7,049 research outputs found

    Design exploration and performance strategies towards power-efficient FPGA-based achitectures for sound source localization

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    Many applications rely on MEMS microphone arrays for locating sound sources prior to their execution. Those applications not only are executed under real-time constraints but also are often embedded on low-power devices. These environments become challenging when increasing the number of microphones or requiring dynamic responses. Field-Programmable Gate Arrays (FPGAs) are usually chosen due to their flexibility and computational power. This work intends to guide the design of reconfigurable acoustic beamforming architectures, which are not only able to accurately determine the sound Direction-Of-Arrival (DoA) but also capable to satisfy the most demanding applications in terms of power efficiency. Design considerations of the required operations performing the sound location are discussed and analysed in order to facilitate the elaboration of reconfigurable acoustic beamforming architectures. Performance strategies are proposed and evaluated based on the characteristics of the presented architecture. This power-efficient architecture is compared to a different architecture prioritizing performance in order to reveal the unavoidable design trade-offs

    A Reconfigurable Tile-Based Architecture to Compute FFT and FIR Functions in the Context of Software-Defined Radio

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    Software-defined radio (SDR) is the term used for flexible radio systems that can deal with multiple standards. For an efficient implementation, such systems require appropriate reconfigurable architectures. This paper targets the efficient implementation of the most computationally intensive kernels of two significantly different standards, viz. Bluetooth and HiperLAN/2, on the same reconfigurable hardware. These kernels are FIR filtering and FFT. The designed architecture is based on a two-dimensional arrangement of 17 tiles. Each tile contains a multiplier, an adder, local memory and multiplexers allowing flexible communication with the neighboring tiles. The tile-base data path is complemented with a global controller and various memories. The design has been implemented in SystemC and simulated extensively to prove equivalence with a reference all-software design. It has also been synthesized and turns out to outperform significantly other reconfigurable designs with respect to speed and area

    Mapping DSP algorithms to a reconfigurable architecture Adaptive Wireless Networking (AWGN)

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    This report will discuss the Adaptive Wireless Networking project. The vision of the Adaptive Wireless Networking project will be given. The strategy of the project will be the implementation of multiple communication systems in dynamically reconfigurable heterogeneous hardware. An overview of a wireless LAN communication system, namely HiperLAN/2, and a Bluetooth communication system will be given. Possible implementations of these systems in a dynamically reconfigurable architecture are discussed. Suggestions for future activities in the Adaptive Wireless Networking project are also given

    Design of Multistage Decimation Filters Using Cyclotomic Polynomials: Optimization and Design Issues

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    This paper focuses on the design of multiplier-less decimation filters suitable for oversampled digital signals. The aim is twofold. On one hand, it proposes an optimization framework for the design of constituent decimation filters in a general multistage decimation architecture. The basic building blocks embedded in the proposed filters belong, for a simple reason, to the class of cyclotomic polynomials (CPs): the first 104 CPs have a z-transfer function whose coefficients are simply {-1,0,+1}. On the other hand, the paper provides a bunch of useful techniques, most of which stemming from some key properties of CPs, for designing the proposed filters in a variety of architectures. Both recursive and non-recursive architectures are discussed by focusing on a specific decimation filter obtained as a result of the optimization algorithm. Design guidelines are provided with the aim to simplify the design of the constituent decimation filters in the multistage chain.Comment: Submitted to CAS-I, July 07; 11 pages, 5 figures, 3 table

    14-bit 2.2-MS/s sigma-delta ADC's

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    The Chameleon Architecture for Streaming DSP Applications

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    We focus on architectures for streaming DSP applications such as wireless baseband processing and image processing. We aim at a single generic architecture that is capable of dealing with different DSP applications. This architecture has to be energy efficient and fault tolerant. We introduce a heterogeneous tiled architecture and present the details of a domain-specific reconfigurable tile processor called Montium. This reconfigurable processor has a small footprint (1.8 mm2^2 in a 130 nm process), is power efficient and exploits the locality of reference principle. Reconfiguring the device is very fast, for example, loading the coefficients for a 200 tap FIR filter is done within 80 clock cycles. The tiles on the tiled architecture are connected to a Network-on-Chip (NoC) via a network interface (NI). Two NoCs have been developed: a packet-switched and a circuit-switched version. Both provide two types of services: guaranteed throughput (GT) and best effort (BE). For both NoCs estimates of power consumption are presented. The NI synchronizes data transfers, configures and starts/stops the tile processor. For dynamically mapping applications onto the tiled architecture, we introduce a run-time mapping tool

    High throughput spatial convolution filters on FPGAs

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    Digital signal processing (DSP) on field- programmable gate arrays (FPGAs) has long been appealing because of the inherent parallelism in these computations that can be easily exploited to accelerate such algorithms. FPGAs have evolved significantly to further enhance the mapping of these algorithms, included additional hard blocks, such as the DSP blocks found in modern FPGAs. Although these DSP blocks can offer more efficient mapping of DSP computations, they are primarily designed for 1-D filter structures. We present a study on spatial convolutional filter implementations on FPGAs, optimizing around the structure of the DSP blocks to offer high throughput while maintaining the coefficient flexibility that other published architectures usually sacrifice. We show that it is possible to implement large filters for large 4K resolution image frames at frame rates of 30–60 FPS, while maintaining functional flexibility

    Analysis and application of digital spectral warping in analog and mixed-signal testing

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    Spectral warping is a digital signal processing transform which shifts the frequencies contained within a signal along the frequency axis. The Fourier transform coefficients of a warped signal correspond to frequency-domain 'samples' of the original signal which are unevenly spaced along the frequency axis. This property allows the technique to be efficiently used for DSP-based analog and mixed-signal testing. The analysis and application of spectral warping for test signal generation, response analysis, filter design, frequency response evaluation, etc. are discussed in this paper along with examples of the software and hardware implementation
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