5 research outputs found

    An improved MOEA/D algorithm for multi-objective multicast routing with network coding

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    Network coding enables higher network throughput, more balanced traffic, and securer data transmission. However, complicated mathematical operations incur when packets are combined at intermediate nodes, which, if not operated properly, lead to very high network resource consumption and unacceptable delay. Therefore, it is of vital importance to minimize various network resources and end-to-end delays while exploiting promising benefits of network coding. Multicast has been used in increasingly more applications, such as video conferencing and remote education. In this paper the multicast routing problem with network coding is formulated as a multi-objective optimization problem (MOP), where the total coding cost, the total link cost and the end-to-end delay are minimized simultaneously. We adapt the multi-objective evolutionary algorithm based on decomposition (MOEA/D) for this MOP by hybridizing it with a population-based incremental learning technique which makes use of the global and historical information collected to provide additional guidance to the evolutionary search. Three new schemes are devised to facilitate the performance improvement, including a probability-based initialization scheme, a problem-specific population updating rule, and a hybridized reproduction operator. Experimental results clearly demonstrate that the proposed algorithm outperforms a number of state-of-the-art MOEAs regarding the solution quality and computational time

    Multi-objective parameter-less population pyramid in solving the real-world and theoretical problems

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    Many real-world problems are notoriously multi-objective and NP-hard. Hence, there is a constant striving for optimizers capable of solving such problems effectively. In this paper, we examine the Multi-Objective Parameter-less Population Pyramid (MO-P3). MO-P3 is based on the Parameter-less Population Pyramid (P3) that was dedicated to solving single-objective problems. P3 employs linkage learning to decompose the problem and uses this information during its run. P3 maintains many different linkage information sets, which is the key to effectively solve the problems of the overlapping nature, i.e., the problems whose variables form a large and complicated network of dependencies rather than additively separable blocks. MO-P3 inherits the features of its predecessor and employs both linkage learning and linkage diversity maintenance to effectively solve hard multi-objective problems, which includes both: well-known test problems and NP-hard real-world problems

    Using MapReduce Streaming for Distributed Life Simulation on the Cloud

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    Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp
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