766 research outputs found

    Video Registration in Egocentric Vision under Day and Night Illumination Changes

    Full text link
    With the spread of wearable devices and head mounted cameras, a wide range of application requiring precise user localization is now possible. In this paper we propose to treat the problem of obtaining the user position with respect to a known environment as a video registration problem. Video registration, i.e. the task of aligning an input video sequence to a pre-built 3D model, relies on a matching process of local keypoints extracted on the query sequence to a 3D point cloud. The overall registration performance is strictly tied to the actual quality of this 2D-3D matching, and can degrade if environmental conditions such as steep changes in lighting like the ones between day and night occur. To effectively register an egocentric video sequence under these conditions, we propose to tackle the source of the problem: the matching process. To overcome the shortcomings of standard matching techniques, we introduce a novel embedding space that allows us to obtain robust matches by jointly taking into account local descriptors, their spatial arrangement and their temporal robustness. The proposal is evaluated using unconstrained egocentric video sequences both in terms of matching quality and resulting registration performance using different 3D models of historical landmarks. The results show that the proposed method can outperform state of the art registration algorithms, in particular when dealing with the challenges of night and day sequences

    Patch-based methods for variational image processing problems

    Get PDF
    Image Processing problems are notoriously difficult. To name a few of these difficulties, they are usually ill-posed, involve a huge number of unknowns (from one to several per pixel!), and images cannot be considered as the linear superposition of a few physical sources as they contain many different scales and non-linearities. However, if one considers instead of images as a whole small blocks (or patches) inside the pictures, many of these hurdles vanish and problems become much easier to solve, at the cost of increasing again the dimensionality of the data to process. Following the seminal NL-means algorithm in 2005-2006, methods that consider only the visual correlation between patches and ignore their spatial relationship are called non-local methods. While powerful, it is an arduous task to define non-local methods without using heuristic formulations or complex mathematical frameworks. On the other hand, another powerful property has brought global image processing algorithms one step further: it is the sparsity of images in well chosen representation basis. However, this property is difficult to embed naturally in non-local methods, yielding algorithms that are usually inefficient or circonvoluted. In this thesis, we explore alternative approaches to non-locality, with the goals of i) developing universal approaches that can handle local and non-local constraints and ii) leveraging the qualities of both non-locality and sparsity. For the first point, we will see that embedding the patches of an image into a graph-based framework can yield a simple algorithm that can switch from local to non-local diffusion, which we will apply to the problem of large area image inpainting. For the second point, we will first study a fast patch preselection process that is able to group patches according to their visual content. This preselection operator will then serve as input to a social sparsity enforcing operator that will create sparse groups of jointly sparse patches, thus exploiting all the redundancies present in the data, in a simple mathematical framework. Finally, we will study the problem of reconstructing plausible patches from a few binarized measurements. We will show that this task can be achieved in the case of popular binarized image keypoints descriptors, thus demonstrating a potential privacy issue in mobile visual recognition applications, but also opening a promising way to the design and the construction of a new generation of smart cameras

    Livrable D2.2 of the PERSEE project : Analyse/Synthese de Texture

    Get PDF
    Livrable D2.2 du projet ANR PERSEECe rapport a été réalisé dans le cadre du projet ANR PERSEE (n° ANR-09-BLAN-0170). Exactement il correspond au livrable D2.2 du projet. Son titre : Analyse/Synthese de Textur
    • …
    corecore