7,021 research outputs found

    Context-awareness for mobile sensing: a survey and future directions

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    The evolution of smartphones together with increasing computational power have empowered developers to create innovative context-aware applications for recognizing user related social and cognitive activities in any situation and at any location. The existence and awareness of the context provides the capability of being conscious of physical environments or situations around mobile device users. This allows network services to respond proactively and intelligently based on such awareness. The key idea behind context-aware applications is to encourage users to collect, analyze and share local sensory knowledge in the purpose for a large scale community use by creating a smart network. The desired network is capable of making autonomous logical decisions to actuate environmental objects, and also assist individuals. However, many open challenges remain, which are mostly arisen due to the middleware services provided in mobile devices have limited resources in terms of power, memory and bandwidth. Thus, it becomes critically important to study how the drawbacks can be elaborated and resolved, and at the same time better understand the opportunities for the research community to contribute to the context-awareness. To this end, this paper surveys the literature over the period of 1991-2014 from the emerging concepts to applications of context-awareness in mobile platforms by providing up-to-date research and future research directions. Moreover, it points out the challenges faced in this regard and enlighten them by proposing possible solutions

    Medical data processing and analysis for remote health and activities monitoring

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    Recent developments in sensor technology, wearable computing, Internet of Things (IoT), and wireless communication have given rise to research in ubiquitous healthcare and remote monitoring of human\u2019s health and activities. Health monitoring systems involve processing and analysis of data retrieved from smartphones, smart watches, smart bracelets, as well as various sensors and wearable devices. Such systems enable continuous monitoring of patients psychological and health conditions by sensing and transmitting measurements such as heart rate, electrocardiogram, body temperature, respiratory rate, chest sounds, or blood pressure. Pervasive healthcare, as a relevant application domain in this context, aims at revolutionizing the delivery of medical services through a medical assistive environment and facilitates the independent living of patients. In this chapter, we discuss (1) data collection, fusion, ownership and privacy issues; (2) models, technologies and solutions for medical data processing and analysis; (3) big medical data analytics for remote health monitoring; (4) research challenges and opportunities in medical data analytics; (5) examples of case studies and practical solutions

    Personalization in cultural heritage: the road travelled and the one ahead

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    Over the last 20 years, cultural heritage has been a favored domain for personalization research. For years, researchers have experimented with the cutting edge technology of the day; now, with the convergence of internet and wireless technology, and the increasing adoption of the Web as a platform for the publication of information, the visitor is able to exploit cultural heritage material before, during and after the visit, having different goals and requirements in each phase. However, cultural heritage sites have a huge amount of information to present, which must be filtered and personalized in order to enable the individual user to easily access it. Personalization of cultural heritage information requires a system that is able to model the user (e.g., interest, knowledge and other personal characteristics), as well as contextual aspects, select the most appropriate content, and deliver it in the most suitable way. It should be noted that achieving this result is extremely challenging in the case of first-time users, such as tourists who visit a cultural heritage site for the first time (and maybe the only time in their life). In addition, as tourism is a social activity, adapting to the individual is not enough because groups and communities have to be modeled and supported as well, taking into account their mutual interests, previous mutual experience, and requirements. How to model and represent the user(s) and the context of the visit and how to reason with regard to the information that is available are the challenges faced by researchers in personalization of cultural heritage. Notwithstanding the effort invested so far, a definite solution is far from being reached, mainly because new technology and new aspects of personalization are constantly being introduced. This article surveys the research in this area. Starting from the earlier systems, which presented cultural heritage information in kiosks, it summarizes the evolution of personalization techniques in museum web sites, virtual collections and mobile guides, until recent extension of cultural heritage toward the semantic and social web. The paper concludes with current challenges and points out areas where future research is needed

    A Framework for Exploiting Internet of Things for Context-Aware Trust-based Personalized Services

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    In the last years, we have witnessed the introduction of Internet of Things as an integral part of the Internet with billions of interconnected and addressable everyday objects. On the one hand, these objects generate massive volume of data that can be exploited to gain useful insights into our day-to-day needs. On the other hand, context-aware recommender systems (CARSs) are intelligent systems that assist users to make service consumption choices that satisfy their preferences based on their contextual situations. However, one of the major challenges in developing CARSs is the lack of functionality providing dynamic and reliable context information required by the recommendation decision process based on the objects that users interact with in their environments. Thus, contextual information obtained from IoT objects and other sources can be exploited to build CARSs that satisfy users’ preferences, improve quality of experience and recommendation accuracy. This article describes various components of a conceptual IoT based framework for context-aware personalized recommendations. The framework addresses the weakness whereby CARSs rely on static and limited contextual information from user’s mobile phone, by providing additional components for reliable and dynamic contextual information, using IoT context sources. The core of the framework consists of context recognition and reasoning management, dynamic user profile model incorporating trust to improve accuracy of context-aware personalized recommendations. Experimental evaluations show that incorporating context and trust in personalized recommendations can improve its accuracy

    A persistent infrastructure for augmented field trips

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    This paper describes an approach to the provision of pervasive field trips where a persistent infrastructure is provided, upon which teachers can easily create novel pervasive experiences for children. The physical infrastructure is briefly described along with the underlying information infrastructure, which enables the tools for authoring the content and designing the orchestration of the experience to be placed in the hands of teachers. A literacy experience and initial trials of the system are discussed, conclusions drawn, and future directions outlined

    Multimodalities in Metadata: Gaia Gate

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    Metadata is information about objects. Existing metadata standards seldom describe details concerning an object’s context within an environment; this thesis proposes a new concept, external contextual metadata (ECM), examining metadata, digital photography, and mobile interface theory as context for a proposed multimodal framework of media that expresses the internal and external qualities of the digital object and how they might be employed in various use cases. The framework is binded to a digital image as a singular object. Information contained in these ‘images’ can then be processed by a renderer application to reinterpret the context that the image was captured, including non-visually. Two prototypes are developed through the process of designing a renderer for the new multimodal data framework: a proof-of-concept application and a demonstration of ‘figurative’ execution (titled ‘Gaia Gate’), followed by a critical design analysis of the resulting products
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