4,181 research outputs found

    Discovery and recognition of motion primitives in human activities

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    We present a novel framework for the automatic discovery and recognition of motion primitives in videos of human activities. Given the 3D pose of a human in a video, human motion primitives are discovered by optimizing the `motion flux', a quantity which captures the motion variation of a group of skeletal joints. A normalization of the primitives is proposed in order to make them invariant with respect to a subject anatomical variations and data sampling rate. The discovered primitives are unknown and unlabeled and are unsupervisedly collected into classes via a hierarchical non-parametric Bayes mixture model. Once classes are determined and labeled they are further analyzed for establishing models for recognizing discovered primitives. Each primitive model is defined by a set of learned parameters. Given new video data and given the estimated pose of the subject appearing on the video, the motion is segmented into primitives, which are recognized with a probability given according to the parameters of the learned models. Using our framework we build a publicly available dataset of human motion primitives, using sequences taken from well-known motion capture datasets. We expect that our framework, by providing an objective way for discovering and categorizing human motion, will be a useful tool in numerous research fields including video analysis, human inspired motion generation, learning by demonstration, intuitive human-robot interaction, and human behavior analysis

    Multidimensional Membership Mixture Models

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    We present the multidimensional membership mixture (M3) models where every dimension of the membership represents an independent mixture model and each data point is generated from the selected mixture components jointly. This is helpful when the data has a certain shared structure. For example, three unique means and three unique variances can effectively form a Gaussian mixture model with nine components, while requiring only six parameters to fully describe it. In this paper, we present three instantiations of M3 models (together with the learning and inference algorithms): infinite, finite, and hybrid, depending on whether the number of mixtures is fixed or not. They are built upon Dirichlet process mixture models, latent Dirichlet allocation, and a combination respectively. We then consider two applications: topic modeling and learning 3D object arrangements. Our experiments show that our M3 models achieve better performance using fewer topics than many classic topic models. We also observe that topics from the different dimensions of M3 models are meaningful and orthogonal to each other.Comment: 9 pages, 7 figure

    Learning a Pose Lexicon for Semantic Action Recognition

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    This paper presents a novel method for learning a pose lexicon comprising semantic poses defined by textual instructions and their associated visual poses defined by visual features. The proposed method simultaneously takes two input streams, semantic poses and visual pose candidates, and statistically learns a mapping between them to construct the lexicon. With the learned lexicon, action recognition can be cast as the problem of finding the maximum translation probability of a sequence of semantic poses given a stream of visual pose candidates. Experiments evaluating pre-trained and zero-shot action recognition conducted on MSRC-12 gesture and WorkoutSu-10 exercise datasets were used to verify the efficacy of the proposed method.Comment: Accepted by the 2016 IEEE International Conference on Multimedia and Expo (ICME 2016). 6 pages paper and 4 pages supplementary materia

    Activity recognition using a supervised non-parametric hierarchical HMM

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    The problem of classifying human activities occurring in depth image sequences is addressed. The 3D joint positions of a human skeleton and the local depth image pattern around these joint positions define the features. A two level hierarchical Hidden Markov Model (H-HMM), with independent Markov chains for the joint positions and depth image pattern, is used to model the features. The states corresponding to the H-HMM bottom level characterize the granular poses while the top level characterizes the coarser actions associated with the activities. Further, the H-HMM is based on a Hierarchical Dirichlet Process (HDP), and is fully non-parametric with the number of pose and action states inferred automatically from data. This is a significant advantage over classical HMM and its extensions. In order to perform classification, the relationships between the actions and the activity labels are captured using multinomial logistic regression. The proposed inference procedure ensures alignment of actions from activities with similar labels. Our construction enables information sharing, allows incorporation of unlabelled examples and provides a flexible factorized representation to include multiple data channels. Experiments with multiple real world datasets show the efficacy of our classification approach
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