm for minimizing latency in displays (DLP DMD projectors in particular). This approach is presented in the context of Optical See-Through AR (OST-AR), where system delay is the most detrimental source of error. I also discuss future steps that may further improve spatio-temporal registration. Particularly, I discuss possibilities for using custom virtual or physical-virtual fiducials for closed-loop registration in SAR. The custom fiducials can be designed to elicit desirable optical signals that directly indicate any error in the relative pose between the physical and projected virtual objects.Doctor of Philosoph

    User-oriented markerless augmented reality framework based on 3D reconstruction and loop closure detection

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    An augmented reality (AR) system needs to track the user-view to perform an accurate augmentation registration. The present research proposes a conceptual marker-less, natural feature-based AR framework system, the process for which is divided into two stages - an offline database training session for the application developers, and an online AR tracking and display session for the final users. In the offline session, two types of 3D reconstruction application, RGBD-SLAM and SfM are integrated into the development framework for building the reference template of a target environment. The performance and applicable conditions of these two methods are presented in the present thesis, and the application developers can choose which method to apply for their developmental demands. A general developmental user interface is provided to the developer for interaction, including a simple GUI tool for augmentation configuration. The present proposal also applies a Bag of Words strategy to enable a rapid "loop-closure detection" in the online session, for efficiently querying the application user-view from the trained database to locate the user pose. The rendering and display process of augmentation is currently implemented within an OpenGL window, which is one result of the research that is worthy of future detailed investigation and development

    Progress in industrial photogrammetry by means of markerless solutions

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    174 p.La siguiente tesis está enfocada al desarrollo y uso avanzado de metodologías fotogramétrica sin dianas en aplicaciones industriales. La fotogrametría es una técnica de medición óptica 3D que engloba múltiples configuraciones y aproximaciones. En este estudio se han desarrollado procedimientos de medición, modelos y estrategias de procesamiento de imagen que van más allá que la fotogrametría convencional y buscan el emplear soluciones de otros campos de la visión artificial en aplicaciones industriales. Mientras que la fotogrametría industrial requiere emplear dianas artificiales para definir los puntos o elementos de interés, esta tesis contempla la reducción e incluso la eliminación de las dianas tanto pasivas como activas como alternativas prácticas. La mayoría de los sistemas de medida utilizan las dianas tanto para definir los puntos de control, relacionar las distintas perspectivas, obtener precisión, así como para automatizar las medidas. Aunque en muchas situaciones el empleo de dianas no sea restrictivo existen aplicaciones industriales donde su empleo condiciona y restringe considerablemente los procedimientos de medida empleados en la inspección. Un claro ejemplo es la verificación y control de calidad de piezas seriadas, o la medición y seguimiento de elementos prismáticos relacionados con un sistema de referencia determinado. Es en este punto donde la fotogrametría sin dianas puede combinarse o complementarse con soluciones tradicionales para tratar de mejorar las prestaciones actuales

    Creating and controlling visual environments using BonVision.

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    Real-time rendering of closed-loop visual environments is important for next-generation understanding of brain function and behaviour, but is often prohibitively difficult for non-experts to implement and is limited to few laboratories worldwide. We developed BonVision as an easy-to-use open-source software for the display of virtual or augmented reality, as well as standard visual stimuli. BonVision has been tested on humans and mice, and is capable of supporting new experimental designs in other animal models of vision. As the architecture is based on the open-source Bonsai graphical programming language, BonVision benefits from native integration with experimental hardware. BonVision therefore enables easy implementation of closed-loop experiments, including real-time interaction with deep neural networks, and communication with behavioural and physiological measurement and manipulation devices
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