67,489 research outputs found
Dynamic edge-caching for mobile users: minimising inter-AS traffic by moving cloud services and VMs
In recent years, Cloud technology has revolutionized the way services are delivered to end-users. The advent of truly mobile computing in the form of smart phones and tablets has also driven the demand for Cloud resources in order to compensate for the inherent lack of local resources on these devices. Furthermore, modern mobile devices are equipped with multiple network interfaces and in combination with the rapid deployment of wireless networks, it is expected that they will always have Internet connectivity and access to Cloud resources. In this paper we will focus on traffic management for interactive multimedia services accessed by a mobile user by means of dynamic migration of a Virtual Machine. Network performance measurements are taken from a network of virtualization-enabled hosts that perform live migrations of a Virtual Machine which hosts multimedia content. The data is used as input to an equation that determines whether a migration would be beneficial in terms of traffic localization based on a user's mobility characteristics and network usage patterns. The contribution of this paper lies in the proposed mechanism of managing traffic for interactive services in the context of mobile cloud computing. This helps alleviate the increased network costs introduced by dynamic migrations driven by Quality of Service parameters and may result in increased network traffic for the benefit of improved QoS
Enabling Disaster Resilient 4G Mobile Communication Networks
The 4G Long Term Evolution (LTE) is the cellular technology expected to
outperform the previous generations and to some extent revolutionize the
experience of the users by taking advantage of the most advanced radio access
techniques (i.e. OFDMA, SC-FDMA, MIMO). However, the strong dependencies
between user equipments (UEs), base stations (eNBs) and the Evolved Packet Core
(EPC) limit the flexibility, manageability and resiliency in such networks. In
case the communication links between UEs-eNB or eNB-EPC are disrupted, UEs are
in fact unable to communicate. In this article, we reshape the 4G mobile
network to move towards more virtual and distributed architectures for
improving disaster resilience, drastically reducing the dependency between UEs,
eNBs and EPC. The contribution of this work is twofold. We firstly present the
Flexible Management Entity (FME), a distributed entity which leverages on
virtualized EPC functionalities in 4G cellular systems. Second, we introduce a
simple and novel device-todevice (D2D) communication scheme allowing the UEs in
physical proximity to communicate directly without resorting to the
coordination with an eNB.Comment: Submitted to IEEE Communications Magazin
Mobility through Heterogeneous Networks in a 4G Environment
Serving and Managing users in a heterogeneous environment. 17th WWRF Meeting in Heidelberg, Germany, 15 - 17 November 2006. [Proceeding presented at WG3 - Co-operative and Ad-hoc Networks]The increase will of ubiquitous access of the users to the requested services points towards the integration of heterogeneous networks. In this sense, a user shall be able to access its services through different access technologies, such as WLAN, Wimax, UMTS and DVB technologies, from the same or different network operators, and to seamless move between different networks with active communications. In this paper we propose a mobility architecture able to support this users’ ubiquitous access and seamless movement, while simultaneously bringing a large flexibility to access network operators
Addressing the Challenges in Federating Edge Resources
This book chapter considers how Edge deployments can be brought to bear in a
global context by federating them across multiple geographic regions to create
a global Edge-based fabric that decentralizes data center computation. This is
currently impractical, not only because of technical challenges, but is also
shrouded by social, legal and geopolitical issues. In this chapter, we discuss
two key challenges - networking and management in federating Edge deployments.
Additionally, we consider resource and modeling challenges that will need to be
addressed for a federated Edge.Comment: Book Chapter accepted to the Fog and Edge Computing: Principles and
Paradigms; Editors Buyya, Sriram
A novel multipath-transmission supported software defined wireless network architecture
The inflexible management and operation of today\u27s wireless access networks cannot meet the increasingly growing specific requirements, such as high mobility and throughput, service differentiation, and high-level programmability. In this paper, we put forward a novel multipath-transmission supported software-defined wireless network architecture (MP-SDWN), with the aim of achieving seamless handover, throughput enhancement, and flow-level wireless transmission control as well as programmable interfaces. In particular, this research addresses the following issues: 1) for high mobility and throughput, multi-connection virtual access point is proposed to enable multiple transmission paths simultaneously over a set of access points for users and 2) wireless flow transmission rules and programmable interfaces are implemented into mac80211 subsystem to enable service differentiation and flow-level wireless transmission control. Moreover, the efficiency and flexibility of MP-SDWN are demonstrated in the performance evaluations conducted on a 802.11 based-testbed, and the experimental results show that compared to regular WiFi, our proposed MP-SDWN architecture achieves seamless handover and multifold throughput improvement, and supports flow-level wireless transmission control for different applications
Middleware Technologies for Cloud of Things - a survey
The next wave of communication and applications rely on the new services
provided by Internet of Things which is becoming an important aspect in human
and machines future. The IoT services are a key solution for providing smart
environments in homes, buildings and cities. In the era of a massive number of
connected things and objects with a high grow rate, several challenges have
been raised such as management, aggregation and storage for big produced data.
In order to tackle some of these issues, cloud computing emerged to IoT as
Cloud of Things (CoT) which provides virtually unlimited cloud services to
enhance the large scale IoT platforms. There are several factors to be
considered in design and implementation of a CoT platform. One of the most
important and challenging problems is the heterogeneity of different objects.
This problem can be addressed by deploying suitable "Middleware". Middleware
sits between things and applications that make a reliable platform for
communication among things with different interfaces, operating systems, and
architectures. The main aim of this paper is to study the middleware
technologies for CoT. Toward this end, we first present the main features and
characteristics of middlewares. Next we study different architecture styles and
service domains. Then we presents several middlewares that are suitable for CoT
based platforms and lastly a list of current challenges and issues in design of
CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268,
Digital Communications and Networks, Elsevier (2017
Middleware Technologies for Cloud of Things - a survey
The next wave of communication and applications rely on the new services
provided by Internet of Things which is becoming an important aspect in human
and machines future. The IoT services are a key solution for providing smart
environments in homes, buildings and cities. In the era of a massive number of
connected things and objects with a high grow rate, several challenges have
been raised such as management, aggregation and storage for big produced data.
In order to tackle some of these issues, cloud computing emerged to IoT as
Cloud of Things (CoT) which provides virtually unlimited cloud services to
enhance the large scale IoT platforms. There are several factors to be
considered in design and implementation of a CoT platform. One of the most
important and challenging problems is the heterogeneity of different objects.
This problem can be addressed by deploying suitable "Middleware". Middleware
sits between things and applications that make a reliable platform for
communication among things with different interfaces, operating systems, and
architectures. The main aim of this paper is to study the middleware
technologies for CoT. Toward this end, we first present the main features and
characteristics of middlewares. Next we study different architecture styles and
service domains. Then we presents several middlewares that are suitable for CoT
based platforms and lastly a list of current challenges and issues in design of
CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268,
Digital Communications and Networks, Elsevier (2017
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