535 research outputs found
A dynamic edge caching framework for mobile 5G networks
© 2002-2012 IEEE. Mobile edge caching has emerged as a new paradigm to provide computing, networking resources, and storage for a variety of mobile applications. That helps achieve low latency, high reliability, and improve efficiency in handling a very large number of smart devices and emerging services (e.g., IoT, industry automation, virtual reality) in mobile 5G networks. Nonetheless, the development of mobile edge caching is challenged by the decentralized nature of edge nodes, their small coverage, limited computing, and storage resources. In this article, we first give an overview of mobile edge caching in 5G networks. After that, its key challenges and current approaches are discussed. We then propose a novel caching framework. Our framework allows an edge node to authorize the legitimate users and dynamically predicts and updates their content demands using the matrix factorization technique. Based on the prediction, the edge node can adopt advanced optimization methods to determine optimal content to store so as to maximize its revenue and minimize the average delay of its mobile users. Through numerical results, we demonstrate that our proposed framework provides not only an effective caching approach, but also an efficient economic solution for the mobile service provider
Wireless Communications in the Era of Big Data
The rapidly growing wave of wireless data service is pushing against the
boundary of our communication network's processing power. The pervasive and
exponentially increasing data traffic present imminent challenges to all the
aspects of the wireless system design, such as spectrum efficiency, computing
capabilities and fronthaul/backhaul link capacity. In this article, we discuss
the challenges and opportunities in the design of scalable wireless systems to
embrace such a "bigdata" era. On one hand, we review the state-of-the-art
networking architectures and signal processing techniques adaptable for
managing the bigdata traffic in wireless networks. On the other hand, instead
of viewing mobile bigdata as a unwanted burden, we introduce methods to
capitalize from the vast data traffic, for building a bigdata-aware wireless
network with better wireless service quality and new mobile applications. We
highlight several promising future research directions for wireless
communications in the mobile bigdata era.Comment: This article is accepted and to appear in IEEE Communications
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FogSpot: Spot Pricing for Application Provisioning in Edge/Fog Computing
An increasing number of Low Latency Applications (LLAs) in the entertainment, IoT, and automotive domains require response times that challenge the traditional application provisioning using distant Data Centres. Fog computing paradigm extends cloud computing at the edge and middle-tier locations of the network, providing response times an order of magnitude smaller than those that can be achieved by the current "client-to-cloud" network model. Here, we address the challenges of provisioning heavily stateful LLA in the setting where fog infrastructure consists of third-party computing resources, i.e., cloudlets, that comes in the form of "data centres in the box". We introduce FogSpot, a charging mechanism for on-path, on-demand, application provisioning. In FogSpot, cloudlets offer their resources in the form of Virtual Machines (VMs) via markets, collocated with the cloudlets, that interact with forwarded users' application requests for VMs in real time. FogSpot associates each cloudlet with a spot price based on current application requests. The proposed mechanism's design takes into account the characteristics of cloudlets' resources, such as their limited elasticity, and LLAs' attributes, like the expected QoS gain and engagement duration. Lastly, FogSpot guarantees end users' requests truthfulness while focusing in maximising either each cloudlet's revenue or resource utilisation
Generative AI-empowered Simulation for Autonomous Driving in Vehicular Mixed Reality Metaverses
In the vehicular mixed reality (MR) Metaverse, the distance between physical
and virtual entities can be overcome by fusing the physical and virtual
environments with multi-dimensional communications in autonomous driving
systems. Assisted by digital twin (DT) technologies, connected autonomous
vehicles (AVs), roadside units (RSU), and virtual simulators can maintain the
vehicular MR Metaverse via digital simulations for sharing data and making
driving decisions collaboratively. However, large-scale traffic and driving
simulation via realistic data collection and fusion from the physical world for
online prediction and offline training in autonomous driving systems are
difficult and costly. In this paper, we propose an autonomous driving
architecture, where generative AI is leveraged to synthesize unlimited
conditioned traffic and driving data in simulations for improving driving
safety and traffic efficiency. First, we propose a multi-task DT offloading
model for the reliable execution of heterogeneous DT tasks with different
requirements at RSUs. Then, based on the preferences of AV's DTs and collected
realistic data, virtual simulators can synthesize unlimited conditioned driving
and traffic datasets to further improve robustness. Finally, we propose a
multi-task enhanced auction-based mechanism to provide fine-grained incentives
for RSUs in providing resources for autonomous driving. The property analysis
and experimental results demonstrate that the proposed mechanism and
architecture are strategy-proof and effective, respectively
A framework for the dynamic management of Peer-to-Peer overlays
Peer-to-Peer (P2P) applications have been associated with inefficient operation, interference with other network services and large operational costs for network providers. This thesis presents a framework which can help ISPs address these issues by means of intelligent management of peer behaviour. The proposed approach involves limited control of P2P overlays without interfering with the fundamental characteristics of peer autonomy and decentralised operation.
At the core of the management framework lays the Active Virtual Peer (AVP). Essentially intelligent peers operated by the network providers, the AVPs interact with the overlay from within, minimising redundant or inefficient traffic, enhancing overlay stability and facilitating the efficient and balanced use of available peer and network resources. They offer an “insider‟s” view of the overlay and permit the management of P2P functions in a compatible and non-intrusive manner. AVPs can support multiple P2P protocols and coordinate to perform functions collectively.
To account for the multi-faceted nature of P2P applications and allow the incorporation of modern techniques and protocols as they appear, the framework is based on a modular architecture. Core modules for overlay control and transit traffic minimisation are presented. Towards the latter, a number of suitable P2P content caching strategies are proposed.
Using a purpose-built P2P network simulator and small-scale experiments, it is demonstrated that the introduction of AVPs inside the network can significantly reduce inter-AS traffic, minimise costly multi-hop flows, increase overlay stability and load-balancing and offer improved peer transfer performance
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Improving the Performance of Wide Area Networks
Research in to the performance of wide area data networks is described in this thesis. A model of wide area network packet delays is developed and used to direct the research in to methods of improving performance.
Wide area networks are slow and expensive compared to the computer systems that rely on them for communication. Typically data networks are packet switched in order to make efficient use of resources. This can lead to contention, and the mechanisms for resolving contention can bring about further delays when demand for resources is high. In this thesis, network users are viewed as interacting decision makers with conflicting interests, and Game Theory is used to analyse the effects users have on each other’s performance. It is asserted in this thesis that wide area network performance is an ethical issue as well as a technical one.
Compression is examined as a technique for reducing network traffic load. While load reductions can reduce the time packets spend waiting in buffer queues experimental results show the compression process itself can present a bottleneck if CPU resources are limited.
The other inhibiting factor with regard to wide area network performance is the time it takes for a signal to propagate through a transmission medium. Propagation delays are bounded by the speed of light and becomes significant as the distance between computer systems increases. Mirrors and Caches are methods of bringing data closer to the user, thereby reducing propagation delays and capping traffic loads on long haul communication facilities. The performance benefits of replicating data within a wide area network environment are studied in this thesis
Video Caching, Analytics and Delivery at the Wireless Edge: A Survey and Future Directions
Future wireless networks will provide high bandwidth, low-latency, and ultra-reliable Internet connectivity to meet the requirements of different applications, ranging from mobile broadband to the Internet of Things. To this aim, mobile edge caching, computing, and communication (edge-C3) have emerged to bring network resources (i.e., bandwidth, storage, and computing) closer to end users. Edge-C3 allows improving the network resource utilization as well as the quality of experience (QoE) of end users. Recently, several video-oriented mobile applications (e.g., live content sharing, gaming, and augmented reality) have leveraged edge-C3 in diverse scenarios involving video streaming in both the downlink and the uplink. Hence, a large number of recent works have studied the implications of video analysis and streaming through edge-C3. This article presents an in-depth survey on video edge-C3 challenges and state-of-the-art solutions in next-generation wireless and mobile networks. Specifically, it includes: a tutorial on video streaming in mobile networks (e.g., video encoding and adaptive bitrate streaming); an overview of mobile network architectures, enabling technologies, and applications for video edge-C3; video edge computing and analytics in uplink scenarios (e.g., architectures, analytics, and applications); and video edge caching, computing and communication methods in downlink scenarios (e.g., collaborative, popularity-based, and context-aware). A new taxonomy for video edge-C3 is proposed and the major contributions of recent studies are first highlighted and then systematically compared. Finally, several open problems and key challenges for future research are outlined
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