11,439 research outputs found

    Tourism and the smartphone app: capabilities, emerging practice and scope in the travel domain.

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    Based on its advanced computing capabilities and ubiquity, the smartphone has rapidly been adopted as a tourism travel tool.With a growing number of users and a wide varietyof applications emerging, the smartphone is fundamentally altering our current use and understanding of the transport network and tourism travel. Based on a review of smartphone apps, this article evaluates the current functionalities used in the domestic tourism travel domain and highlights where the next major developments lie. Then, at a more conceptual level, the article analyses how the smartphone mediates tourism travel and the role it might play in more collaborative and dynamic travel decisions to facilitate sustainable travel. Some emerging research challenges are discussed

    Activity-Centric Computing Systems

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    • Activity-Centric Computing (ACC) addresses deep-rooted information management problems in traditional application centric computing by providing a unifying computational model for human goal-oriented ‘activity,’ cutting across system boundaries. • We provide a historical review of the motivation for and development of ACC systems, and highlight the need for broadening up this research topic to also include low-level system research and development. • ACC concepts and technology relate to many facets of computing; they are relevant for researchers working on new computing models and operating systems, as well as for application designers seeking to incorporate these technologies in domain-specific applications

    MOSAIC vision and scenarios for mobile collaborative work related to health and wellbeing

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    The main objective of the MOSAIC project is to accelerate innovation in Mobile Worker Support Environments by shaping future research and innovation activities in Europe. The modus operandi of MOSAIC is to develop visions and illustrative scenarios for future collaborative workspaces involving mobile and location-aware working. Analysis of the scenarios is input to the process of road mapping with the purpose of developing strategies for R&D leading to deployment of innovative mobile work technologies and applications across different domains. This paper relates to one specific domain, that of Health and Wellbeing. The focus is therefore is on mobile working environments which enable mobile collaborative working related to the domain of healthcare and wellbeing services for citizens. This paper reports the work of MOSAIC T2.2 on the vision and scenarios for mobile collaborative work related to this domain. This work was also an input to the activity of developing the MOSAIC roadmap for future research and development targeted at realization of the future Health and Wellbeing vision. The MOSAIC validation process for the Health and Wellbeing scenarios is described and one scenario – the Major Incident Scenario - is presented in detail

    Overlay networks for smart grids

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    Surfing the Next Wave: Design and Implementation Challenges of Ubiquitous Computing

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    As computing becomes more mobile and pervasive, designing and implementing ubiquitous computing environments emerge as key challenges for information systems research and practice. The four short papers in this article report the highlights of the second Ubiquitous Computing Workshop at Case Western Reserve University in October 2003. The objectives of the papers are to set up a research agenda in this emerging interdisciplinary field, to share current level of understanding of leading edge research topics, and to create cumulative research streams in this field. Note: This paper consists of an overview of the second Ubiquitous Computing Workshop by its organizers, Kalle Lyytinen and Youngjin Yoo, followed by four papers summarizing its four major working groups. The four papers were prepared and can be read independently. They are not integrated

    Ubiquitous Computing Capabilities and User-System Interaction Readiness: An Activity Perspective

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    Based on mobile computing technologies, ubiquitous systems enable people to access information anywhere and anytime. In addition to the capability of interactivity concerning inquiry processing based on user input through interfaces, ubiquitous systems may offer contextualization and personalization dealing with information filtering based on task contexts and user preferences, which help relieve user effort on the move. This study investigates how different combinations of these major ubiquitous computing capabilities affect user behavior. Using the unifying framework of Activity Theory, it conceptualizes user-system interaction as a tool-mediated activity, the different aspects of which are facilitated by interactivity, contextualization, and personalization. It is hypothesized that such capabilities shape user experiences including sense of control, motive fulfillment, and perceived understanding, which lead to how ready people are to interact with ubiquitous systems. The results from an experiment support the hypothesized relationships, and suggest that different capabilities are interdependent in their effects. The findings yield insights on how to take a systematic and balanced approach of ubiquitous system design to enhance user experiences

    Discovering Boundaries for Mobile Awareness: An Analysis of Relevant Design Factors

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    Mobile awareness applications connect you with the activities of friends, colleagues, and communication partners. The development of awareness applications for mobile devices is a top priority for HCI researchers. In discovering boundaries for mobile awareness systems, it is important to consider how these devices will be used. Factors relevant to design include boundaries drawn by technical, functional, privacy and complexity issues. This paper presents a literature review and introduces a Mobile Awareness Conceptual Framework that defines relevant boundaries for mobile awareness applications. The Framework includes information awareness, people-centered awareness, and context awareness. The paper concludes with an application of the Framework to inform the design of mobile awareness systems
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