57,232 research outputs found
Space-Optimal Majority in Population Protocols
Population protocols are a model of distributed computing, in which
agents with limited local state interact randomly, and cooperate to
collectively compute global predicates. An extensive series of papers, across
different communities, has examined the computability and complexity
characteristics of this model. Majority, or consensus, is a central task, in
which agents need to collectively reach a decision as to which one of two
states or had a higher initial count. Two complexity metrics are
important: the time that a protocol requires to stabilize to an output
decision, and the state space size that each agent requires.
It is known that majority requires states per agent to
allow for poly-logarithmic time stabilization, and that states
are sufficient. Thus, there is an exponential gap between the upper and lower
bounds.
We address this question. We provide a new lower bound of
states for any protocol which stabilizes in time, for any constant. This result is conditional on basic monotonicity and output
assumptions, satisfied by all known protocols. Technically, it represents a
significant departure from previous lower bounds. Instead of relying on dense
configurations, we introduce a new surgery technique to construct executions
which contradict the correctness of algorithms that stabilize too fast.
Subsequently, our lower bound applies to general initial configurations.
We give an algorithm for majority which uses states, and
stabilizes in time. Central to the algorithm is a new leaderless
phase clock, which allows nodes to synchronize in phases of
consecutive interactions using states per node. We also employ our
phase clock to build a leader election algorithm with states,
which stabilizes in time
A population protocol for exact majority with stabilization time and asymptotically optimal number of states.
A population protocol is a sequence of pairwise interactions of n agents. During one interaction, two randomly selected agents update their states by applying a deterministic transition function. The goal is to stabilize the system at a desired output property. The main performance objectives in designing such protocols are small number of states per agent and fast stabilization time. We present a fast population protocol for the exact-majority problem, which uses Theta(log n) states (per agent) and stabilizes in O(log^{5/3} n) parallel time (i.e., in O(n log^{5/3} n) interactions) in expectation and with high probability. Alistarh et al. [SODA 2018] showed that exact-majority protocols which stabilize in expected O(n^{1-Omega(1)}) parallel time and have the properties of monotonicity and output dominance require Omega(log n) states. Note that the properties mentioned above are satisfied by all known population protocols for exact majority, including ours. They also showed an O(log^2 n)-time exact-majority protocol with O(log n) states, which, prior to our work, was the fastest exact-majority protocol with polylogarithmic number of states. The standard design framework for majority protocols is based on O(log n) phases and requires that all agents are well synchronized within each phase, leading naturally to upper bounds of the order of log^2 n because of Theta(log n) synchronization time per phase. We show how this framework can be tightened with weak synchronization to break the O(log^2 n) upper bound of previous protocols
Stable Leader Election in Population Protocols Requires Linear Time
A population protocol *stably elects a leader* if, for all , starting from
an initial configuration with agents each in an identical state, with
probability 1 it reaches a configuration that is correct (exactly
one agent is in a special leader state ) and stable (every configuration
reachable from also has a single agent in state ). We show
that any population protocol that stably elects a leader requires
expected "parallel time" --- expected total pairwise interactions
--- to reach such a stable configuration. Our result also informs the
understanding of the time complexity of chemical self-organization by showing
an essential difficulty in generating exact quantities of molecular species
quickly.Comment: accepted to Distributed Computing special issue of invited papers
from DISC 2015; significantly revised proof structure and intuitive
explanation
Population stability: regulating size in the presence of an adversary
We introduce a new coordination problem in distributed computing that we call
the population stability problem. A system of agents each with limited memory
and communication, as well as the ability to replicate and self-destruct, is
subjected to attacks by a worst-case adversary that can at a bounded rate (1)
delete agents chosen arbitrarily and (2) insert additional agents with
arbitrary initial state into the system. The goal is perpetually to maintain a
population whose size is within a constant factor of the target size . The
problem is inspired by the ability of complex biological systems composed of a
multitude of memory-limited individual cells to maintain a stable population
size in an adverse environment. Such biological mechanisms allow organisms to
heal after trauma or to recover from excessive cell proliferation caused by
inflammation, disease, or normal development.
We present a population stability protocol in a communication model that is a
synchronous variant of the population model of Angluin et al. In each round,
pairs of agents selected at random meet and exchange messages, where at least a
constant fraction of agents is matched in each round. Our protocol uses
three-bit messages and states per agent. We emphasize that
our protocol can handle an adversary that can both insert and delete agents, a
setting in which existing approximate counting techniques do not seem to apply.
The protocol relies on a novel coloring strategy in which the population size
is encoded in the variance of the distribution of colors. Individual agents can
locally obtain a weak estimate of the population size by sampling from the
distribution, and make individual decisions that robustly maintain a stable
global population size
Minimizing Message Size in Stochastic Communication Patterns: Fast Self-Stabilizing Protocols with 3 bits
This paper considers the basic model of communication, in
which in each round, each agent extracts information from few randomly chosen
agents. We seek to identify the smallest amount of information revealed in each
interaction (message size) that nevertheless allows for efficient and robust
computations of fundamental information dissemination tasks. We focus on the
Majority Bit Dissemination problem that considers a population of agents,
with a designated subset of source agents. Each source agent holds an input bit
and each agent holds an output bit. The goal is to let all agents converge
their output bits on the most frequent input bit of the sources (the majority
bit). Note that the particular case of a single source agent corresponds to the
classical problem of Broadcast. We concentrate on the severe fault-tolerant
context of self-stabilization, in which a correct configuration must be reached
eventually, despite all agents starting the execution with arbitrary initial
states.
We first design a general compiler which can essentially transform any
self-stabilizing algorithm with a certain property that uses -bits
messages to one that uses only -bits messages, while paying only a
small penalty in the running time. By applying this compiler recursively we
then obtain a self-stabilizing Clock Synchronization protocol, in which agents
synchronize their clocks modulo some given integer , within rounds w.h.p., and using messages that contain bits only.
We then employ the new Clock Synchronization tool to obtain a
self-stabilizing Majority Bit Dissemination protocol which converges in time, w.h.p., on every initial configuration, provided that the
ratio of sources supporting the minority opinion is bounded away from half.
Moreover, this protocol also uses only 3 bits per interaction.Comment: 28 pages, 4 figure
Efficient size estimation and impossibility of termination in uniform dense population protocols
We study uniform population protocols: networks of anonymous agents whose
pairwise interactions are chosen at random, where each agent uses an identical
transition algorithm that does not depend on the population size . Many
existing polylog time protocols for leader election and majority
computation are nonuniform: to operate correctly, they require all agents to be
initialized with an approximate estimate of (specifically, the exact value
). Our first main result is a uniform protocol for
calculating with high probability in time and
states ( bits of memory). The protocol is
converging but not terminating: it does not signal when the estimate is close
to the true value of . If it could be made terminating, this would
allow composition with protocols, such as those for leader election or
majority, that require a size estimate initially, to make them uniform (though
with a small probability of failure). We do show how our main protocol can be
indirectly composed with others in a simple and elegant way, based on the
leaderless phase clock, demonstrating that those protocols can in fact be made
uniform. However, our second main result implies that the protocol cannot be
made terminating, a consequence of a much stronger result: a uniform protocol
for any task requiring more than constant time cannot be terminating even with
probability bounded above 0, if infinitely many initial configurations are
dense: any state present initially occupies agents. (In particular,
no leader is allowed.) Crucially, the result holds no matter the memory or time
permitted. Finally, we show that with an initial leader, our size-estimation
protocol can be made terminating with high probability, with the same
asymptotic time and space bounds.Comment: Using leaderless phase cloc
Voices for 2020: Ending Family Homelessness
Ending family homelessness will require a wide variety of community-based strategies to ensure that every member of each family experiencing homelessness is offered the services and supports they need to thrive. Following engagement with homeless families and health and human service providers; a review of the research literature and best practices in addressing the needs of homeless families; and completion of a local environmental scan, several strategies were identified for local action to end family homelessness
Towards Efficient Verification of Population Protocols
Population protocols are a well established model of computation by
anonymous, identical finite state agents. A protocol is well-specified if from
every initial configuration, all fair executions reach a common consensus. The
central verification question for population protocols is the
well-specification problem: deciding if a given protocol is well-specified.
Esparza et al. have recently shown that this problem is decidable, but with
very high complexity: it is at least as hard as the Petri net reachability
problem, which is EXPSPACE-hard, and for which only algorithms of non-primitive
recursive complexity are currently known.
In this paper we introduce the class WS3 of well-specified strongly-silent
protocols and we prove that it is suitable for automatic verification. More
precisely, we show that WS3 has the same computational power as general
well-specified protocols, and captures standard protocols from the literature.
Moreover, we show that the membership problem for WS3 reduces to solving
boolean combinations of linear constraints over N. This allowed us to develop
the first software able to automatically prove well-specification for all of
the infinitely many possible inputs.Comment: 29 pages, 1 figur
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