209 research outputs found

    A service based estimation method for MPSoC performance modelling

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    This paper presents an abstract service based estimation method for MPSoC performance modelling which allows fast, cycle accurate design space exploration of complex architectures including multi processor configurations at a very early stage in the design phase. The modelling method uses a service oriented model of computation based on Hierarchical Colored Petri Nets and allows the modelling of both software and hardware in one unified model. To illustrate the potential of the method, a small MPSoC system, developed at Bang & Olufsen ICEpower a/s, is modelled and performance estimates are produced for various configurations of the system in order to explore the best possible implementation

    Electronic System-Level Synthesis Methodologies

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    Exploring Task Mappings on Heterogeneous MPSoCs using a Bias-Elitist Genetic Algorithm

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    Exploration of task mappings plays a crucial role in achieving high performance in heterogeneous multi-processor system-on-chip (MPSoC) platforms. The problem of optimally mapping a set of tasks onto a set of given heterogeneous processors for maximal throughput has been known, in general, to be NP-complete. The problem is further exacerbated when multiple applications (i.e., bigger task sets) and the communication between tasks are also considered. Previous research has shown that Genetic Algorithms (GA) typically are a good choice to solve this problem when the solution space is relatively small. However, when the size of the problem space increases, classic genetic algorithms still suffer from the problem of long evolution times. To address this problem, this paper proposes a novel bias-elitist genetic algorithm that is guided by domain-specific heuristics to speed up the evolution process. Experimental results reveal that our proposed algorithm is able to handle large scale task mapping problems and produces high-quality mapping solutions in only a short time period.Comment: 9 pages, 11 figures, uses algorithm2e.st

    Distributed real-time operating system (DRTOS) modeling in SpecC

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    System level design of an embedded computing system involves a multi-step process to refine the system from an abstract specification to an actual implementation by defining and modeling the system at various levels of abstraction. System level design supports evaluating and optimizing the system early in design exploration.;Embedded computing systems may consist of multiple processing elements, memories, I/O devices, sensors, and actors. The selection of processing elements includes instruction-set processors and custom hardware units, such as application specific integrated circuit (ASIC) and field programmable gate array (FPGA). Real-time operating systems (RTOS) have been used in embedded systems as an industry standard for years and can offer embedded systems the characteristics such as concurrency and time constraints. Some of the existing system level design languages, such as SpecC, provide the capability to model an embedded system including an RTOS for a single processor. However, there is a need to develop a distributed RTOS modeling mechanism as part of the system level design methodology due to the increasing number of processing elements in systems and to embedded platforms having multiple processors. A distributed RTOS (DRTOS) provides services such as multiprocessor tasks scheduling, interprocess communication, synchronization, and distributed mutual exclusion, etc.;In this thesis, we develop a DRTOS model as the extension of the existing SpecC single RTOS model to provide basic functionalities of a DRTOS implementation, and present the refinement methodology for using our DRTOS model during system level synthesis. The DRTOS model and refinement process are demonstrated in the SpecC SCE environment. The capabilities and limitations of the DRTOS modeling approach are presented

    Automatic Deployment Space Exploration Using Refinement Transformations

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    To manage the complex engineering information for real-time systems, the system under development may be modelled in a high-level architecture de- scription language. This high-level information provides a basis for deployment space exploration as it can be used to generate a low-level implementation. During this deployment mapping many platform-dependent choices have to be made whose consequences cannot be easily predicted. In this paper we present an approach to the automatic exploration of the deployment space based on platform-based design. All possible solutions of a deployment step are generated using a refinement trans- formation. Non-conforming deployment alternatives are pruned as early as possible using simulation or analytical methods. We validate the feasibility of our approach by deploying part of an automotive power window optimized for its real-time be- haviour using an AUTOSAR-like representation. First results are promising and show that the optimal solution can indeed be found efficiently with our approach
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